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Wrench

ADMINISTRATOR
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Everything posted by Wrench

  1. This post cannot be displayed because it is in a password protected forum. Enter Password
  2. the "PrtScn" button is the "take a screenshot" default button IN GAME. that pic is completely unreadable
  3. that's the stock 3rd Wire WoV cockpit, imported to SF2, that we've been using the last 10 years. What I would do, is obtain the stock cockpit ini from WoV, and see where it sits. Since the aircraft are pretty much the same, it should sit in it's usual place. Unless, of course, somebody has fucked with the cockpit ini (like CockpitCGOffset=True) in the aircraft's data ini. 1stGens aren't made for that. 1stGen, stock cockpit are also NOT made for the "OpenCockpit=TRUE" statement, either.
  4. Questions, Questions

    I get baksheesh?? back to placement of _holes and props and such... I know in 1stGen games (SF/Wo*/FE1) they'd reside in the aircraft's main folder (ie: P-51D/fastprop.TGA). For the most part that is still true with NextGens (SF2/FE2). But we also found, especially with add-on aircraft, that having them there doesn't always provide the visual for the item. So, for the props, and sometimes even the canopy TGA (obviously for later than WW1 birds) having them in the individual skin folders sort of forces the game to "see" them. Holes, of course, remain in the main folder. This is how it is in SF2. I'm going to make the assumption (oh! that word!!!) the same is true for FE2. Overall, it can't hurt!! :)
  5. Considering there's no coding for AWACs in any 1stGen game (and somewhat minimal in SF2), it would just be eye candy, sitting around the airbases
  6. Moved to the proper forum. do NOT post questions/comments in the Screenshots threads; ONLY screenshots are allowed. ------------------- as to your issue, can you give us more information? What terrain, date of mission, system specs, etc
  7. Gepard: yes, Zil-157 with an SA-2 on the trailer. IIRC, Kesselbrut built them. I don't know if they're in the SF2 downloads, but should be in SF/Wo* downloads. Look for Zil Truck Pack or something like that. --------------------- Required screenie: 1958: VA-12 gets it's first Skyhawks
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  9. Still in the Game

    We've missed you man! Hope things are on the up swing!
  10. Questions, Questions

    if they're NOT in the aircraft folder, than that aircraft is using the stock 3rd Wire units, which are in one of the object cats.
  11. Aces, don't waste your time -- you're using & showing SF2 parameters. None of that works in SF1 Naval ships pretty much exist only as a joke in 1stGens.
  12. Okay, thats MUCH different!!! I wouldn't use the DF loop from the CBI birds, you'll need a completely new one. Personally, I don't even think it's necessary
  13. those pics are crap, I can't see them at all. Post a close up, please are you talking about the 2 side mounted Yagi's on the nose?? Like I added for the IDF Dakotas? if so, you should just copy and paste the information from the IDF Dak's data ini, for the "pilot positions" and add the 2 system names to the /Nose section
  14. Please note that is says SF2 only
  15. while the easiest way around it, there would still be a substantial number of aircraft unavailable; Me-110/210/410s, Boston/Havoc, Manchester, Sunderland, Swordfish, Skua, Barracuda, He-111, Ju-52, Blenheims, Beaufort, Battle, Ar-234, Hampden, some Ju-88 variants, Ta-152/FW-190 (unitl the Argentine modder gourp finishes theirs). Many of our existing aircraft (Bf-109s & FW-190s*) are exceedingly old (2005-ish) and show their age. If one can live within those restrictions, well, it's very workable. Many have been replaced by CA modders (Hurricanes, early Spitfires -Mk9 and later are stock 3W birds). But you'd also be missing their campaign files, so be limited to single missions Also, we DO NOT discuss, EVER, "alternate download links". That "person" will most likely cause some kind of shitstorm here if/when he gets wind of it. So be advised. Behind the scenes file sharing is not allowed, permitted. Especially with them. We may not like them, but we still have to respect their rules and permissions on their "copywrited" files *=the Argentine boys are also working on the 190A series as well
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  17. damn, really?? It ain't that HARD!! If you can copy/paste and rename, you're more than half way there.
  18. unfortunately, there's nothing WE at CombatAce can do about Capun's site.
  19. I know the BuNum list is somewhere here at CA in the download section, but I can't find it (probably in SF1/Wo* section) but here it is again BuNums of USN Aircraft.7z
  20. This post cannot be displayed because it is in a password protected forum. Enter Password
  21. This post cannot be displayed because it is in a password protected forum. Enter Password
  22. For his outstanding work in moving the Strike Fighters community forward, and his contributions in modding, advice, skinning and general all-around good guy, has been awarded the title of Modder Congrats, brother! Welcome to the faternity! and, as always, the first round is on YOU!!
  23. here's the data ini for Wolf's Bf-109F4. I kept the same (exp) in it as it is somewhat experimental. backup your original, and unzip and drop this one in. It should be a marked improvement of the 2014 dated data ini. But it still may need a little refinement. Also remember the aircraft itself if VERY OLD (Lod-wise) BF109F4_DATA_EXP.7z
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