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Everything posted by Wrench
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Mirage F-1C-200
Wrench replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Done, and ready for downloading! -
Transitions
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
End of one Era, Beginning of another -- -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
white, like a tylenol??? -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
(with tongue firmly planted in cheek) DCS?????? WTF??????? DCS???? !!!!! (couldn't help myself Stratos, no harm intended!!!) -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
MANY many thanks!!! This one is going right into the Espana terrain!!! Will look very nice on the ramp at Rota, Moron, and maybe Torrejon!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
LOL!!! Meant for Major Bloodnok, buy, hey, whoever's listening!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
COOL! My only request would be, if you could use jpgs for the textures. My (very) old PS.6 doesn't like them much (or running in win 11). With your permission, I wish to edit the existing ones to jpg. (and I'm too old and narrow minded to learn GIMP or Paint.net -- been using PS for 20+ years!) -
Questions about DLL files modding (DLL - Dissassembled codes found!)
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's like the 2 scientists in "Close Encounters of the 3rd (wire) Kind", when the Mother Ship (tm) and the computer are talking - "They're talking way above my head" Don't understand what it is, but hey, it's gotta be a help to someone that knows!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
opps, forgot the picture! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
re: DC-4 Is that John Wayne in the copilot's seat????? Many, many thanks!!!! I've been putting the statics directly into the terrain folder(s), but inside their own sub-folders. We've been able to do that for ???? some time ??? and it makes not only for a (slightly) cleaner more organize folder, but does allow for textures to be linked directly to a lod, even when same names are used (example are some C-130s I've using) Souli: not flyable (or flying) , but a static Terrain Object. But thanks for the links!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
trust me, ya don't wanna go down that road. while not a difficult, even if each is in their own folder -- and this would have to be the way it's done, AND each lod would have to be uniquely named, with matching uniquely named textures, it's not really worth it. (i've already ran that road, with C-130s, and trust me on this) Note the Caravell next to the Connie, while it "should" have Air France markings, don't. So it can be used anywheres. Trust The Terraformers* --- (*a Wyland-Yutani Corporation Subsidiary) -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It'll have to be rebuilt as a static, so slats and flaps aren't needed. Thinner nacelles would be good, but for 'eye candy', it can slide. Just landing gear. Don't even need airliner livery, maybe a stripe. I've removed all such from parked statics, in keeping with the 'generic type'. Here's the Connie at Lisbon's international. Looks perfect!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
YES!!! Those would all come in handy for something, at some time for somewhere!!! The 121 series for Southeast Asia definately. IIRC, russo's Connie is the alphasim...wonder if the textures will work? Well, downloading now Thank you sir!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I wish we had the 737. For 1970s-to date, they're EVERYWHERE!!! -
Question about static airliners
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Same here, by JimBib 707, 727, 747, 757, 767, "regional jet" (uses Russo's static Sukoi super jet as it smaller than a 737), Caravelle, DC-8, DC-9, Comet, Concord, Tri-Star, A300 series. There's also a Learjet 25 Plus if you know where to look, a DC-3 from "somebody else" (not DAT). I also have some other, made from other things. Please note, the 707 is the -300 version, and has 2 different versions, one is PanAm the other is BOAC. They're based off the TMF 707. A lot of these WILL be showing up in the "Espana" terrain rebuild when I get finished with it. What I'd love to see, is more prop jobs -- DC-4/6/7 series, would love a Constellation (one of the most beautiful birds ever to grace the sky). Also, more general aviation birds; Cessnas, Pipers, wherevers. On any side of the fence. Those of us that build terrains, have a really good sense of "what can go where" based on stock 3W airfield parking slots, and how to avoid them. As to helicopters ... that's a tale for another day ... (for other reasons) -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Wrench replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I totally agree with Gepard. I only added my comment, cause I'm lazy Built tooooooooo many things as individual items. But his does look better! -
Open Source Strike Fighters - Global Combat Simulator (SF-GCS)
Wrench replied to buccaneer4499's topic in The Pub
It's not your fault -- we've been having issues with the board's software for several months. I took care it :) -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Wrench replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
why not use the sam site object? it's pretty much already laid out for SA-2 batteries. Then, you can link it with 'road objects' if needed. -
F-16A/B Block 15's 8th TFW Kunsan AB 1986
Wrench replied to CSomers611's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup, that decal PSD is most definately gonna be a BIG help to ya!!! -
How do I make NATO fighters less effective
Wrench replied to 1Patriot-of-many's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If I may be so bold, as to suggest to the original poster to download and explore one of the many Weapons Packs we have that bring many of the missiles and other weapons more in line with the Real World (tm), when and where possible. Enjoy! (btw: NICE collection of vehicles!!!! !!!) -
Still New Member – Locked Downloads After 24 h
Wrench replied to 3bbod_4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've asked for that announcement to be added MANY times -- it needs to be clearly stated. Having it so, would make it easier for new(er) members to understand the situation. Unfortunately, I don't have access to edit such things. If I did, I sure would! -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Wrench replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gepard did the air defenses, I'm just doing 2 bases (well, unless he needs more help, which I doubt) Here's a couple of shots of Nakon Phanom , TAE and in-game. (you can see the differences) Nightmare trying to find good map of the base layout. So, some "things" are conjecture. I'll pass all this along (albeit in VNSEA) to Gepard this weekend. He'll have some retiling to do for both these bases (read: expand the clear airbase zones) -
My next terrain project
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
not just the new tools (TAE expecially!!), but lots and lots of new terrain objects; buildings and such, and most important, the improvements in our own skill levels!!! -
Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Wrench replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Haven't downloaded it yet, but it should be easy to adjust the year spread in the DRV.ini. If it has this statement (taken from VietnamSEA.ini) [AllowedDates] StartDate=8/2/1964 EndDate=4/30/1975 just simply change the end year === I added the perimeter roads to Ubon, and now working on Nakon Phanom. Should have it, with luck, but the end of the week