-
Content count
419 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Swordsman422
-
Early F-14A Tomcat Paint Schemes: The Gulls - Part 1 v1.11
Swordsman422 commented on Caesar's file in F-14
-
I'll only play it if hyperspace looks like the stargate sequence from 2001: A Space Odyssey.
-
Flight sim, the reality
Swordsman422 replied to 76.IAP-Blackbird's topic in Military and General Aviation
I'll definitely admit to being the guy in the last picture. And without the illusions of being what's in the third. -
Naval Phantoms Question...
Swordsman422 replied to macelena's topic in Military and General Aviation
Another explanation I have often heard about why Atlantic Fleet VFs went to B/N from J was to cycle more Js into Pac Fleet for use over Viet Nam or to repalce airframes lost there. A lot of the Atlantic squadrons that got their Js in the mid 60's gave them up to Pac Fleet squadrons from 70 onward. VF-84, for example, upgraded to Js in February of 1967 and used them on deployments in 68-72, three of which took place on USS Franklin D Roosevelt. Their Js were sent to Pac Fleet units and they were "downgraded" in 74. Not that it mattered much. 2 years later, they were converting to F-14s. Edit: Here is an example of a VF-84 J operating from the Roosevelt. http://upload.wikimedia.org/wikipedia/commons/c/c4/F-4J_Phantom_II_VF-84_on_FDR_1970.jpg -
Strike Fighters 2 Screenshots
Swordsman422 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
In the doghouse again. The 1990's, when some PC jerk said the Pukin' had to stop... -
From the album Skin WIPs
WIP skin for VF-143 1992-1999 for the MF F-14 -
From the album Skin WIPs
WIP skin for VF-143 1992-1999 for the MF F-14 -
From the album Skin WIPs
WIP skin for VF-143 1992-1999 for the MF F-14 -
Are these clouds as May look like?
Swordsman422 replied to manieksw's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Unless you have modified the instant action mission file, the stock aircraft in IA is the F-4E, which did have a gun. If you use the external view (f6) then you can see that the F-4E has a longer nose with the underslung cannon. The F-4D does not. I have long ago modified my loadout files for the F-4s, so I cannot remember if stock F-4Cs and Ds have the gunpod as part of their default. I just know that they can. -
Are these clouds as May look like?
Swordsman422 replied to manieksw's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The F-4D Phantom? Most models of the F-4 didn't have a gun. Only the E and F. Cs and Ds occasionally carried a gunpod, but you have to ensure you have one loaded. Navy phatoms never carried one operationally because the gun pods didn't meet safety requirements for carrier operations, though the Marine F-4B and F-4Js did carry pods now and again. -
LimitedSupplyList not affecting AI in campaign
Swordsman422 posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I'm modifying the Joint Effort campaign into a modern (2004) setting, and I've run into a bit of trouble (the original campaign is ridiculously fun, BTW). I have the specs set to LimitedSupplyList=TRUE, and have limited the weapons available to all squadrons, Trying to keep the Mercenaries from having far-too-advanced weapons like the AiM-9X. But this line doesn't seem to affect the AI squadrons at all, and their elderly jet fighters are still coming into battle using HMS-targeted weapons. I want to know if there is any way to limit what weapons the AI squadrons have at their disposal without just deleting the weapons I don't want them to have or modifying (and therefore probably screwing up) their aircraft's weapons capabilities. There has to be something I'm missing here. Any suggestions would be most appreciated. -
LimitedSupplyList not affecting AI in campaign
Swordsman422 replied to Swordsman422's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Sorry this took a bit. I'm still tweaking. I changed CVWs because I'm a bigger fan of Atlantic Fleet units than Pac fleet for the most part. Anyway, this is my rendition of CVW-3 [AirUnit001] AircraftType=F-14B Squadron=VF32 ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 Defaulttexture=USNVF32LC StartNumber=6 RandomChance=100 MaxAircraft=10 StartAircraft=10 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=50 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=90 MissionChance=60 MissionChance[CAS]=60 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=20 MissionChance[RECON]=20 MissionChance[NAVAL_SEARCH]=25 MissionChance[NAVAL_ATTACK]=20 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=GBU-12E_Grey Supply[001].Quantity=800 Supply[002].WeaponType=GBU-16C_N Supply[002].Quantity=200 Supply[003].WeaponType=GBU-31V4 Supply[003].Quantity=500 Supply[004].WeaponType=CBU-100 Supply[004].Quantity=300 Supply[005].WeaponType=AIM-9M Supply[005].Quantity=200 Supply[006].WeaponType=AIM-7P Supply[006].Quantity=250 Supply[007].WeaponType=AIM-54CE Supply[007].Quantity=300 Supply[008].WeaponType=Mk82 Supply[008].Quantity=300 Supply[009].WeaponType=Tank330_F14 Supply[009].Quantity=300 Supply[010].WeaponType=TARPS-CD Supply[010].Quantity=300 Supply[011].WeaponType=LBDD Supply[011].Quantity=300 Supply[012].WeaponType=RBDD Supply[012].Quantity=300 Supply[013].WeaponType=F14DDL Supply[013].Quantity=300 Supply[014].WeaponType=F14_AAQ-14DI Supply[014].Quantity=300 Supply[015].WeaponType=ALQ-167 Supply[015].Quantity=300 Supply[016].WeaponType=Mk83 Supply[016].Quantity=300 Supply[017].WeaponType=Mk84 Supply[017].Quantity=300 [AirUnit002] AircraftType=FA-18A+ Squadron=VMFA115 ForceID=1 Nation=USMC CarrierBased=TRUE NavalUnitID=1 ShipID=1 Defaulttexture=VMFA-115 StartNumber=1 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=50 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=40 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=20 MissionChance[RECON]=20 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=20 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=GBU-12 Supply[001].Quantity=800 Supply[002].WeaponType=GBU-12E Supply[002].Quantity=200 Supply[003].WeaponType=GBU-31V4 Supply[003].Quantity=500 Supply[004].WeaponType=CBU-78 Supply[004].Quantity=300 Supply[005].WeaponType=AIM-9X Supply[005].Quantity=200 Supply[006].WeaponType=AIM-120C Supply[006].Quantity=250 Supply[007].WeaponType=GBU-38 Supply[007].Quantity=300 Supply[008].WeaponType=Mk82 Supply[008].Quantity=300 Supply[009].WeaponType=Tank300_F18 Supply[009].Quantity=300 Supply[010].WeaponType=AGM-84E Supply[010].Quantity=300 Supply[011].WeaponType=AGM-65E Supply[011].Quantity=300 Supply[012].WeaponType=AGM-88A Supply[012].Quantity=300 Supply[013].WeaponType=SHARP Supply[013].Quantity=300 Supply[014].WeaponType=ATFLIR38 Supply[014].Quantity=300 Supply[015].WeaponType=ASQ-173 Supply[015].Quantity=300 Supply[016].WeaponType=Mk83 Supply[016].Quantity=300 Supply[017].WeaponType=Mk84 Supply[017].Quantity=300 Supply[018].WeaponType=AGM-154A Supply[018].Quantity=300 [AirUnit003] AircraftType=FA-18C Squadron=VA37 ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 DefaultTexture=VFA37 StartNumber=4 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=50 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=40 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=20 MissionChance[RECON]=20 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=20 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=GBU-12 Supply[001].Quantity=800 Supply[002].WeaponType=GBU-12E Supply[002].Quantity=200 Supply[003].WeaponType=GBU-31V4 Supply[003].Quantity=500 Supply[004].WeaponType=CBU-78 Supply[004].Quantity=300 Supply[005].WeaponType=AIM-9X Supply[005].Quantity=200 Supply[006].WeaponType=AIM-120C Supply[006].Quantity=250 Supply[007].WeaponType=GBU-38 Supply[007].Quantity=300 Supply[008].WeaponType=Mk82 Supply[008].Quantity=300 Supply[009].WeaponType=Tank300_F18 Supply[009].Quantity=300 Supply[010].WeaponType=AGM-84E Supply[010].Quantity=300 Supply[011].WeaponType=AGM-65E Supply[011].Quantity=300 Supply[012].WeaponType=AGM-88A Supply[012].Quantity=300 Supply[013].WeaponType=SHARP Supply[013].Quantity=300 Supply[014].WeaponType=ATFLIR38 Supply[014].Quantity=300 Supply[015].WeaponType=ASQ-173 Supply[015].Quantity=300 Supply[016].WeaponType=Mk83 Supply[016].Quantity=300 Supply[017].WeaponType=Mk84 Supply[017].Quantity=300 Supply[018].WeaponType=AGM-154A Supply[018].Quantity=300 [AirUnit004] AircraftType=FA-18C Squadron=VA105 ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 DefaultTexture=VFA105 StartNumber=3 RandomChance=100 MaxAircraft=12 StartAircraft=12 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=50 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=40 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=20 MissionChance[RECON]=20 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=20 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=GBU-12 Supply[001].Quantity=800 Supply[002].WeaponType=GBU-12E Supply[002].Quantity=200 Supply[003].WeaponType=GBU-31V4 Supply[003].Quantity=500 Supply[004].WeaponType=CBU-78 Supply[004].Quantity=300 Supply[005].WeaponType=AIM-9X Supply[005].Quantity=200 Supply[006].WeaponType=AIM-120C Supply[006].Quantity=250 Supply[007].WeaponType=GBU-38 Supply[007].Quantity=300 Supply[008].WeaponType=Mk82 Supply[008].Quantity=300 Supply[009].WeaponType=Tank300_F18 Supply[009].Quantity=300 Supply[010].WeaponType=AGM-84E Supply[010].Quantity=300 Supply[011].WeaponType=AGM-65E Supply[011].Quantity=300 Supply[012].WeaponType=AGM-88A Supply[012].Quantity=300 Supply[013].WeaponType=SHARP Supply[013].Quantity=300 Supply[014].WeaponType=ATFLIR38 Supply[014].Quantity=300 Supply[015].WeaponType=ASQ-173 Supply[015].Quantity=300 Supply[016].WeaponType=Mk83 Supply[016].Quantity=300 Supply[017].WeaponType=Mk84 Supply[017].Quantity=300 Supply[018].WeaponType=AGM-154A Supply[018].Quantity=300 [AirUnit005] AircraftType=EA-6B_98 Unitname=VAQ-130 Zappers ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 DefaultTexture=USNGreyLVG StartNumber=20 RandomChance=100 MaxAircraft=6 StartAircraft=6 MaxPilots=20 StartPilots=20 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=100 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=0 MissionChance[ESCORT_JAMMER]=100 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=AGM-78C Supply[001].Quantity=800 Supply[002].WeaponType=AGM-88C Supply[002].Quantity=200 Supply[003].WeaponType=Tank300_A6 Supply[003].Quantity=500 [AirUnit006] AircraftType=E-2C UnitName=VAW-126 Sea Hawks ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 DefaultTexture=USNGrey1 StartNumber=77 RandomChance=100 MaxAircraft=4 StartAircraft=4 MaxPilots=6 StartPilots=6 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 MissionChance[NAVAL_SEARCH]=0 MissionChance[NAVAL_ATTACK]=0 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=0 MissionChance[EARLY_WARNING]=100 UpgradeType=NEVER [AirUnit007] AircraftType=S-3B UnitName=VS-22 Checkmates ForceID=1 Nation=USN CarrierBased=TRUE NavalUnitID=1 ShipID=1 DefaultTexture=VS22 StartNumber=2 RandomChance=100 MaxAircraft=8 StartAircraft=8 MaxPilots=10 StartPilots=10 Experience=100 Morale=100 Supply=90 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=0 MissionChance[sEAD]=30 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=100 MissionChance[RECON]=100 MissionChance[NAVAL_SEARCH]=100 MissionChance[NAVAL_ATTACK]=100 MissionChance[ESCORT_JAMMER]=0 MissionChance[ESCORT_DECOY]=0 MissionChance[CRUISE_MISSILE]=100 MissionChance[EARLY_WARNING]=0 UpgradeType=NEVER LimitedSupplyList=TRUE Supply[001].WeaponType=GBU-12 Supply[001].Quantity=800 Supply[002].WeaponType=GBU-12E Supply[002].Quantity=200 Supply[003].WeaponType=GBU-31V4 Supply[003].Quantity=500 Supply[004].WeaponType=CBU-78 Supply[004].Quantity=300 Supply[005].WeaponType=AIM-9X Supply[006].Quantity=200 Supply[006].WeaponType=AIM-120C Supply[006].Quantity=250 Supply[007].WeaponType=GBU-38 Supply[007].Quantity=300 Supply[008].WeaponType=Mk82 Supply[008].Quantity=300 Supply[009].WeaponType=Rockeye Supply[009].Quantity=300 Supply[010].WeaponType=AGM-84E Supply[010].Quantity=300 Supply[011].WeaponType=AGM-65D Supply[011].Quantity=300 Supply[012].WeaponType=AGM-88A Supply[012].Quantity=300 Supply[013].WeaponType=Tank300_A7 Supply[013].Quantity=300 Supply[014].WeaponType=ATFLIR38 Supply[014].Quantity=300 Supply[015].WeaponType=LAU-3A Supply[015].Quantity=300 Supply[016].WeaponType=Mk83 Supply[016].Quantity=300 Supply[017].WeaponType=Mk84 Supply[017].Quantity=300 Supply[018].WeaponType=AGM-154A Supply[018].Quantity=300 -
Strike Fighters 2 Screenshots
Swordsman422 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Because this is how Gypsies roll -
LimitedSupplyList not affecting AI in campaign
Swordsman422 replied to Swordsman422's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The mods I made were to create a quantity vs. quality situation, kinda like the James Huston novel Balance of Power. The Navy has a single CVW, specifically CVW-14 on it's 2004 Westpac. The mercs/pirates have a large number of refurbished old planes. Most are not a threat 1v1, but in swarms they can be a hassle. They do have a dozen F-4J_74s that can lob missiles at medium range and have sufficient ECM power to spoof even modern radars. I don't mind having missiles flung at me even frequently, but I do have a problem with decrepit old Super Mysteres taking me down with AiM-9Xs or V3Es in high off-boresight shots that could only be made with helmet mounted interfaces. I like those skins. They look beat up and filthy. I don't think mercs would be flying with pristine machines. At some point, if anyone ever makes a generic skin for the E-1 Tracer, I'll replace the mercenary E-2 Hawkeye with it. They'd more likely use something outdated or maybe even custom if they had AEW at all. -
LimitedSupplyList not affecting AI in campaign
Swordsman422 replied to Swordsman422's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks, WBS, I think that did it. That data line must have been introduced in a recent patch. I've never seen it before. -
Strike Fighters 2 Screenshots
Swordsman422 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Do these belong to anybody? I found this VMFA-232 skin for the TMF F/A-18A+ on my HD and I cannot remember where it comes from. Not in the d/l section alone or with any pack. ANy clues? If I have a beta of someone's work I'm not supposed to be showing, I'm sorry. -
Strike Fighters 2 Screenshots
Swordsman422 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
New job and preparing for a wedding leaves no time to skin anymore. Hardly enough time to play. I need to manufacture some. -
3W or TMF F14 Tomcat templates?
Swordsman422 replied to Challenger's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you're wanting to do TPS skins for the TMF Tomcat, go find my VF-143 or VF-103 skins for it. They have decal templates for totally individualized aircraft. Also for the TMF texture templates, check the downloads section. They're there and are excellent.