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Wrench

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Everything posted by Wrench

  1. Home on The Range... (this Is really one of the hidden gems of the game...)
  2. File Name: SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) File Submitter: Wrench File Submitted: 19 April 2015 File Category: P-47 SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and these will repaired as Real Life ™ allows. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examinations and so forth. See Notes below for a more detailed explaination. REMINDER: this pack contains PTO Bubbletop Jugs =ONLY= !!! Other theatres/users will follow as time permits, and as they are completed. This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25 thru -30-ish) Thunderbolt as seen in 1944 through war's end. Skin(s) included are: 41st FS, 35th FG (circa late 1944, Philippines) All markings are decals, excepting the 41st's nose marking (which is painted on, as are the rudder stripes). Decal randomization is set to TRUE. Damage textures are also new, in DDS format. I'm trying out a 'new style' of hangar screen, so I hope you like it. The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0 Pilots, sounds, weapons are all included. As there are several P-74D Bubbletops available, when in game you'll see: P-47D-25 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Click here to download this file
  3. Version

    153 downloads

    SF2 WW2 PTO Republic P-47D "Bubbletop" Thunderbolt (0.5 Beta) 12/15/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.5 beta", as there are a few minor issues with the LOD, and these will repaired as Real Life ™ allows. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examinations and so forth. See Notes below for a more detailed explaination. REMINDER: this pack contains PTO Bubbletop Jugs =ONLY= !!! Other theatres/users will follow as time permits, and as they are completed. This pak contains, as stated above, a NEW aircraft, representing the Bubbletop P-47D (-25 thru -30-ish) Thunderbolt as seen in 1944 through war's end. Skin(s) included are: 41st FS, 35th FG (circa late 1944, Philippines) All markings are decals, excepting the 41st's nose marking (which is painted on, as are the rudder stripes). Decal randomization is set to TRUE. Damage textures are also new, in DDS format. I'm trying out a 'new style' of hangar screen, so I hope you like it. The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0 Pilots, sounds, weapons are all included. As there are several P-74D Bubbletops available, when in game you'll see: P-47D-25 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division=
  4. I assume you're talking about the "runway 3"??? Sometimes, if I've given enough space with the airfield tiles, you can swap them out for Runway 2. That's the smallest of the 'medium' runways (the others are 1, 5, & 6), and require more 'open space airfield tiles'. the type IS historically correct, for the 1950s. iirc, there's 2 verrrrrrrrrrrrrryyyyyyyy small "enemy ship" zones, as it wasn't designed for Red Side Surface Action or Carrier groups. You'll have to enlarge them on the _water.bmp. It is/was assumed (oh! that word!!), that the Sovs would stay out of any new (1970s and later) "problems" on the peninsula. Staying safe in port at Vladivostok. (note that all Russian target areas are NEUTRAL, as was -originally- any in china with the exception of the Antung complex)
  5. I'm just curious, that if it supposed to USAF, why it's in USN Dark Navy blue? Wouldn't "special night" or gloss black (ala P-61) be better??
  6. File Name: SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees File Submitter: Wrench File Submitted: 13 April 2015 File Category: Other SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees 4/6/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = ***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.*** This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums. These are =ONLY= for the F2H-3, as used in the mid thru late 1950s by the USN and RCN (1962-ish end date). Included are new decals, decal inis, number lists, etc. The repainted skin maps are: Fuselage_t Main_t * Wing2_t *-VF-193 only* You'll find all these items in their appropriate skin subfolders. Skins remain in bmp format. Decal randomization is TRUE. All USN aircraft use a "pool" of BuNum decals. The BuNums, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. The RCN skin 'bunums' are historic, but again, not matched to any particular aircraft National insignia, and CVG code letters remain painted on, as is the RCN fin flash. The SF2 'date switch is used for the VF-193 skin (gull grey/white), activating it in 1955. The decals are set as 'randomized' for all skins. Modified data, loadout, and main (F-2H2.ini) inis are included. The avionics and cockpit inis have had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operation dates (including export start and stop) have been adjusted to 'closest year'. A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well. It may be advisable for you to back up ALL the original inis, just for safetys sake. When in game, you'll see F2H-3 Banshee (Raz) on the aircraft selection drop down menu. The aircraft is carrier-capable (after a fashion -see "Notes"), with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. HOWEVER... it has MAJOR issues in getting back on the boat under AI or Autopilot control. The FM needs to be completely overhauled (again, see "Notes"). The Standard Animation Keystroke ™ is used for the canopy, (Shift/0) No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc, included. These are Razbam copyright items, and are included in his package. Those that have NOT updated their pilot to the SF2 folderized standard, should do so soonest. Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contain important operational information. Full credits are listed in the usual place, down with the "Notes". Good Hunting, and Happy Landings! Wrench Kevin Stein Updated 4/18/2015: changed round counts for guns some adjustments to FM, will land on boat 8 times out of 10. thanks to fanatic modder, fubar512, crusader and me! Click here to download this file
  7. some changes in the flight data section; these seem to get the bird on the boat 8 times out of 10.. BACKUP THE DATA INI BEFORE CHANGING THESE STATMENTS!!! copy/paste directly over the existing statements with some assistance by Fanatic Modder, Fubar, and of course, me! Thanks to all the package will also be updated with the changes (both the guns and this)
  8. can't you control that via statement in the tank's main in?? I seem to remember, vaguely, about that Specular=0.800000 Glossiness=0.500000 Reflection=0.200000 something like that?
  9. they match ONLY the tile set used as I released it, which iirc, are Polack's desert tiles. It also include MANY missing transitions from that set
  10. SF2 AD-4B Skyraider, KAW Era

    Version

    380 downloads

    SF2 AD-4B Skyraider, KAW Era 4/15/2015 = For SF2 (Any & All, Full-5 Merged Preferred) = *Note: =MUST= have SF2:V as part of your merged install to access the A-1H lod used herein. This, like the other KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.* The mod represents AD-4B Skyraiders during the Korean War. It should be noted, the -4B was equipped for "special weapons delivery", and was the primary type the USN had for this at the time. Of course, it carries all the conventional munitions as well, so standard mission tasking remains. 2 special loadouts are available through the 3W mission editor (see "Notes" for more details). The skin herein represents: VA-195 "Dambusters" aboard USS Princeton (CVA-37) circa 1952 The aircraft is finished is standard 1950s Dark Gloss Navy Blue. The skin is in jpg format. All markings are decals, excepting the green squadron color on the tail fin. Decal randomization is TRUE. The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature. Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window. Most weapons are suppllied, including the low-yeild (8 kt) "special". The nuke effects are from the Gunny Pak, and I HOPE I've got all the pieces/parts in place; if not, you'll have to locate them yourselves from the Gunny Pak (or just intall the Effects from there). The other weapons used can be found in the KAW weapons pack. On the Aircraft selection drop down, you'll see AD-4B Skyraider (3W) To differentiate it from the other -4s. The "3W" indicates use of the stock 3W lod. As always, fairly easy to follow, detailed install instructions are included. So, please read them ....In fact, read them before installing, but after unzipping of course! This mostly pertains the effects used for the 'special weapon'. Good Hunting! Wrench Kevin Stein
  11. File Name: SF2 AD-4N (Late) Skyraider, 1950s USN File Submitter: Wrench File Submitted: 17 April 2015 File Category: A-1 SF2 AD-4N (Late) Skyraider, 1950s USN 4/12/2015 = For SF2 (Any & All, Full- Merged Prefered) = *Note: must have SF2:V as part of your merged install to access the A-1H lod used herein. This, like several of the KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.* Something slightly different, for USN Skyraider squadrons in the mid-1950s. I basiclly did this as I got tired of seeing DGNB AD-4Ns parking on deck intermixed with Grey/White jets and such (even though that IS historically correct). But, some early models DID survive the switch, and operated in the Gull Grey/White. This is one of them... The skin herein represents: VA-216 "Black Diamonds" aboard USS Yorktown (CVA-10) circa 1956/57 The skin is in jpg format. All markings, excepting the tail Black Diamonds, are decals. Decal randomization is TRUE.The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature. Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window. All weapons used are stock in-game items, excepting the APS-31 radar pod and ALT-7 ECM pod. I'm trying out a different "style" for the Hangar screen; I hope you like it. On the Aircraft selection drop down, you'll see AD-4N Skyraider (Late) (3W) This will differentiate it from the -4NL and other -4 marks. The "3W" indicates use of the stock 3W lod. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! Wrench Kevin Stein Click here to download this file
  12. cat 009 = 119,572, dated 7/13/2013 (latest patch) Got it working, for non DLCs .. I had the pointer setting down one step too far (/Strike Fighters2/Objects) As you can see, was able to open the SCB-125 right away. So, a trick for the DLCs??
  13. File Name: SF2 AD-4B Skyraider, KAW Era File Submitter: Wrench File Submitted: 17 April 2015 File Category: A-1 SF2 AD-4B Skyraider, KAW Era 4/15/2015 = For SF2 (Any & All, Full-5 Merged Preferred) = *Note: =MUST= have SF2:V as part of your merged install to access the A-1H lod used herein. This, like the other KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.* The mod represents AD-4B Skyraiders during the Korean War. It should be noted, the -4B was equipped for "special weapons delivery", and was the primary type the USN had for this at the time. Of course, it carries all the conventional munitions as well, so standard mission tasking remains. 2 special loadouts are available through the 3W mission editor (see "Notes" for more details). The skin herein represents: VA-195 "Dambusters" aboard USS Princeton (CVA-37) circa 1952 The aircraft is finished is standard 1950s Dark Gloss Navy Blue. The skin is in jpg format. All markings are decals, excepting the green squadron color on the tail fin. Decal randomization is TRUE. The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature. Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window. Most weapons are suppllied, including the low-yeild (8 kt) "special". The nuke effects are from the Gunny Pak, and I HOPE I've got all the pieces/parts in place; if not, you'll have to locate them yourselves from the Gunny Pak (or just intall the Effects from there). The other weapons used can be found in the KAW weapons pack. On the Aircraft selection drop down, you'll see AD-4B Skyraider (3W) To differentiate it from the other -4s. The "3W" indicates use of the stock 3W lod. As always, fairly easy to follow, detailed install instructions are included. So, please read them ....In fact, read them before installing, but after unzipping of course! This mostly pertains the effects used for the 'special weapon'. Good Hunting! Wrench Kevin Stein Click here to download this file
  14. Version

    513 downloads

    SF2 AD-4N (Late) Skyraider, 1950s USN 4/12/2015 = For SF2 (Any & All, Full- Merged Prefered) = *Note: must have SF2:V as part of your merged install to access the A-1H lod used herein. This, like several of the KAW Skyraiders with the "_3W suffix, is based off the stock A-1H lod.* Something slightly different, for USN Skyraider squadrons in the mid-1950s. I basiclly did this as I got tired of seeing DGNB AD-4Ns parking on deck intermixed with Grey/White jets and such (even though that IS historically correct). But, some early models DID survive the switch, and operated in the Gull Grey/White. This is one of them... The skin herein represents: VA-216 "Black Diamonds" aboard USS Yorktown (CVA-10) circa 1956/57 The skin is in jpg format. All markings, excepting the tail Black Diamonds, are decals. Decal randomization is TRUE.The BuNums, while correct for this model, are not specific to any squadron, and should be considerd 'generic' in nature. Wingfold and canopy are controled via the Standard Animiation Keystrokes ™. Shift/9 for the wings, and Shift/0 for the window. All weapons used are stock in-game items, excepting the APS-31 radar pod and ALT-7 ECM pod. I'm trying out a different "style" for the Hangar screen; I hope you like it. On the Aircraft selection drop down, you'll see AD-4N Skyraider (Late) (3W) This will differentiate it from the -4NL and other -4 marks. The "3W" indicates use of the stock 3W lod. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! Wrench Kevin Stein
  15. unfortunately, that's not working for me used the A-1H.ini, and this is what I see... (even changed the setting pointer to the C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Objects (and just for grins and giggles, tried with the desert .ini, and go the message "no reference LOD file found"
  16. sorry, I have to do this.. "does anybody really know what time it is??"
  17. while doing research for the earlier versions (pictured above), I came across an interesting photo. So, being as nuts as I am, had to try it out. Yes, definitely, the Skyraider can carry more bombs than a B-17. Just not as far 12 250# outboard, 10 500# inboard, 6 500# centerline
  18. a dumb question just occurred to me... does this tool see objectdata002 cat? and how do we open it?? that's the locked cat, where all the lods are kept. I haven't seen anyone asking about that, or if they've used it.
  19. isn't that called "Catch 22"???
  20. New Star Wars trailer!

    that crashed ISD is awesome!!!
  21. Version

    128 downloads

    SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees 4/12/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = ***PLEASE NOTE: You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.*** This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums. These are =ONLY= for the F2H-4, as used in the mid 1950s through early 1960s by the USN and USMC. Included are new decals, decal inis, number lists, etc. The repainted skin maps for the 2 original skins are: Fuselage_t Main_t Wing2_t You'll find all these items in their appropriate skin subfolders. You are also getting 2 brand new skins, for the "early" paint schemes. They are: VF-114 (NM) VMF-533 (DGNB) This was done because the 2 original skins are for AFTER the switch to Gull Grey & White. The aircraft operations years predate this, and these skins were needed for histerical accuracy. These 2 skins carry no painted on marking, other than the star-and-bar (and the fin top color for VF-114), making it a fairly easy proposition for other texture artists to create other units via decals for CVG letters or Modex numbers (and painting out or changing the color of the fin topper). Skins remain in bmp format. Decal randomization is TRUE for all skins. All aircraft use a "pool" of BuNum decals. VMF-533 uses the same numbers, but residing in their own folder, as they are white in color. The BuNum decals, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. National insignia, and CVG code letters remain painted on for the originals. The SF2 'date switch is used for the gull grey/white skins, activating them in 1956, for their respective services. The other 2 early skins will show when years BEFORE 1956 are selected. Modified data, loadout, and main (F-2H2.ini) inis are included. The cockpit ini has had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operational dates (including export start and stop) have been adjusted to 'closest year'. A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well. It may be advisable for you to back up ALL the original inis, just for safetys sake (read: DO IT!!). When in game, you'll see F2H-4 Banshee (Raz) on the aircraft selection drop down menu. The aircraft is carrier-capable (after a fashion) with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. More information in the "Notes" section. The Standard Animation Keystroke ™ is used for the canopy, (Shift/0) No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc included. These are Razbam copyright items, and are included in his package. Those End Users ™ that have NOT updated their pilot to the SF2 folderized standard, should do so soonest. Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contains important operational information. Full credits are listed in the usual place, down with the "Notes". Good Hunting, and Happy Landings! Wrench Kevin Stein
  22. AV-8S, Spanish and Thai http://combatace.com/topic/64741-av-8s-matador-spanish-navy-harrier/
  23. File Name: SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees File Submitter: Wrench File Submitted: 16 April 2015 File Category: Other SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees 4/12/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = ***PLEASE NOTE: You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.*** This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums. These are =ONLY= for the F2H-4, as used in the mid 1950s through early 1960s by the USN and USMC. Included are new decals, decal inis, number lists, etc. The repainted skin maps for the 2 original skins are: Fuselage_t Main_t Wing2_t You'll find all these items in their appropriate skin subfolders. You are also getting 2 brand new skins, for the "early" paint schemes. They are: VF-114 (NM) VMF-533 (DGNB) This was done because the 2 original skins are for AFTER the switch to Gull Grey & White. The aircraft operations years predate this, and these skins were needed for histerical accuracy. These 2 skins carry no painted on marking, other than the star-and-bar (and the fin top color for VF-114), making it a fairly easy proposition for other texture artists to create other units via decals for CVG letters or Modex numbers (and painting out or changing the color of the fin topper). Skins remain in bmp format. Decal randomization is TRUE for all skins. All aircraft use a "pool" of BuNum decals. VMF-533 uses the same numbers, but residing in their own folder, as they are white in color. The BuNum decals, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. National insignia, and CVG code letters remain painted on for the originals. The SF2 'date switch is used for the gull grey/white skins, activating them in 1956, for their respective services. The other 2 early skins will show when years BEFORE 1956 are selected. Modified data, loadout, and main (F-2H2.ini) inis are included. The cockpit ini has had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operational dates (including export start and stop) have been adjusted to 'closest year'. A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well. It may be advisable for you to back up ALL the original inis, just for safetys sake (read: DO IT!!). When in game, you'll see F2H-4 Banshee (Raz) on the aircraft selection drop down menu. The aircraft is carrier-capable (after a fashion) with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. More information in the "Notes" section. The Standard Animation Keystroke ™ is used for the canopy, (Shift/0) No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc included. These are Razbam copyright items, and are included in his package. Those End Users ™ that have NOT updated their pilot to the SF2 folderized standard, should do so soonest. Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contains important operational information. Full credits are listed in the usual place, down with the "Notes". Good Hunting, and Happy Landings! Wrench Kevin Stein Click here to download this file
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