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Everything posted by Wrench
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Cargo Objects and craters
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
did I see Chuck Norris inside that helo, lifting the jeep to save a buddy??? -
slow prop
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
could just try speeding up the slow or idle prop RPMs in the data ini... -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
every body sing along ... :) -
Korea visual update and enhancements pack
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
brother, I feel the pain! Imagine trying to redo the WW2 Okinawa/Japan map ... there's NO TODs that fit the bill, and still allow proper addition of targets. -
I still have that on VHS!!
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Korea visual update and enhancements pack
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
THAT is exactly the point, hence them being Easter Eggs. Please do NOT change the dates also as to cities, there would most definitely BE city tiles in 99.9% of the cities. The maps/charts I used for some of them dated to 1945 -- even to the point of including the location of Japanese barracks and aircraft factories -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ahhhh.... rats! another load of tourists!!! -
Coastal Range terrain preview
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would definitely move the fuel tanks OFF the flightline and parking ramp. Maybe replace it with the 'gas station'. You don't want something that explosive so near the parking ramp -
Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
indeed, the original HFD has SERIOUS issues, many of which were/are caused by the flattening of airfields (the airbase west of Terhan come right to mind) didn't I place the terminal on that map? Or was it another one? Where I put was a 'best guess' based on the Kuwait/Iraq coastline and Falika Island, from GE views edit: on the IR2003, it's at 689083 x 377313 -
Korea visual update and enhancements pack
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Never thought anybody even noticed them!!! -
SA342 Gazelle. Anyone can help ?
Wrench replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
perhaps a sensor issue? EDIT: ok, just tested mine Nord's (which are called SS.11 - don't remember where they came from, maybe Gunny Pack?) Anyways, set as WGM, the wingie didn't engage. They also didn't even try to track after launch!! So, I changed them to CGR, added the type to the data ini, and now they track and hit, and the wingie (with some prodding!) attacked and hit as well. so, maybe setting it to the (inaccurate) CGR could be a fix? -
Battle of Britain CR42
Wrench replied to Geezer's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
that Falco looks REALLY good!! The camo almost looks like Israeli 3-tone!! for a real easy to retile terrain, as it has so few tiles, would be "The Range". I have a dedicated Terrain Editor to just that terrain; If you want it, I'll be glad to send it over! -
Who can do a helo FM?
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
while working in the "Civil Mod", and searching for aircraft to fit the bill, I found this little bird: Alouette III http://combatace.com/files/file/11819-alouette-iii-armada-argentina/ it's in the 1stGen d/ls. Unfortunately, the FM is completely hosed. Not only can't the AI control it, but neither can The Player. So, I'm asking if there's anyone capable enough to take a look at it, and see what can be done TIA!! -
Who can do a helo FM?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, one can always land one self, and then end the mission before the wingmate spins in and crashes! -
Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Aggie's should be ok to use -- he's a Freware Signatory. Centurion-1 I don't think is. a note of rivers, especially in mountain regions ... yes, they're a frelling* nightmare. Depending on how "rolly" the terrain is, you can use the TFD tool to flatten out the water course. I've had to do the countless times on the WW2 CBI map. It can create gorges and vallies, but that's usually what happens via erosion in the Real World. The safest way is to have a backup copy of the HFD ( copy/paste in the terrain folder, and rename with the current date. Example: 9-11-2015-IR.HFD. Then, work the TFD tool and check in game. If one doesn't like the result, toss the modded one and rename the backup back. (* been watching Farscape on Netflix) -
Who can do a helo FM?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ok, tested it yesterday -- in fact, tested ALL the 3 helos in the Civil Mod right now (UH-1B, Alouette, OH-6a) and NONE of them will land under AI or autopilot control (sorry yarkov!!). They reach the 2nd to last waypoint and to into a little dance. So, anyway, here's the Alouette's data ini. just ignore some of the loadout changes. Country of origin and years corrected. Hoepfully, someone can do something with this. But at least, it takes off and flys much better! -
Need help with Mirage F1CG's cockpit
Wrench replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, because the acclerometer is usually mounted on the dash, not window frame -
What's wrong?
Wrench replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Indeed!!! -
Who can do a helo FM?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hack job warning!! got it to take off, and fly and stuff. Did the patented copy/paste of the FM statements (with the addition of some "fake" components" from the working UH-1B. Have to test landings still, but now it WILL take off, and fly -- both under player and AI control. I'm not converting the weapons back to FRANCE, as I'm mostly concerned with civilian models at the point, but still may do them there's a screenie of the new Securite Civile skin in the regular screenshots forum. If anyone wants the data ini, I'll post it -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
rescue worker (yes, I know the decals still need a little dialing in...) -
Who can do a helo FM?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
interestering stuff, gents! Has anyone tried that aircraft role as KJakker mentioned? I'm still recovering, and can only spend a few hours a day working on things, but every day is a bit better! I'll test that Allouette data today. thanks all, keep it going! That bird deserves to be SF2ed!! -
Need help with Mirage F1CG's cockpit
Wrench replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sure that's not the AoA indexer? (I don't know this myself, just throwing that out there!) -
How to remove cockpit frame?
Wrench replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
somewhat yes, somewhat no. Even though not fully correct in all aspects, the Thud's pit was the best closest fit -
How to remove cockpit frame?
Wrench replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
KJakker, you know me better than that ... I never post stuff that doesn't work!!! Look at the wording of the statement ... the LODViewer won't be of much help when looking at the cockpit lod, as that's not what being hidden... HideExternalNode=CanopyFrame the screenie below shows 'what you see is what you get'