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Everything posted by Wrench
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SwordFish problem
Wrench replied to deanklef's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Actually, it IS just that simple ------------------ ALL ww2 weapons have been converted for SF2 usage, and are available in the SF2 downloads section. Including NEW RN/RAF trops by Veltro (may also be found in the Cocas Beaufighters). There are 2 versions; standard "EO" type -that we'd been using since the early 2000s and the SF2NA "cruise missile" type. That one will need modification to the aircrafts data ini to add the CM AI sections. And hope for the best in operational circumstances. It's a bit "flakey" -- and that's being generous. Not knowing what YEAR is being flown (60lb RP3s don't arrive at squadron level until 1943), what map you're flying on; if said map is set up for "Naval Strike", if the aircraft itself has been set up for Naval_Strike, or if set up for torp usage in the Anti-ship loadout. Too many variable to start guessing at. I don't even have their Stringbag in my ETO install, only my MTO one. And I'm pretty sure the loadouts are a bit "too" heavy, bomb wise. Haven't flown it for years... -
question on PTO
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, I'll have to upload mine. SG, I assume the one you're talking about is the original 1stGen?? MIne is SF2NA updated -
Mission Start Position option issue.
Wrench replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Alt-N - "warp jump' to action waypoint -
For those lucky enough for their cable company to carry the El Rey network, they're giving us a Kaiju Christmas!!!! They're playing a LOT of the classic Toho monster films, like "Godzilla Raids Again" (1955), the 1st "unofficial" sequal to the original and ... just as important, according the blurb on the on-screen cable guide, the 1954 Japanese version of Godzilla, back-to-back with the 1956 American version with Raymond Burr. I've never seen the original version, and I'm looking forward to it So, check your cable listings to see if you have it!
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Sorry you don't get them Falcon. I was thinking of YOU when I say the listings, and had post it. what about going to their site, and if they have them, watch online??
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File Name: SF2 WW2 , PTO 39th FS P-47D "Razorback" Thunderbolt Skin Pak File Submitter: Wrench File Submitted: 25 December 2014 File Category: P-47 SF2 WW2 39th FS, PTO P-47D "Razorback" Thunderbolt Skin Pak 12/22/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.* **REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines.** This is a new skin for Cocas' PTO P-47D Razorback Thunderbolt. If you don't have it already, you can get the aircraft at the following url: http://combatace.com/files/file/15204-sf2-ww2-pto-republic-p-47d-razorback-thunderbolt-by-cocas/ The skin included is for: 39th FS, 35th FG, as seen in the Phillipines in mid-1944 (also slightly earlier) It represents the aircraft in their later scheme, up until the time the 35th converted to Mustangs. (oddly, almost all of 5th AF Jugs carried the tail stripes of one kind or another). All markings are decals, and Decal randomization is TRUE. The aircraft is finished in Overall Natural Metal, with "new style" Southwest Pacfic markings as of mid-1944. These are the pre-war style red rudder stripes, with a blue leading edge on the Rudder. Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on. The serials herein should be considered "generic" in nature, but ARE for the correct model variant. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Click here to download this file
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Version
45 downloads
SF2 WW2 39th FS, PTO P-47D "Razorback" Thunderbolt Skin Pak 12/22/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.* **REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines.** This is a new skin for Cocas' PTO P-47D Razorback Thunderbolt. If you don't have it already, you can get the aircraft at the following url: http://combatace.com/files/file/15204-sf2-ww2-pto-republic-p-47d-razorback-thunderbolt-by-cocas/ The skin included is for: 39th FS, 35th FG, as seen in the Phillipines in mid-1944 (also slightly earlier) It represents the aircraft in their later scheme, up until the time the 35th converted to Mustangs. (oddly, almost all of 5th AF Jugs carried the tail stripes of one kind or another). All markings are decals, and Decal randomization is TRUE. The aircraft is finished in Overall Natural Metal, with "new style" Southwest Pacfic markings as of mid-1944. These are the pre-war style red rudder stripes, with a blue leading edge on the Rudder. Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on. The serials herein should be considered "generic" in nature, but ARE for the correct model variant. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= -
File Name: SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak File Submitter: Wrench File Submitted: 25 December 2014 File Category: P-47 SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak 12/24/2014 -- Something for the MTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin/decal set for the MTO (Theatre Specific) P-47D Razorback by Cocas & Co. The Theatre specific aircraft is available at the following url: http://combatace.com/files/file/15203-sf2-ww2-mto-republic-p-47d-razorback-thunderbolt-by-cocas/ Skin included in this pak are: 12th AF: 64th FS, 57th FG "Black Scorpions" All markings are decals, and Decal randomization is TRUE. The aircraft is finished in standard 0D/Grey, with MTO Theatre markings. Please note, MTO Theatre, Squadron and/or Group specific markings -ARE- painted on. The serials herein should be considered "generic" in nature, but ARE for the correct model variant. There are NO nose arts. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein Click here to download this file
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Version
44 downloads
SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak 12/24/2014 -- Something for the MTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = A new skin/decal set for the MTO (Theatre Specific) P-47D Razorback by Cocas & Co. The Theatre specific aircraft is available at the following url: http://combatace.com/files/file/15203-sf2-ww2-mto-republic-p-47d-razorback-thunderbolt-by-cocas/ Skin included in this pak are: 12th AF: 64th FS, 57th FG "Black Scorpions" All markings are decals, and Decal randomization is TRUE. The aircraft is finished in standard 0D/Grey, with MTO Theatre markings. Please note, MTO Theatre, Squadron and/or Group specific markings -ARE- painted on. The serials herein should be considered "generic" in nature, but ARE for the correct model variant. There are NO nose arts. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein -
I'd go with the high poly, higher detailed car. The game(s) can handle it!!! ------ Gepard, why don't you put together at list of what's needed, ini wise. What changes need to be made to what. Once that's available, I can create an ETO FE2 mods folder for testing. Be simple enough; just use everything in my WW2 ETO SF2 folder (objects/sounds/etc) and copy/paste. Like for SF2 WW2, I"d probably leave a couple of the WW1 birds in; at least one flyable (each side) and at least one AI (each side). With luck, that'll keep the aircraft from rewriting. But what about sea-going vessels? All our WW2 terrains have a lot of shipping routes. Anti-shipping missions are VERY important for the ETO (well, everywhere else as well).
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in art
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Version
248 downloads
SF2 WW2 PTO Republic P-47D "Razorback" Thunderbolt by Cocas 12/24/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth. **REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines. Other theatres will follow as they are completed.** This pak contains 2 complete aircraft, representing the Razorback P-47D-2/D-10 in early/mid 1943, and the later D-15 thru D-20 Razorback Thunderbolt as seen in late 1943 (November-ish) through (nearly the) war's end, in the SoWesPac regions of the PTO (read: 5th AF). Skin(s) included are: P-47D-5 (early model): 340th FS, 348th FG (SWP, mid-1943 scheme w/star-and-ball) P-47D-20 (later model): 340th FS, 348th FG (SWP, late 43/early 44 w/star-and-bar) 310th FS, 58th FG, (SWP/New Guinea region, late 43/early 44) All markings are decals, and Decal randomization is TRUE. The aircraft is finished in standard 0D/Grey, with Southwest Pacfic markings. Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on. The serials herein should be considered "generic" in nature, but ARE for the correct model variant. For the most part, there are NO nose arts, with the exception of a few for the 340th, "borrowed" from Major Lee's 348th FG skin set. All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format. The canopy opens/closes with the Standard Animation Keystroke , Shift/0 Pilots, sounds, weapons are all included. Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units/theatres. As there are several P-74D Razorbacks available, when in game you'll see: P-47D-5 Thunderbolt (CAF)(Mid 43) P-47D-20 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT). For those with the SWP/PTO Razorback mods I've done for Wolf's P-47, this mod is designed to compliment, NOT replace it. However... it's your choice to keep them or not. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= 12/18/2016 Updated - added missing decals -
Mission Start Position option issue.
Wrench replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
disappeared with one of the early SF2 patchs, iirc. I think it should have never been removed. Was a dumb move. (you know how long it takes for the full squadron to take off, join up and climb to cruise altitude? Many a time, depending on the map, it's me an one or 2 other dudes facing a Horde Of Bad Guys , while the rest of them squadron is still halfway back to home base) I wonder if it's now hard coded in one of the dlls, or can a 1stGen ini control that? -
.LODs
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's a stock aircraft in SFP1...and easily extracted. and yes, 'sharing' 3w lods is a no-no. -
One hears of this almost as 'urban legend'. But this has GOT to suck big time!! https://autos.yahoo.com/news/2015-dodge-challenger-srt-hellcat-crashes-colorado-083512851.html
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Version
161 downloads
SF2 WW2 ETO Republic P-47D "Razorback" Thunderbolt 12/22/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth. REMINDER: this pack contains ETO Jugs only!!! Other theatres/users will follow as time permits, and as they are completed. This pak contains, as stated above, a NEW aircraft, representing the Razorback P-47D (-5 thru -20) Thunderbolt as seen in late 1943 through war's end. Skins included are: 56th Fighter Group (8th AF): 61st FS 62nd FS 63rd FS and 377th FS, 362nd FG (9th AF) All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, although those with a purer historical heart will also have to run down the matching serial numbers for their decal creation. Decal randomization is set to TRUE. Please note, Squadron or Group specific markings -ARE- painted on. The mod has the correct nose arts, matched to plane-in-squadron letter and serial numbers for the 61st FS only. However, the serials for the 62nd & 63rd ARE matched to their plane-in-squadron letter. They have no nose arts. Any marked with a star (*) ARE correct for their squadron, but could not be 100% matched to a particular aircraft. The 61st carries the mid-to-late 43 style of QIMs, and the other 2 (62 & 63) have the 1944 style used the 56th, including the squadron colored tails. The 377th is in natural metal, and has full D-Day markings. Included is a post-September 44 skin, with D-Day stripes -only- on the bottom. Those serials should be considered "generic" in nature, but ARE for the correct model variant. All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format. The canopy opens/closes with the Standard Animation Keystroke , Shift/0 Pilots, sounds, weapons are all included. Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units for other theatres or Allied users. As there are several P-74D Razorbacks available, when in game you'll see: P-47D-20 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT). As some unit markings are repeated, those with the mods I built for Wolf's Razorback, can choose to keep those, revamp them for use on THIS model, or remove them to storage. You'll most likely be doing this when the D 'Bubbletop' is released. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Ver.91 -- Updated 12/23/2014: New replacement data ini with slightly refined FM has been added. -
File Name: SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt by Cocas File Submitter: Wrench File Submitted: 23 December 2014 File Category: P-47 SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt 12/22/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth. REMINDER: this pack contains MTO Jugs only!!! Other theatres/users will follow as time permits, and as they are completed. This pak contains a NEW model, representing the Razorback P-47D Thunderbolt in the MTO as seen in late 1943 through war's end. Skins included are: 15th AF: 317th FS, 325th FG - this is withOUT the Checkertail markings 317th FS, 325th FG - this is WITH the Checkertail marking; called "317FS_L" The "L (or Late)" skin uses the SF2 'start date switch', to turn on automatically in April, 1944. By this time, they had finished painting all the checks on all the tails of all the planes in all the 325th's squadrons. These were carried until the Group converted to Mustangs (and had to start all over painting the checks again!!). The aircraft is finished in standard OD/Grey, with MTO theatre markings on the cowl. All markings are decals; excepting the 325th Checkertail and MTO theatre markings; these are painted on. Decal randomization is set to TRUE. There is one base set of decals for both skins. As this is for just one squadron, it makes for a sligtly smaller up/down load package. There -are- some nose arts, and you'll find them listed with the individual aircraft number drop down on the Loadout Screen. They are matched to their 'plane-in-squadron' Battle Number. Damage textures are new, in DDS format. The Hangar Screen is a rather 'generic' type. The canopy opens/closes with the Standard Animation Keystroke , Shift/0 Pilots, sounds, weapons are all included. Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units for other theatres or Allied users. As there are several P-74D Razorbacks available, when in game you'll see: P-47D-20 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Click here to download this file
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Version
107 downloads
SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt 12/22/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth. REMINDER: this pack contains MTO Jugs only!!! Other theatres/users will follow as time permits, and as they are completed. This pak contains a NEW model, representing the Razorback P-47D Thunderbolt in the MTO as seen in late 1943 through war's end. Skins included are: 15th AF: 317th FS, 325th FG - this is withOUT the Checkertail markings 317th FS, 325th FG - this is WITH the Checkertail marking; called "317FS_L" The "L (or Late)" skin uses the SF2 'start date switch', to turn on automatically in April, 1944. By this time, they had finished painting all the checks on all the tails of all the planes in all the 325th's squadrons. These were carried until the Group converted to Mustangs (and had to start all over painting the checks again!!). The aircraft is finished in standard OD/Grey, with MTO theatre markings on the cowl. All markings are decals; excepting the 325th Checkertail and MTO theatre markings; these are painted on. Decal randomization is set to TRUE. There is one base set of decals for both skins. As this is for just one squadron, it makes for a sligtly smaller up/down load package. There -are- some nose arts, and you'll find them listed with the individual aircraft number drop down on the Loadout Screen. They are matched to their 'plane-in-squadron' Battle Number. Damage textures are new, in DDS format. The Hangar Screen is a rather 'generic' type. The canopy opens/closes with the Standard Animation Keystroke , Shift/0 Pilots, sounds, weapons are all included. Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units for other theatres or Allied users. As there are several P-74D Razorbacks available, when in game you'll see: P-47D-20 Thunderbolt (CAF) on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too. Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= -
Has Anyone done a Balkans Campaign?NATO
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
you can if you zip them down, and then attach them. Of course, depending on how large. Sometimes there's a max upper limit in zip zize for attachments -
Key settings unassigned
Wrench replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
or an out of date or wrong AircraftObject.ini, placed in the /Objects folder will do that to -
terrain causes game crash
Wrench replied to bigpig98's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't think that caps matter, I just use them out of habit. Nor does the positioning of the CatPointer line (I've had them at the bottom of the section, too). The ***_Briefing.ini is just something I use; it's not stock, and not required. So, you don't even get the loading screen, with the progress bar??? if it crashes IMMEADTELY after the "accept mission", something, somewhere is badly faulted in either the terrain's inis or the terrain core files (TFD/HFD) or even one of the aircraft or ground objects. another thing ... it you don't have planning maps, at least the first 2 levels, it'll crap out too. -
This is very simllar to what Geezer has been working on, too. There should be no (major) differences from FE to FE2, with respect to inis and such (unless there's an ANSI vs Unicode thing -- but that's easly fixed with a "save as..."). We know SF/Wo* terrains work (for instance, my conversion of your old Isreal terrain to ww2 Palestine, to (iirc) Quack's conversion of it to ww1 Palestine. The 08 desert terrain works just fine, as that's was needed for the FE conversion as the reference terrain cat. I know the FE2 terrains use the same shader effects as SF2. I do suspect certain thing will be lost. My primary question would be, are late-model (max 2009 and above) Unicode lods able to be read by by FE2?? If not, THAT is a major issue. As to the Spit FMs, where do you think I got them for the TMF Spit 1 and Cocas' Spit Vs???!! Nice to see Russ' Emil in FE!! Considering how old the model, it still looks good!! EDIT: just check the FE2 lods, and yes, they are in Unicode. So, "late production" add on lods should be ok
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Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
indeed! was badly needed!! many thanks! -
[W I P] Angola Terrain for the South African border war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That Dakota look good Ludo! -
Cocas P-47D Razorback (ETO) Replacement Data Ini
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Cocas P-47D Razorback (ETO) Replacement Data Ini File Submitter: Wrench File Submitted: 23 December 2014 File Category: ini File Edits SF2 WW2 ETO Republic P-47D "Razorback" Thunderbolt Replacement Data Ini 12/23/2014 = For SF2 (Full4/5 Merged RECCOMENDED!) *This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.* Replacement data ini for the Cocas Aircraft Factory P-47D Razorback. The aircraft is available here: http://combatace.com/files/file/15199-sf2-ww2-eto-republic-p-47d-razorback-thunderbolt-by-cocas/ The full package is also getting the update. So, for that that have downloaded it already, use THIS data in. For that that haven't downloaded the aircraft yet, it will be included in the updated version (and what's stopping you from getting it???) All follow on Razorback mods (PTO, MTO, and maybe CBI) will incorporate this data ini. This FM has been slightly refined, and these fixes should (almost) stop the "tail stall" and end-to-end flip. Again, while not perfect, this is a bit better. Further refinements by Experts are most heartly requested!! (Roll rates may still be a little low, as well) As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! And, apologies for the inconvience! Happy Landings! Wrench Kevin Stein =for Cocas Aircraft Factory, Prop Works Division= Click here to download this file