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Everything posted by Wrench
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File Name: XvT/BoP Alliance Mission Set: TROJAN SQUADRON File Submitter: Wrench File Submitted: 12 December 2015 File Category: Star Wars Games XvT/BoP Alliance Mission Set: TROJAN SQUADRON 11/11/2015 (works with original CD version and new GoG version) For XvT =w/Bop= Addon, or GoG version (as the B-Wing is needed, & missions are saved in BoP format) Operating from a secure base deep in Alliance held territory, Trojan Group conducts highly specalized infiltration missions. With several ex-Imperial or Old Republic starships, it is a highly mobile force ready to strike deeper into Imperial space than any other unit. IMPORTANT NOTE: while this is a Rebel Alliance mission set (and labeled as such), because of HOW it's set up, you'll =ONLY= be able to fly this with your Imperial pilot. While I'm sure you could add these to the rebel.lst, during testing I experienced MAJOR failures of the game. So, for saftey's sake, be an Imp for these. Create a new pilot if necessary (reccomended). These missions are to be used/placed into your ...Balance of Power/Combat folder. Most of these missions have additional goals, LOTS of radio messages (which are often used as in-game hints), and "eye candy" added. They have been converted & almost completely rebuilt from their TFCD origins. Several use classic Sci-Fi Easter Eggs. See if you can find them!! As always, PLEASE read this enclosed readme for full, detailed install instructions. Give the "Notes" & "Story" sections a read too for notes and background information! Good Hunting! Wrench Kevin Stein original mission set by Eric Jensen circa 1997 Updated 2/24/2017: corrected mission listing numbering sequence // Click here to download this file
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XvT/BoP Alliance Mission Set: TROJAN SQUADRON
Wrench replied to Wrench's topic in Star Wars File Announcements
BE ADVISED!! There is a mis-count on the numbering list for these missions -- I've found that one number is doubled from a previous set. So, in this case, you'll need to use the number sequence below to add to the mission and imperial lst files: I'll have to find the original zip, and update the sequence in the readme as well. For those that have downloaded it already, make the edits with the text above. Sorry for that!! -
Mirage in TW SF2
Wrench replied to acesfakia's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think those are called "reflections", and only seem to occur on the SF2NA IcelandNA map, due to the type of shaders used -
File Name: XvT/BoP Imperial Operation: Give and Take File Submitter: Wrench File Submitted: 22 February 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: Give and Take 2/21/2017 This is the 10th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, the combined Uprisal/Traitor/Rebel forces have gained the upper hand, and are out to increase the size and capability of their space forces. This cannot be allowed. You'll be doing everything possible to stop them, and if they've succeed in their plans, turning the tables and destroying them. You'll be defending Imperial assets, harrassing the enemies, and eventually forcing them out of anyplace they've gained. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 We've reached the half-way point!! Click here to download this file
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Version
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XvT/BoP Imperial Operation: Give and Take 2/21/2017 This is the 10th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire. In this set, the combined Uprisal/Traitor/Rebel forces have gained the upper hand, and are out to increase the size and capability of their space forces. This cannot be allowed. You'll be doing everything possible to stop them, and if they've succeed in their plans, turning the tables and destroying them. You'll be defending Imperial assets, harrassing the enemies, and eventually forcing them out of anyplace they've gained. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 We've reached the half-way point!! -
Terrain Modders: SAM Placement
Wrench replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
of course! -
Terrain Modders: SAM Placement
Wrench replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I build them into the larger areas. Helps prevent the "overlap" issues -
Black skin or black cockpit problem
Wrench replied to emresukhoi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
running out of texture memory, maybe? sound like a vid card issue? -
F-86H...
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nope. Nobody every wanted to finish building it. -
WW2 Screenshots Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Geary, you do know that there are MUCH better models available for the Corsairs (and Mustangs! --just use the stock one!!!) then those ancient 1st Gen ones? TMFs -1C, for example -
Blackbird Speed
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
it is. but, be it known that DAT FMs are "questionable" at times. -
Weird Dream of WWII with B-25's
Wrench replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, that is weird! (oth, B-25s from the MTO did to CBI in real life. The 12th BG)- 2 replies
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RAF Tornado GR1 -
Wrench replied to guuruu's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Yeah...ok guuru..you're probably going to want to update your uploads -- again-- (try to get it right and all together this time, hmm?? It's a pain in the ass having to constantly approve and re-approve the same thing over and over.) Read mes are an ABSOLUTE must have, and will include ALL the credits necessary. This is NOT a request. -
Blackbird Speed
Wrench replied to WINGEDHUSSAR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
are we confusing Indicated Air Speed with True Air Speed? Most people do... -
Up for a quick flight when I met my old nemesis
Wrench replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I hated working on those things....GMs and Dodges were bad enough, but when Ford went to the "cab forward" thing, life got a lot harder. Water pump? after removing the grill and radiator, maybe you get to it... -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've never used it!! -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
there were lots of issues with the 20mm gunned Gs, and many were converted in the field, back to 50 cals. I don't remember the exact number built as 20s, but it was "only" a few hundred. The reason I like the Havoc so much, is they were built less then 1/2 mile from where I'm sitting right now; at the Santa Monica Douglas plant. Sort of a personal thing! --- the only difference from MTO to my ETO skins, is in the Med, they didn't use those squadron markings on the tails, but the 'battle numbers'. -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, you're marking are ALL wrong.... A,B,C units with first deployed to NA seem to have carried some odd RAF style, especially the mottle made famous by the Revell 1/72 model (see box art above) G's would carry the "star-and-bar', as they became the standard after Sept 43. The yellow outline (also used by some aircraft in England) while used during Torch, was phased out mid-43 by the red outlined 'star-and-bar'. Chart below And , yes the model is badly flawed -- there are many areas unmapped or oddly mapped, and it's missing several items (not the least of which is the lower "tunnel" gun and the oval side windows, and the pilot's entrance hatch opens the wrong direction and C has the wrong exhausts - should be one large tube on the outboard side of each nacelle. What they have are the individual stacks, as used on later models). I've done a LOT of work the Havocs over the years -- we just simply need a newer, more accurate model. Not just for the glass nosed A/B/C (which have different styles of glass noses between the A/B & C), but the solid nosed G and later "blown" glass nosed J I DO have the max files for Daniel's A-20 (it's a C model -and of course can be reworked into the G & J). It's such an important aircraft, in all theatres where it operated, it's just a crying shame we can't get a better version. as this thread is getting pretty specific, I've also moved it to the WW2 Forum. -
KA-6D Tanker Operations
Wrench replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you edit the tank callout in the data ini?? example: -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
some of the B&Ws, at least some that I looked at, showing A-20Cs seem to indicate a 'sand and spinich' 2-tone upper finish, even as late as 44. I know for a fact, A-20Gs in theatre were all "standard" AAF OD & Neutral gray -
Thirdwire terrain editor palette
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is the stock act pallette, from the WoE terrain editor. see if that's any better terrain palette.7z -
GermanyCE missing SAM sites - BUG - Important!
Wrench replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A lot of time I'll just go ahead and list all the relevant SAMs for given region. That doesn't mean I actually USED them! Just an old habit! I prefer using the generic terms, even when I have a know specific type a given location (as on the Persian Gulf map -- I called them directly for many locations) -
MTO USAAF A-20 Havoc skin references
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
a real pity that Cocas never finished his -- I'd have like to have reused all work I'd done on the DAT birds (ETO & PTO) on something readily available. I know there's references, but remember where I put the pdfs...