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Everything posted by Wrench
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CP-140 skins WIP
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I wish I could release the Clunk! It still needs quite a bit of LOD refining and skin work (like serials and such!!) I'm keeping YOU in mind, Frenchie, when help is needed -
that 37 is most definately from a P-39 -- that's how their magazines were in that weird circular shape
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Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
and you're not running into problems with The Wall, expecially in the Baltic?? -- Required Screenie -- -
Hide cockpit on the Mil Mi-24P "Hind-F"
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wasn't that the point of the excercise? to remove the 'external' canopy framing of the aircraft's lod?? well, then, you need to start running down individual node names of the framing in the cockpit lod, and remove them in the cockpit.ini. Or, just don't look up Just out of curiosity, which Hind it? -
Hide cockpit on the Mil Mi-24P "Hind-F"
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, one must first know the node name in the _data ini, try this: in the main component listings, for example... ]Fueselage[ ShowFromCockpit=FALSE (or if NOSE, same thing) -
Windows 10 Low FPS fix
Wrench replied to bigstone's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Moved to proper forum -
WW2 AAA?
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
then, you aren't looking hard enough. I've found plenty of resources on Japanese weapons. Unfortunately, I never bookmarked the sites. I do, however, have a FM on their "Explosive Ordanance" In truth, neither the IJA or IJN had a large selection. The naval guns were more "dual purpose" like the US or RN (including the 18 inchers) The ground forces really did have a rather limited number of weapons. -
We have a Pogo on SF2, well almost...
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that would be my thoughts as well, somehow pivioting the entirety of the aircraft (possibly via thrust vectoring?). It seems a bit far to go though. -
WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
on the colored tails Ponies, lower the serial number decal about 0.05 (or at most, 0.10). That should center it in the "square" -
CP-140 skins WIP
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I like it! For Florian's Orion? -
limited nation list parameter
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
remember, that doesn't exist in 1stGen games, only SF2 -
We have a Pogo on SF2, well almost...
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
probably not, as the thrust line is straight-through the centerlilne. There's no way to make a "tailsitter" out of it. Been tried for long time. You might be able to make "fake" landing gear, holding the aircraft at an angle, but takeoff and landings will still be probelematic. In 2010 I did a bunch of rezamping, but don't remember what my final results were. Have to find, it, and go back and see. I know for certain, it would need complete remapping, as it really doesn't have a skin (per se). -
USAF 4th FIW 336th FIS F-86A-5 Korean War(Jun 1951)
Wrench replied to regula50's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
might want to ammend you credits, as the original F-86A skins, with 99.9% accurate serials (as are ALL my KAW Sabre skins) Even the E and F models, those are all mine too. unless, of course, you wasted all sorts of time reinventing the wheel... all these have been available for several in my KAW Sabre Packs- 1 reply
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how sad. I hope you can find those pics, Ed!!
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Trees showing through smoke
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they just do that there's nothing that can be done (that I remember). TGA vs TGA issues -
WEAPON EDITOR
Wrench replied to crobu's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://combatace.com/forum/189-adding-weapons/ -
No Super Tucano for SF2?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
since someone couldn't be bothered to put a response in English .. let alone necrothreading a post from over a year ago.... a translation -
Mission editor : some targets cannot be chosen
Wrench replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
you could also try NAVAL_BASE -
[WIP] Target Area Editor
Wrench replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Was is a goof in the _types. ini?? I've had that myself. Also, did you put all the bits INTO the terrain's folder, or are you using it from the /GroundObjects folder?? just curious, as your edit says you fixed it -
Blaster Boomer ???? sounds a bit gassy to me.....
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Soviet Flare bombs?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
to give them more "hang time", increase the drag. that what I had to do for the para-flares I made for KAW -
On this day in 1977, Episode IV A New Hope premiered! been a long time!!
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Problem with First Eagles, Not running
Wrench replied to waterloo's topic in Thirdwire - First Eagles 1&2
just to let you all know, I moved this thread from The Pub to here, as it'll be seen more often by those that can assist. Enjoy!