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Wrench

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Everything posted by Wrench

  1. File Name: Israel 2 Terrain (ver 4.1) Targets Tweek for SF2 File Submitter: Wrench File Submitted: 30 March 2015 File Category: Full Terrains Israel 2 Terrain (ver 4.1) Targets Tweek for SF2 3/30/2015 = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) = Some small changes as requested. This small package is to be installed OVER your existing ver 4.0 Israel 2 terrain. This is mainly for those people that have already downloaded the newest version. These changes have already been applied to the Full Terrain, for those that have not gotten it already changes for 4.1: moved Az Zaqaziq (Abu Hamed) AB Added Hulwan AB Added Mezze AB Added Al Mazza AB Retiled region between the Nile and Qaroun Lake As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping before installing. It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods. Happy Landings! Wrench Kevin Stein Click here to download this file
  2. the Iraqi bases are probably too close to the wall. Which I why I didn't bother with them. (there's 5 H-3 strips!!) Marj Ruhayyil Airbase > Marq Rial (s/w of Damascus) Mezze may be problematic ... I'll have to check the height field. it might be too "hilly" to add. sometimes when one does a 'flatten airbase', it rasies it up and messes up all the surrounding territory
  3. ok, there's a "targets tweeks" pak uploaded, and the full terrain itself has been updated to match. have fun!
  4. if I can find them on my charts, shouldn't be a problem. should I add the other airport at Alexandria, Borg al Arab? (even though both are out of range of IDF birds?) edit: Abu Hamad is already there. its' Az Aaqazig. it's too far north. I'll correct that
  5. Version

    895 downloads

    SF2 Soviet Transport and AWAC Aircraft by Veltro2K = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's Soviet/WarPac Transport and AWAC aircraft. It is REQUIRED that you have SF2NA in your merged install, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model. Hence, the need for a Full 5 Merged install. It is usable without, but you won't have the dead wreckage on the ground. Also, the AWAC versions use the "AEW" avionics coding from SF2NA. Included in the pak are remods of: An-22 Cock A-50 Mainstay AWAC IL-76 Candid Tu-114 Cleat (Aeroflot airliner) Tu-126 Moss AWAC Aircraft that were exported have userlist inis included (ie: the Il-76). Any that I missed, End Users ™ are encouraged to 'fill in the blanks', and post those changes. All avionics, in particular for the AWACs, have been brought up SF2NA standards at the July 2012 patch level. New sounds for the prop engines are included. Although cockpits ARE included for all aircraft, really people...let the AI handle them. They exist for 2 reasons: eye candy and targets. Skins remain in their bmp format, and decal radomization is set to TRUE. All decals reference stock markings, including the Bort numbers. New damage textures are supplied, in DDS format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage. The Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, as there HAVE been changes and additions in several of the inis, you may wish to examine them, mostly in respect to SF2NA, you may wish to replace the originals with these. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein
  6. one could always simple edit the main ini, to point to the 70.dll, couldn't they?
  7. I can't seem to find my arab numbers font -- might have gotten lost in last years restore debacle. The ones I have just come up in "engilsh" (regular numbers) I'm trying to replicate the style seen in the stock 3w Arabic numbers, like I've done for the EAF Spit V, for the EAF Stirling. Any help is appreciated! TIA!
  8. what really bugging me (pun intended), is I KNOW the XO code from some ww2 skins I've done, and can't remember the squadron!!
  9. it's more of the question, 'why would they even be needed'? as opposed to why there isn't one! They're already painted to match the various skins as required. a decent skinner should be able to create a psd of them in about 10 minutes!, even including extraction, and blowing them up to 1024 for ease of working them. Then they get shrunk back down to their 256x standard size
  10. me too!! I didn't answer the pm as I spent most of yesterday traveling back and forth from the eye doctors. it's healing nicely, but still some small issues. most of which, is the change in prescription for my glasses. see the optometrist next Wednesday, but who know how long until I get my new glasses? (the usual "2 weeks"? or longer)??? So. still have 1 2/3s yes so to speak.
  11. mue's lod tool makes the grade!! (using it now on something else) Nice job coupi! I'm going to test it on mine! (if you think its, good , why not upload it, with the cockpit ini and such? I would!! :) ) as to the 2005, there were only 48 built. I can's see them contributing much to the war effort. Shrikehawk, if you really want it that badly, I'd request it over at the DAT site. The one I have has problems, and you know I couldn't share it anyway.
  12. it's not in my possession yet
  13. aren't they built into the aircraft LOD itself, now? Makes it super easy to add markings and such via decals (like on several Scooters I've done) the skin map itself can be found in many of the various cats, as part of the individual skin folders (ie: USNGrey1 or USAFCamo1). There 2: F-4_DTank_Center F-4_DTank370
  14. that's the Re-2005, right??? I know it should be in their MTO all inclusive, as that's the latest one I have (lod dated 2010)
  15. Version

    266 downloads

    SF2 WW2 MTO Fiat G-55 by Veltro2K 3/25/2015 = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's WW2 Italian Fighter. This is a fairly "quick and dirty" upgrade for Veltro's Fiat G-55 Centauro. It's been given a "new" FM, but as always, will need some fine tuning. I've split the 2 skins, into "before and after" the Italian surrender of 1943. You have: 51 Stormo, RA (circa mid-1943) Squadriglia Montefusco, ANR (post 10/1943 -- although the paint scheme is more in Luftwaffe style) I did NOT use the SF2 "date switch" for these. *Please note that the Aeronautica Nazionale Repubblicana, is =NOT= on the existing ww2 Nations.ini. Nor is the Allied-aligned Aviazione Cobelligerante Italiana. If you want, you'll have to create the new nations yourselves. See "Notes" below.* Skins remain in their bmp format, and decal radomization is set to TRUE. New damage textures are supplied, in DDS format. My standard "box art" style hangar and loading screens are also included. And, thanks to Mue's Lod viewer, I've exported a lined map psd for those wishing to attempt to create other skins. This should give you a base to draw new panel and rivet lines. A userlist ini was created, but is incomplete (most post-war versions were Merlin powered). Included are a pilot figure, AvHistory engine sound, and a new drop tank. All other weapons you should have in the WW2 weapons pack (it uses LW bombs, until we get freeware Italian ones) The canopy open/closes with the Standard Animation Keystroke ™ (shift/0). As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Give the "Notes" section a glance, as well. ** The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, or until such time as if/when new models are created and released.*** Happy Landings! Wrench Kevin Stein
  16. tell me about. just for grins and giggles, I did it -for the first time- on Veltro's G-55 I just re-released. Hopefully, I got it right (or closer than it was!!) <vbg>
  17. could come in really handy! something like that will absolutely need the ability to reload from within, without have to exit and restart the program
  18. File Name: SF2 WW2 MTO Fiat G-55 by Veltro2K File Submitter: Wrench File Submitted: 26 March 2015 File Category: Italian Origin SF2 WW2 MTO Fiat G-55 by Veltro2K 3/25/2015 = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's WW2 Italian Fighter. This is a fairly "quick and dirty" upgrade for Veltro's Fiat G-55 Centauro. It's been given a "new" FM, but as always, will need some fine tuning. I've split the 2 skins, into "before and after" the Italian surrender of 1943. You have: 51 Stormo, RA (circa mid-1943) Squadriglia Montefusco, ANR (post 10/1943 -- although the paint scheme is more in Luftwaffe style) I did NOT use the SF2 "date switch" for these. *Please note that the Aeronautica Nazionale Repubblicana, is =NOT= on the existing ww2 Nations.ini. Nor is the Allied-aligned Aviazione Cobelligerante Italiana. If you want, you'll have to create the new nations yourselves. See "Notes" below.* Skins remain in their bmp format, and decal radomization is set to TRUE. New damage textures are supplied, in DDS format. My standard "box art" style hangar and loading screens are also included. And, thanks to Mue's Lod viewer, I've exported a lined map psd for those wishing to attempt to create other skins. This should give you a base to draw new panel and rivet lines. A userlist ini was created, but is incomplete (most post-war versions were Merlin powered). Included are a pilot figure, AvHistory engine sound, and a new drop tank. All other weapons you should have in the WW2 weapons pack (it uses LW bombs, until we get freeware Italian ones) The canopy open/closes with the Standard Animation Keystroke ™ (shift/0). As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Give the "Notes" section a glance, as well. ** The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, or until such time as if/when new models are created and released.*** Happy Landings! Wrench Kevin Stein Click here to download this file
  19. hopefully, we'll have the Sea Fury for you in a few days ("2 weeks!!!"). Carlo is making some adjustments on the hit boxes. It's nearly ready!!
  20. in the meantime, Ed says I can re-release this one "as Is". I'll just turn off the shadow statement. Otherwise, it'll look like that old "planes on sticks" game (I never played it, but watched one time. looked cool!)
  21. Cool TIE Fighter video

    I have the Yamato DVD set, of the US series. Capt Harlock was cool as well. There are a LOT of anime that have exceptional stories. Unlike most Americans, I don't see them as cartoons, but animated films. for a good one, try royal space force: the wings of honneamise
  22. only if Ed still has the MAX files. I've narrowed down the shadow issue to meshes at the nose gun troughs. One can always turn off the shadow in the main ini. FM feels pretty good, but it need a lot of other work .. hit boxes are WAAAAAY off (mue's tool is godsend for this!! -- but something I don't know enough about to tweek), minor tweeking here and there -light properly positioned and such. Been straightening out some skin/diecal issues since my first post... One skin is definitely ANR (LW style, so it might even BE LW!), so had to make some new decals (new user list too, but ANR is not in the ww2 nations ini). Even made 2 smaller drop tanks (RA versions of Raven's 54 gallon P-40 tanks). If Veltro says it's ok, I'll release it "as is", and other can go fiddle with it.
  23. probable FM issues, but LOD issues as well....shadow tractor beams
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