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Everything posted by Wrench
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Add TW F-14 VDI to other aircraft
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
then it's got to be something the F14avionics.dll (or whatever it's called). you should ( or perhaps maybe being the operative word) be able to find those lines necessary in the various avionics and cockpit inis, and what I'd do, is extract and copy the necessary bmp or tga into the A-6 /cockpit folder and hope for the best -
gun sound help
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
did you run the modified gun through the gun editor? 1st Gens require that -
Russian Weapons
Wrench replied to alexis99's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Have you downloaded the appropriate new(er) Russian weapons, via a weapons pak or individually? Have you added the new(er) Soviet weapons via the weapons editor??? They won't won't show up until that's been done even at the 08 patch level -
Add TW F-14 VDI to other aircraft
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's more than likely, that it may be a "max issue" (meaning: it was built that way in 3ds Max) have you looked at the cockpit lod in Mue's Lod Viewer? (both A-6 and F-14). I'm not sure if you can have multiple "moving" nodes without it having been build that way. might have to start searching the higher number cats, or ?? to find the "cockpit data ini". I wonder if the node descriptions might be listed in there. But, overall, I'm sure you can't use any of the F-14 stuff on the (what is essentially) a 2005-ish cockpit lod (A-6) -
Format for radar textures
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Format for radar textures
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
bmps don't have alpha channels. it's just a plain 24 bit bmp -
If it's (still) like SF1, the pilot's ini goes where all the other pilot files (lod, bmp, etc) are, iirc.... /Objects/Aircraft as just loose files
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I Know I Have Asked This Before......
Wrench replied to AJAY67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the link to the F-104 download might be of some assistance.... -
SF2 modded terrain issue
Wrench replied to TipodiraMartin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
what allen said and make sure the /Terrains folder is IN the mods folder -
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Air to Air Refuelling Screenshots
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
SAC, 1950s- 67 replies
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- 17
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CP-140 skins WIP
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I wish I could release the Clunk! It still needs quite a bit of LOD refining and skin work (like serials and such!!) I'm keeping YOU in mind, Frenchie, when help is needed -
that 37 is most definately from a P-39 -- that's how their magazines were in that weird circular shape
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Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
and you're not running into problems with The Wall, expecially in the Baltic?? -- Required Screenie -- -
Hide cockpit on the Mil Mi-24P "Hind-F"
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wasn't that the point of the excercise? to remove the 'external' canopy framing of the aircraft's lod?? well, then, you need to start running down individual node names of the framing in the cockpit lod, and remove them in the cockpit.ini. Or, just don't look up Just out of curiosity, which Hind it? -
Hide cockpit on the Mil Mi-24P "Hind-F"
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, one must first know the node name in the _data ini, try this: in the main component listings, for example... ]Fueselage[ ShowFromCockpit=FALSE (or if NOSE, same thing) -
Windows 10 Low FPS fix
Wrench replied to bigstone's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Moved to proper forum -
WW2 AAA?
Wrench replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
then, you aren't looking hard enough. I've found plenty of resources on Japanese weapons. Unfortunately, I never bookmarked the sites. I do, however, have a FM on their "Explosive Ordanance" In truth, neither the IJA or IJN had a large selection. The naval guns were more "dual purpose" like the US or RN (including the 18 inchers) The ground forces really did have a rather limited number of weapons. -
We have a Pogo on SF2, well almost...
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that would be my thoughts as well, somehow pivioting the entirety of the aircraft (possibly via thrust vectoring?). It seems a bit far to go though. -
WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
on the colored tails Ponies, lower the serial number decal about 0.05 (or at most, 0.10). That should center it in the "square" -
CP-140 skins WIP
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I like it! For Florian's Orion? -
limited nation list parameter
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
remember, that doesn't exist in 1stGen games, only SF2 -
We have a Pogo on SF2, well almost...
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
probably not, as the thrust line is straight-through the centerlilne. There's no way to make a "tailsitter" out of it. Been tried for long time. You might be able to make "fake" landing gear, holding the aircraft at an angle, but takeoff and landings will still be probelematic. In 2010 I did a bunch of rezamping, but don't remember what my final results were. Have to find, it, and go back and see. I know for certain, it would need complete remapping, as it really doesn't have a skin (per se). -
USAF 4th FIW 336th FIS F-86A-5 Korean War(Jun 1951)
Wrench replied to regula50's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
might want to ammend you credits, as the original F-86A skins, with 99.9% accurate serials (as are ALL my KAW Sabre skins) Even the E and F models, those are all mine too. unless, of course, you wasted all sorts of time reinventing the wheel... all these have been available for several in my KAW Sabre Packs- 1 reply
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