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Wrench

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Everything posted by Wrench

  1. I may be just me being old fashioned, but ... I would put sF2I campaigns ONLY in the SF2I mod folder I would put SF2V campaigns ONLY in the SF2V mod folder. there may not be any actual differences, as all 5 game (7 if you count the expansion packs) use all the same core files and such, but I'm a traditionalist
  2. my guess is the differences between Windows 7, 10 and 11, for the mod folder location and naming conventions. At the very worst, you uninstall, reinstall and SEE where plane jane things wind up (this is something I'm going to be going through very soon, as I'm needed a new machine)
  3. I trying to find the picture, for many years ago, of a pilot on the wing pylon of an F-15 or f-16, pointing his pistol. I vaguely remember it titled "new air to air weapon" or something like that
  4. no need for an avionics folder; the necesary coding is built into the game. not to worry, just go back to flying!!!
  5. the "PageUp" button is the default radar mode switcher. Try hitting it a few times. I'll be the Ground Map (as avionics60.dll calls it) will come right up.
  6. I don't see any issues for it to uploaded to the Editor/Utilities section. Be a nice addition for our Asian brothers and sisters!
  7. Great!!! Now, I'll have to go back and see which one's need the wingfold fixed
  8. damnit!! that link to pdfdrive is making my anti-virus go nuts!! Keeps blocking me. can anybody send the book to me via private message? I don't have that one in my collection thanks in advance
  9. yeah, you're gonna have to start dredging pretty soon, given the amount of silt in that river (<gr>)
  10. Your First Sim

    I remember Gulf Knight!!! Holy mackeral!!! what a small world!!! Thanks GKabs!!
  11. Your First Sim

    I totally forgot about the Jane's sims -- USNavy Fighters, Fighter's Anthology -- man, I built dozens and dozens of missions for them!!
  12. Your First Sim

    oh, gosh... let me think ....lots wore DOS based, and needed boot discs (remember THOSE??). Aces over the Pacific, Aces over Europe, Megafortress, A-10 (don't remember full name), Red Baron (iirc). Some sub game (688??) been a long interestering road
  13. Documentery on YouTube

    This came up on my feed tonight. This is WELL worth the watch
  14. the gauges are just gone, or not showing? if it's a missing texture, open the LOD with a hex editor and search for the bmp or jpgs or tgas or what/whichever it uses.
  15. just thought I'd add this, for those that THIS comes to mind with 'Interdictor" is mentioned
  16. another suggestion would be the stock 3w Meteor F8 pit. Works nice for the stock Vatour, as well
  17. wrong Forum, maybe??? since you asked a question about SF2??? In the SF/Wo* Forum
  18. Nightshade: that camp layout looks awful familiar!!! LOL --- required screen shot - Hat in the Ring Sabre
  19. Sidewinders

    this might of of interest
  20. DING DING DING! We have a winner! Give that man a che-root!!. There are so many things that never got implemented. We have what we have, and that's all we're gonna get. Having been around this game since 2004, I've pretty much seen it all. Even forgotten some stuff, too
  21. Folks, I've taken down some of the posts, as they got wwwwwwwwwwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyy off track to the question at hand Lets try and be a little more civil and polite, please? Life is fucked up enough without adding anger over a game. Be cool, as is said. thank you
  22. A drogue chute is not a drag chute ... you can have both; when first deployed, the DROGUE pops out, and pulls the DRAG chute out I'd suggest watching some of the films around that show their deployments; most are from the 1950s (Bombers B-52, Strategic Air Command, tv series like Steve Canyon - it's on amazon) Drogues can also be used as a stabilazer, as skydivers (and some ejection modules) use them to control excessive movments (spinning, etc) before main chute deployment. (watch Apollo command modules, even in still you can see the drogues)
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