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Everything posted by Wrench
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WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Geary, you do know that there are MUCH better models available for the Corsairs (and Mustangs! --just use the stock one!!!) then those ancient 1st Gen ones? TMFs -1C, for example -
Blackbird Speed
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
it is. but, be it known that DAT FMs are "questionable" at times. -
Weird Dream of WWII with B-25's
Wrench replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, that is weird! (oth, B-25s from the MTO did to CBI in real life. The 12th BG)- 2 replies
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- wwii
- world war ii
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(and 2 more)
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RAF Tornado GR1 -
Wrench replied to guuruu's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Yeah...ok guuru..you're probably going to want to update your uploads -- again-- (try to get it right and all together this time, hmm?? It's a pain in the ass having to constantly approve and re-approve the same thing over and over.) Read mes are an ABSOLUTE must have, and will include ALL the credits necessary. This is NOT a request. -
Blackbird Speed
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
are we confusing Indicated Air Speed with True Air Speed? Most people do... -
Up for a quick flight when I met my old nemesis
Wrench replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I hated working on those things....GMs and Dodges were bad enough, but when Ford went to the "cab forward" thing, life got a lot harder. Water pump? after removing the grill and radiator, maybe you get to it... -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've never used it!! -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
there were lots of issues with the 20mm gunned Gs, and many were converted in the field, back to 50 cals. I don't remember the exact number built as 20s, but it was "only" a few hundred. The reason I like the Havoc so much, is they were built less then 1/2 mile from where I'm sitting right now; at the Santa Monica Douglas plant. Sort of a personal thing! --- the only difference from MTO to my ETO skins, is in the Med, they didn't use those squadron markings on the tails, but the 'battle numbers'. -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, you're marking are ALL wrong.... A,B,C units with first deployed to NA seem to have carried some odd RAF style, especially the mottle made famous by the Revell 1/72 model (see box art above) G's would carry the "star-and-bar', as they became the standard after Sept 43. The yellow outline (also used by some aircraft in England) while used during Torch, was phased out mid-43 by the red outlined 'star-and-bar'. Chart below And , yes the model is badly flawed -- there are many areas unmapped or oddly mapped, and it's missing several items (not the least of which is the lower "tunnel" gun and the oval side windows, and the pilot's entrance hatch opens the wrong direction and C has the wrong exhausts - should be one large tube on the outboard side of each nacelle. What they have are the individual stacks, as used on later models). I've done a LOT of work the Havocs over the years -- we just simply need a newer, more accurate model. Not just for the glass nosed A/B/C (which have different styles of glass noses between the A/B & C), but the solid nosed G and later "blown" glass nosed J I DO have the max files for Daniel's A-20 (it's a C model -and of course can be reworked into the G & J). It's such an important aircraft, in all theatres where it operated, it's just a crying shame we can't get a better version. as this thread is getting pretty specific, I've also moved it to the WW2 Forum. -
KA-6D Tanker Operations
Wrench replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you edit the tank callout in the data ini?? example: -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
some of the B&Ws, at least some that I looked at, showing A-20Cs seem to indicate a 'sand and spinich' 2-tone upper finish, even as late as 44. I know for a fact, A-20Gs in theatre were all "standard" AAF OD & Neutral gray -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is the stock act pallette, from the WoE terrain editor. see if that's any better terrain palette.7z -
GermanyCE missing SAM sites - BUG - Important!
Wrench replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A lot of time I'll just go ahead and list all the relevant SAMs for given region. That doesn't mean I actually USED them! Just an old habit! I prefer using the generic terms, even when I have a know specific type a given location (as on the Persian Gulf map -- I called them directly for many locations) -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
a real pity that Cocas never finished his -- I'd have like to have reused all work I'd done on the DAT birds (ETO & PTO) on something readily available. I know there's references, but remember where I put the pdfs... -
Best mods for Strike Fighter 2 Vietnam
Wrench replied to MarcQ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, when a folder dosn't exist, we create them -
Best mods for Strike Fighter 2 Vietnam
Wrench replied to MarcQ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
happens all the time to new users... please read this... http://combatace.com/topic/62302-what-is-the-mod-folder/ :) -
XvT/BoP Imperial Operation: Defense Against Traitors
Wrench posted a topic in Star Wars File Announcements
File Name: XvT/BoP Imperial Operation: Defense Against Traitors File Submitter: Wrench File Submitted: 12 February 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017 This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 Click here to download this file -
Version
11 downloads
XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017 This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 -
Patch Problem
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
downloading is one thing.. did you INSTALL it??? -
reminds me of my youth, building Tamiya 1/35 scale WW2 armor!! looks pretty damn good to me (and you KNOW they'll wind up in SF2 WW2 LoL!)
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Patch Problem
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
means you need to (re) install DX9 to your machine -
an M-7 Priest would be nice, too!! :)
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Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no problems posting the image (at least not from us!) are the skin maps actually NAMED the same as those needed for the F-4B_67??? TK has all his Phantoms using specific names. Extract any stock skin for that Phantom, and make sure YOUR skin maps match the same names