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Everything posted by Wrench
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Carrier in Korean Air War Mod
Wrench replied to alexis99's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
because that map is pure junk. you do know that the KAW map is down-convertible to 1st Gens, right? -
H&MS-12 Outlaws Tail Logo
Wrench replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's what I'm talkin' bout!! good work! -
Carrier in Korean Air War Mod
Wrench replied to alexis99's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If I had one to give, you'd get it! -
SF2 RTAF F-86F Sabre Skin/Decal Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 RTAF F-86F Sabre Skin/Decal Pak File Submitter: Wrench File Submitted: 16 January 2015 File Category: F-86 SF2 RTAF F-86F Sabre Skin/Decal Pak 1/14/2015 = For SF2 (Any & All, Full-5 Merged Prefered) = Continuing the story of Worldwide Sabres... A new skin for the F-86F Sabre jet, representing those as used by the Royal Thai Air Force in the 1960s, until their replacement (approx 1970) by F-5 Freedom Fighters. This package is designed to be used with the F-86F-40 Re-mod pack, available at the following url: http://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/ If you don't have it, you =WILL= need it!! The skin herein represents aircraft from 13th Squadron, 1st Wing as based at RTAFB Don Muang, circa 1961. All markings are decals, excepting the tail squadron markings, and decal randomization is TRUE. Serial numbers are 100% hisorically correct. Also included is an updated Userlist, that adds Thailand. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings Wrench Kevin Stein Click here to download this file -
SF2 RTAF F-86F Sabre Skin/Decal Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Indeed! -
H&MS-12 Outlaws Tail Logo
Wrench replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is kind of what I meant ... you can use this as a starting point, or ????? that's a quick and dirty base (20 minutes) more shading/detail will be needed of course, but when reduced down to 512, may not show but, it's a start -
H&MS-12 Outlaws Tail Logo
Wrench replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's not that hard ... take that large format picture above, and just start creating layers, and repaint the figure by hand. I'd work with at LEAST a 1024x template. You can always reduce in size after tga creation. No different from doing nose art decals -
Carrier in Korean Air War Mod
Wrench replied to alexis99's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
because the CV-63 series carriers began their service AFTER the Korean War and yes, you'll need to put ALL the CV-63 bits into it's own sub-folder within the /GroundObjects folder. you'd be better off using the Essex class (correct type), even though it's the SCB-125 upgraded versions, that also have a start date after Korea. That can be fixed by a simple data ini edit. -------- in truth, the best, easiest and most simple way is to not mess around with this in 1stGens -- they do not, by default, support carriers OUTSIDE of campaigns or user-built missions for carriers. SF2, especially with SF2NA as part of the merged install, is the way to go. You want to fly off the boat in single mission, you certainly can. With all the SF2 KAW stuff available, especially a terrain that was BUILT for CV ops (and is FAR more accurate than that 1stGen terrain); well you get the picture. -
WW2 WIPs Thread
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
looks good!! I just wish there was a way to get rid of the fues roundel warpage. Makes me (almost) want to cures Leroy Grumman's shade.... don't forget the various ini mods I've done for the Wildcats/Martlets (like the hand crank sound for the gear and others) -
Cockpit view off on some terrain
Wrench replied to Flipper35's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
80km in EVERY direction (up included) -
And another questions (can I use escort carriers?)
Wrench replied to MrGoTime's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they only carried 2 squadrons in Real Life in campaign wise, there'd be no reason why you couldn't -
Version
94 downloads
SF2 RTAF F-86F Sabre Skin/Decal Pak 1/14/2015 = For SF2 (Any & All, Full-5 Merged Prefered) = Continuing the story of Worldwide Sabres... A new skin for the F-86F Sabre jet, representing those as used by the Royal Thai Air Force in the 1960s, until their replacement (approx 1970) by F-5 Freedom Fighters. This package is designed to be used with the F-86F-40 Re-mod pack, available at the following url: http://combatace.com/files/file/13788-sf2-f-86f-40-sabre-remod-pak/ If you don't have it, you =WILL= need it!! The skin herein represents aircraft from 13th Squadron, 1st Wing as based at RTAFB Don Muang, circa 1961. All markings are decals, excepting the tail squadron markings, and decal randomization is TRUE. Serial numbers are 100% hisorically correct. Also included is an updated Userlist, that adds Thailand. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings Wrench Kevin Stein -
BoB campaign generates only recce missions
Wrench replied to Heck's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The first question I'd ask, is Which version of the BoB Terrain are you using, the original or my rebuild of it??? IIRC, I changed a LOT of the targets, which, afaik, will effect any existing campaigns -
Buick, be specific given the time frame, I'm surprised they didn't add the traditional "holes in the side"
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far out!!!!
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Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
is that Godzilla I see, just to the right of clouds' pillar, right near the Nagato??? ---------------------------- mandatory screenie (can't recall if there was a TIE (Thai) Sabre or not ... have to check Darksabre's site again!!!) lol!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Thai Advanced... -
Cockpit view off on some terrain
Wrench replied to Flipper35's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
you've flown too far to the Edge of the World and hit The Wall. there's an 80km buffer from the edge of every terrain, flying into it, will give the observed results. Watch the in-flight map, and try to stay away from it -
Real life location of SF Dhimar terrain?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ain't that what I said I my post??? and if someone is clever enough, and talented enough, can actually DO it as East Africa; adding in the necessary lakes and so forth. A couple of years ago, I rotated the HFD/TFD and gave it someone that asked, but nothing has ever materialized from it. I've not idea of what value such a terrain would be, but ... there ya have it -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Thai Fighters ... -
Missing planes
Wrench replied to Tommy2Fast's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
add on (third party) planes that do NOT show up in the selection drop down are usually caused by improper/incorrect installation flying outside they're operational year ranges all the other aircraft listed by both the posters (CF-104s, MiG-21SM, etc) are NOT player flyable aircraft. By default, NO "Red Side" aircraft are player flyable. OTH, for some reason, neither are the Starfighers (a very long story, and not relevant here). one way to cross check "player flyability", is to simply open the main ini of one of the non-flyables (example: MiG-21MF.ini) and compare that to the main ini of one of the flyables (example: F-4E_.ini) The differences are QUITE obvious! So, no, the aircraft aren't really missing, just not (by default!) not Player Usable . -
Who originally made the 3.2 Super Hornet external visual model.
Wrench replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wouldn't that have been spelling out in the readme enclosed with the package?? -
SF2 WW2 ETO, "D-Day" Spitfire IX Blank Skin set
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 WW2 ETO, "D-Day" Spitfire IX Blank Skin set File Submitter: Wrench File Submitted: 13 January 2015 File Category: Spitfire SF2 WW2 ETO, "D-Day" Spitfire IX Blank Skin set 1/12/2015 -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (w/whichever Expansion Pak gave us the Spitfire IXc) = Using my Home Grown Templates for the stock 3rd Wire Spirfire 9c, this skin set adds the D-Day Invasion stripes set. This is a "blank" skin, with no marking other than the Invasion Stripes, and can be used with any of the available decal sets for the stock Mk.IXc AND Mk.IXe. A simple rename of the textures will allow it's usage on either one. See "Notes" for more details. The stripes represented here are the 'full' set, top/bottom of wings and fully wrapping around the fuselage, as used from June 6, 1944 to approx September 44 (ish). The Sky ID band has been omitted, although photographic evidence exists of it having been used, even with the Invasion stripes. Yellow wing IFF bands remain. REMINDER-- this is not a 'full' ready-to-use skin pak. The folder is just named "DDAY" for convience. You'll have to create specifically named skin folders (ie: 411-DDay, for example) for proper, historical usage. There is no decals or texture set inis included -- however, a "base" texture set showing the in-game labeling is included, but NOT usable per se. It's just there to show how to set the Displayed Name labeling. As the mapping for both the 9c and 9e is identical, as are their respective decal positions, any of the existing Spifire 9 decal sets can be reused with this skin. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them !!!. Happy Hunting! Wrench Kevin Stein Click here to download this file -
Version
66 downloads
SF2 WW2 ETO, "D-Day" Spitfire IX Blank Skin set 1/12/2015 -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (w/whichever Expansion Pak gave us the Spitfire IXc) = Using my Home Grown Templates for the stock 3rd Wire Spirfire 9c, this skin set adds the D-Day Invasion stripes set. This is a "blank" skin, with no marking other than the Invasion Stripes, and can be used with any of the available decal sets for the stock Mk.IXc AND Mk.IXe. A simple rename of the textures will allow it's usage on either one. See "Notes" for more details. The stripes represented here are the 'full' set, top/bottom of wings and fully wrapping around the fuselage, as used from June 6, 1944 to approx September 44 (ish). The Sky ID band has been omitted, although photographic evidence exists of it having been used, even with the Invasion stripes. Yellow wing IFF bands remain. REMINDER-- this is not a 'full' ready-to-use skin pak. The folder is just named "DDAY" for convience. You'll have to create specifically named skin folders (ie: 411-DDay, for example) for proper, historical usage. There is no decals or texture set inis included -- however, a "base" texture set showing the in-game labeling is included, but NOT usable per se. It's just there to show how to set the Displayed Name labeling. As the mapping for both the 9c and 9e is identical, as are their respective decal positions, any of the existing Spifire 9 decal sets can be reused with this skin. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them !!!. Happy Hunting! Wrench Kevin Stein