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Setting LOD Distances
grumpapotamus replied to sinbad's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The different LODs are good for static aircraft since SF2 I find. In situations with many(10 or more) aircraft in view at once, frame rates can take a massive hit if they are 15k+ poly each and no lesser LODs. Would be the same in the air with 10-20 aircraft in view at once. -
Some weird model problems?
grumpapotamus replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
F-15C shadow prob is due to the mesh having too many polys- model issue! -
I have finally posted some photos from my honeymoon to Cuba. I visited the Air Museum in Havana. It was quite the place. We could barely find it. Also it is so slack, a meagre fence and minimal information. It looks like they literally hauled the aircraft straight from the airstrip to the park and secured them in place. From what I could see, not very much was removed from the aircraft. The cockpits had pretty much everything intact, though in rough shape. Engines were there(I got some good photos of the afterburners) and on many, the guns! I am sure, for a few Pesos I could have crawled right inside!
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I have been home brewing for a couple of years. I even have tried malting my own with mixed success. My friend has a farm where I get the barley from- and some hops.(his mother is old world German- they grow everything themselves!) I have made some good brews, but the first were horrible- the pigs loved it though! Recently, I don't have time. If I ever build my financial empire, I'll set up a few breweries
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http://forum.combatace.com/index.php?autom...sst&id=5616 File Name: lynx_m113 File Submitter: grumpapotamus File Submitted: 4 Dec 2007 File Updated: 7 Feb 2008 File Category: Ground Objects Mods File Version: No Information Website: No Information Hello All, finally, here is my Lynx m113. There may be an improved version later, as I am not 100% happy with the skin. Used by both the Dutch and Canadian armed forces. It is a light reconnaissance vehicle, smaller than the M113. Hopefully this comes in handy with some future missions/campaigns(especially NATO stuff). Please feel free to use, but give credit where credit is due. Do not use in any payware, etc without consent from me. Installation is easy. Unzip into(or onto desktop, than transfer) your groundobjects file and it is ready to be used. Any problems, please contact me through the board, or consult the FAQ at combatace. Enjoy! Click here to download this file
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Version
321 downloads
Hello All, finally, here is my Lynx m113. There may be an improved version later, as I am not 100% happy with the skin. Used by both the Dutch and Canadian armed forces. It is a light reconnaissance vehicle, smaller than the M113. Hopefully this comes in handy with some future missions/campaigns(especially NATO stuff). Please feel free to use, but give credit where credit is due. Do not use in any payware, etc without consent from me. Installation is easy. Unzip into(or onto desktop, than transfer) your groundobjects file and it is ready to be used. Any problems, please contact me through the board, or consult the FAQ at combatace. Enjoy! -
Hello All, I have completed my course, and have picked up a good understanding of 3dsMax. I am surprised how little of the software the game actually uses! I still need to learn more about the intracacies of the thirdaire importer though... However; this is on the wanted list for ground units, so hopefully some of you will be happy. I will post the final after some third(and fourth and fifth) party testing. img00009.bmp
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Weapons WIP thread.
grumpapotamus replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello All, I will officially take on the CF-100, unless someone else is working on it. Also; what is the status of the F4d Skyray, as I would be interested in that as well. Also; I have some ground objects in the works nearing completion. BTW, which Lynx are you looking for: the M113 lynx variant or the Panhard 6x6? OOPS!, wrong thread. Please move to Aircraft WIP please! -
Well, come on up to Canada! In Calgary we can't get enough workers!
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skinning utilities
grumpapotamus posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello all, I am wondering what UVW exporters and painting programs modders are using. I have 3DS max9, which has some utilities for UVW export to BMP files for painting. I am trying texporter, but the 3DS utility seems virtually the same. As for paint programs, I am using netpaint(freebie) and Photoshop elements as I don't have Photoshop. A point towards some better utilities/programs would be great.