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Everything posted by Wrench
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KA-6D Tanker Operations
Wrench replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you edit the tank callout in the data ini?? example: -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
some of the B&Ws, at least some that I looked at, showing A-20Cs seem to indicate a 'sand and spinich' 2-tone upper finish, even as late as 44. I know for a fact, A-20Gs in theatre were all "standard" AAF OD & Neutral gray -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is the stock act pallette, from the WoE terrain editor. see if that's any better terrain palette.7z -
GermanyCE missing SAM sites - BUG - Important!
Wrench replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A lot of time I'll just go ahead and list all the relevant SAMs for given region. That doesn't mean I actually USED them! Just an old habit! I prefer using the generic terms, even when I have a know specific type a given location (as on the Persian Gulf map -- I called them directly for many locations) -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
a real pity that Cocas never finished his -- I'd have like to have reused all work I'd done on the DAT birds (ETO & PTO) on something readily available. I know there's references, but remember where I put the pdfs... -
Best mods for Strike Fighter 2 Vietnam
Wrench replied to MarcQ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, when a folder dosn't exist, we create them -
Best mods for Strike Fighter 2 Vietnam
Wrench replied to MarcQ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
happens all the time to new users... please read this... http://combatace.com/topic/62302-what-is-the-mod-folder/ :) -
XvT/BoP Imperial Operation: Defense Against Traitors
Wrench posted a topic in Star Wars File Announcements
File Name: XvT/BoP Imperial Operation: Defense Against Traitors File Submitter: Wrench File Submitted: 12 February 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017 This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 Click here to download this file -
Version
11 downloads
XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017 This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 -
Patch Problem
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
downloading is one thing.. did you INSTALL it??? -
reminds me of my youth, building Tamiya 1/35 scale WW2 armor!! looks pretty damn good to me (and you KNOW they'll wind up in SF2 WW2 LoL!)
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Patch Problem
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
means you need to (re) install DX9 to your machine -
an M-7 Priest would be nice, too!! :)
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Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no problems posting the image (at least not from us!) are the skin maps actually NAMED the same as those needed for the F-4B_67??? TK has all his Phantoms using specific names. Extract any stock skin for that Phantom, and make sure YOUR skin maps match the same names -
Liked him in BOTH series! How sad!
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Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you forget to add the actual skin maps TO the skin folder, residing in the aircraft folder? You need to do that, too -
Airliners
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
originally, in 1stGen, decals subfolder WITHIN the specific skin folder however, like SF2 it also works with the /Objects/Decals/*nameofskin*/D path as well As long as the actual statements in the decals ini specifies said pathway -
Strike Fighters 2 Expansion Pack 1 Install
Wrench replied to xboxman523's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if you didn't download the executable, there's nothing to install you may have to contact Third Wire about that -
XvT/BoP Imperial Operation: Hunters and Hunted
Wrench posted a topic in Star Wars File Announcements
File Name: XvT/BoP Imperial Operation: Hunters and Hunted File Submitter: Wrench File Submitted: 05 February 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: Hunters and Hunted 2/5/2017 This is the 8th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, while starting out rather simply, rapidly changes to a fight for survival, as enemy forces have singled out YOU for extermination. After escaping multiple attempts on your life, you join with the Secret Order to turn the tables on your would-be assasins. But, the tables get turned again, and once more you and your companions are in a fight for your lives... These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. Balance of Power is also required, as the B-wing is used as well As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 Click here to download this file -
Version
12 downloads
XvT/BoP Imperial Operation: Hunters and Hunted 2/5/2017 This is the 8th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, while starting out rather simply, rapidly changes to a fight for survival, as enemy forces have singled out YOU for extermination. After escaping multiple attempts on your life, you join with the Secret Order to turn the tables on your would-be assasins. But, the tables get turned again, and once more you and your companions are in a fight for your lives... These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. Balance of Power is also required, as the B-wing is used as well As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 -
Skins don't show
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
or, just simply rename the file...and make the necessary "pointer" adjustment in the aircraft's main ini... (example below) What I find interestering in this thread, is NO one has asked the pointed question: To what mods folder are you installing these and, Do you actually HAVE SF2:I??? -
[WIP] Target Area Editor
Wrench replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
as long as something is listed in the _types ini, and exists in the GroundObject folder, it works and yes, it's OUTSTANDING!!! in the example images below, they'd be almost impossible to build without it... -
RAF Tiger Force Japan 1946...
Wrench replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
yup! I recognize the nose art on the Shooting Star!!! -
CF-111 - Work in progress
Wrench replied to Sheriff001's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it's been months since we worked on the Clunk, (iirc, at least 3 variants, and a "what if"). Most, if not all, need more 3ds Max, in the cutting of various meshes as to make them all seperate (vert tail, tail, fues, inner and outer wing, nose, etc) And angelp has been missing, as he was the modeler. -
Has someone a X-Wing for SF2?
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
AT-AT and AT-ST are just "tanks". T-47 Snowspeeders would be needed... i think it's a doable thing. We'd need a lot of specialty 3d objects (power generator, ion turrets, etc). but, yeah. I remember 10+ years ago, Bpao showed off an XW, T./F and maybe a T/B?? (I don't remember which exactly)