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Wrench

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Everything posted by Wrench

  1. Nasty Nancy over Saigon (google it)
  2. I think the main problem there, is like all the others .... getting folks interested in building Axis aircraft. They truly are desperately needed as new Freeware versions. I don't even want to start listing all those needing replacements ... sheesh!!! Then there's building proper FMs and skins ...
  3. I'd like to add a bit more on the "having Real Lives ™" statements... from my perspective, in regards to terrains, it takes an unbelievable amount of time to simply "get it right", or even close to right (ie: 90+%) in regards to "which city has what type of ______ (fill in the blank) in the region?" One can spend days simply running down the type of industries in a given city. Or bridges, or harbors/port facilities. or ... or... or.... And within a given time frame (is it for WW2, post-war? ColdWar? Modern??) . Cites (or "target areas") are organic things, and grow and change over time. And given the trend of "higher resolution", requiring MUCH more detail, it takes longer and longer. Add in the occasional 'bad cards' life deals out (in my case, eye problems), and time delays add up and up and up. Personally, I wish some you folks would stop whining about air-to-air refueling. It ain't never gonna happen. We've been told that since 2003. Get over it. Also given the face that the 5 stock maps are 63% of Reality ™ -something NO one seem to remember- ... it just ain't really needed. Now, better ground mapping radars ... that I can go for. But the question remains on those as well, which the "complainers" don't address: Do the Real Life ™ versions of said radars, ACTUALLY have the capability to lock and hold a fixed ground target, and display it as such? I'm sure we have members here, that have actually USED these types of radars (I'm looking at FC, as an ex-BONE driver), for more information. Nothing I've researched has given a hard and fast "yes" or "no". Quite frustrating! As to Skyvipers comment about free programs, GIMP and paint.net are already in use by skinners ("texture artists"). It's the 3d programs that are slowing down the flow.
  4. File Name: SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak File Submitter: Wrench File Submitted: 29 July 2014 File Category: B-25 SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak by Veltro2K 7/20/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is pretty much a requirement.** This is a "Theatre/Service Specific" release of Veltro2K's =NEW= B-25H Mitchell Medium Bomber. This represents those as used by the US Marines, as the PBJ-1H. This package WILL replace any other PBJ-1H mods you may (or may not) have. If you DO have the version I did based on the DAT's B-25H, you are advised to DELETE it, and it's associated decals folder completly. This =WILL= replace that one totally. There are 1 skin/decals set(s) in the package: VMB-613 as used in the Central Pacific (Marshalls, Gilberts -which, unfortunately, we don't have a map for with ground bases..!- I'll put it on the 'to do' list) in 1944 thru the War's End. VMB-613 was the ONLY USMC squadron to be equipped totally with the H model Mitchell with the 75mm gun. The skin is in jpg format, All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (ie: names), and all BuNums have been matched to their aircraft Modex number. As seen on the numberlst, those marked with a star (*) are 100% correctly matched to BuNum/Modex/Nose Art. Those named/displayed withOUT the star, could not be matched to their Modex/BuNum. Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usage. The 75mm gun is included; all other weapons you should have already. Also, provisions for mounting rockets, and the rockets themselves are included. The torpedo station remains active, although research has not turned up any squadrons using them operationally. The guns have been grouped as follows: GunGroup=1 -- machine guns GunGroup=2 -- the Cannon So, have keys set up accordingly When in game, you'll see: PBJ-1H Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, see if you can spot the Easter Egg ™. Happy Landings!! Wrench Kevin Stein Click here to download this file
  5. Version

    147 downloads

    SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak by Veltro2K 7/20/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is pretty much a requirement.** This is a "Theatre/Service Specific" release of Veltro2K's =NEW= B-25H Mitchell Medium Bomber. This represents those as used by the US Marines, as the PBJ-1H. This package WILL replace any other PBJ-1H mods you may (or may not) have. If you DO have the version I did based on the DAT's B-25H, you are advised to DELETE it, and it's associated decals folder completly. This =WILL= replace that one totally. There are 1 skin/decals set(s) in the package: VMB-613 as used in the Central Pacific (Marshalls, Gilberts -which, unfortunately, we don't have a map for with ground bases..!- I'll put it on the 'to do' list) in 1944 thru the War's End. VMB-613 was the ONLY USMC squadron to be equipped totally with the H model Mitchell with the 75mm gun. The skin is in jpg format, All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (ie: names), and all BuNums have been matched to their aircraft Modex number. As seen on the numberlst, those marked with a star (*) are 100% correctly matched to BuNum/Modex/Nose Art. Those named/displayed withOUT the star, could not be matched to their Modex/BuNum. Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usage. The 75mm gun is included; all other weapons you should have already. Also, provisions for mounting rockets, and the rockets themselves are included. The torpedo station remains active, although research has not turned up any squadrons using them operationally. The guns have been grouped as follows: GunGroup=1 -- machine guns GunGroup=2 -- the Cannon So, have keys set up accordingly When in game, you'll see: PBJ-1H Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, see if you can spot the Easter Egg ™. Happy Landings!! Wrench Kevin Stein
  6. File Name: SF2 WW2 B-25H Mitchell, 1st Air Commando Group Skin Pak File Submitter: Wrench File Submitted: 26 July 2014 File Category: B-25 SF2 WW2 B-25H Mitchell, 1st Air Commando Group Skin Pak 7/25/2014 -- Something for the WW2 CBI players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = This is a skin/decal pak for the recently released B-25H by Veltro2K. You can get the aircraft at the following URL: http://combatace.com/files/file/14921-sf2-ww2-pto-b-25h-mitchell-gunship-pak/ This skin is for the Bomber Section of the 1st ACG as used in Burma/India theatre. The skin is in jpg format, All markings are decals (excepting the ACG stripes), and Decal Randomization is TRUE. There are NO nose arts. Serials should be considered 'generic' in nature, but ARE for this version of the Mitchell. On the Loadout Screen, in the skin selection drop-down. you'll see: 1st ACG (B/I) (B/I indicating Burma/India usage. Yes, I know that terrains isn't finished yet....) As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Seriously, you'll be doing some ini editing, so follow the instructions herein. Happy Landings!! Wrench Kevin Stein Click here to download this file
  7. no, it's not dead. the downloads section should prove that OTH, new stuff from 3W, other than the occasional DLC, is a bit lacking.
  8. The Marines will be getting their new PBJ-1Js soon, too!!
  9. wasn't quite sure what he meant!! yeah, that's my bad!! I'd thought I'd done that (created the named aircraft folder) Well, with working on 4 skins, 3 aircraft at the same time, I guess I'm allow one small goof!!
  10. Interestering.... I just checked the archived zip, and the paths are correct, and the folder structure is correct Here's decal ini from the 1ACG skin: odd that it all works fine for me!! so, you're saying you moved the /1ACG decals sub-folder INTO the main aircraft folder, inside 1ACG skin? And that worked/??? SF2 doesn't (usually) work that way...
  11. File Name: SF2 WW2 B-25B Mitchell Pak File Submitter: Wrench File Submitted: 28 July 2014 File Category: B-25 SF2 WW2 B-25B Mitchell Pak by Veltro2K 7/25/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me.** This is a release of Veltro2K's =NEW= B-25B Mitchell Medium Bomber. This represents the first version (nearly) combat ready, as seen in the last half of 1941 through April, 1942. As such, this version really did not see any wartime action, with one major exception. They were mostly used on costal patrols in the Pacific Northwest. RAF versions (Mitchell Mk.I) were used in training, at bases in the Bahamas. There are 2 skin/decals set(s) in the package: 34th BS, 17th BG "Thunderbirds", McChord Field, WA (circa 1941) Doolittle Radiers (16 aircraft, April, 1942) The skin is in jpg format, All markings are decals. All lighting is historically correct. Damage textures are in DDS format. There are nose arts (matched as best as possible from many sources -including the movie), on the Raider's skin, assigned to their historical aircraft. The serials on the 34th are some generic and some historical, as the Raiders pulled crews and aircraft from the squadrons of the 17th BG. Engine sounds, pilot figures, new Hangar & Loading screen are included. Operational service dates are rounded to 'whole months'. But be advised, I've given it a VERY short service life, as the C/D models were already entering service after January 1, 1942. Again, the B model would have been relagated to training and coastal patrol squadron around the USofA. When in game, you'll see B-25B Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Happy Landings!! Wrench Kevin Stein Click here to download this file
  12. SF2 WW2 B-25B Mitchell Pak

    Version

    176 downloads

    SF2 WW2 B-25B Mitchell Pak by Veltro2K 7/25/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me.** This is a release of Veltro2K's =NEW= B-25B Mitchell Medium Bomber. This represents the first version (nearly) combat ready, as seen in the last half of 1941 through April, 1942. As such, this version really did not see any wartime action, with one major exception. They were mostly used on costal patrols in the Pacific Northwest. RAF versions (Mitchell Mk.I) were used in training, at bases in the Bahamas. There are 2 skin/decals set(s) in the package: 34th BS, 17th BG "Thunderbirds", McChord Field, WA (circa 1941) Doolittle Radiers (16 aircraft, April, 1942) The skin is in jpg format, All markings are decals. All lighting is historically correct. Damage textures are in DDS format. There are nose arts (matched as best as possible from many sources -including the movie), on the Raider's skin, assigned to their historical aircraft. The serials on the 34th are some generic and some historical, as the Raiders pulled crews and aircraft from the squadrons of the 17th BG. Engine sounds, pilot figures, new Hangar & Loading screen are included. Operational service dates are rounded to 'whole months'. But be advised, I've given it a VERY short service life, as the C/D models were already entering service after January 1, 1942. Again, the B model would have been relagated to training and coastal patrol squadron around the USofA. When in game, you'll see B-25B Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Happy Landings!! Wrench Kevin Stein
  13. pity we (ok, me) could use the LST in the Pacific
  14. Nose wheel steering fix for Veltro's B-25 Mitchells: I forgot to activate the nose wheel steering on the recently released Mitchells. Here's what you do: Open the data ini for each one, and scroll down to the line "CastoringNodeName=" and add NShock, as seen below ----> This will be added to all other Mitchells as they are released
  15. File Name: SF2 WW2 B-25H Mitchell, 82nd BS Skin Pak File Submitter: Wrench File Submitted: 26 July 2014 File Category: B-25 SF2 WW2 B-25H Mitchell, 82nd BS Skin Pak 7/25/2014 -- Something for the WW2 MTO & CBI players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = This is a skin/decal pak for the recently released B-25H by Veltro2K. You can get the aircraft at the following URL: http://combatace.com/files/file/14921-sf2-ww2-pto-b-25h-mitchell-gunship-pak/ This skin is for the 82nd Bomb Squadron of the 12th Bomb Group, as used in =BOTH= the MTO and CBI (specificly, India/Burma with occasional side trips to China). In early 1944 the entire 12th BG transfered to India, bringing along all their hardware. Individual aircraft markings (ie: battle numbers) used the MTO stayed exacty the same in the CBI for the entire Group. The skin is in jpg format, and the aircraft is finished in standard OD/Grey. All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (4 to be exact), and those have been matched to their exact aircraft via serial number. All other serials should be considered 'generic' in nature, but ARE for this version of the Mitchell. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings!! Wrench Kevin Stein Click here to download this file
  16. Version

    59 downloads

    SF2 WW2 B-25H Mitchell, 82nd BS Skin Pak 7/25/2014 -- Something for the WW2 MTO & CBI players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = This is a skin/decal pak for the recently released B-25H by Veltro2K. You can get the aircraft at the following URL: http://combatace.com/files/file/14921-sf2-ww2-pto-b-25h-mitchell-gunship-pak/ This skin is for the 82nd Bomb Squadron of the 12th Bomb Group, as used in =BOTH= the MTO and CBI (specificly, India/Burma with occasional side trips to China). In early 1944 the entire 12th BG transfered to India, bringing along all their hardware. Individual aircraft markings (ie: battle numbers) used the MTO stayed exacty the same in the CBI for the entire Group. The skin is in jpg format, and the aircraft is finished in standard OD/Grey. All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (4 to be exact), and those have been matched to their exact aircraft via serial number. All other serials should be considered 'generic' in nature, but ARE for this version of the Mitchell. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Happy Landings!! Wrench Kevin Stein
  17. The Doctor is in...

    excellent! wonder if this guy takes my health insurance???
  18. Version

    58 downloads

    SF2 WW2 B-25H Mitchell, 1st Air Commando Group Skin Pak 7/25/2014 -- Something for the WW2 CBI players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = This is a skin/decal pak for the recently released B-25H by Veltro2K. You can get the aircraft at the following URL: http://combatace.com/files/file/14921-sf2-ww2-pto-b-25h-mitchell-gunship-pak/ This skin is for the Bomber Section of the 1st ACG as used in Burma/India theatre. The skin is in jpg format, All markings are decals (excepting the ACG stripes), and Decal Randomization is TRUE. There are NO nose arts. Serials should be considered 'generic' in nature, but ARE for this version of the Mitchell. On the Loadout Screen, in the skin selection drop-down. you'll see: 1st ACG (B/I) (B/I indicating Burma/India usage. Yes, I know that terrains isn't finished yet....) As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Seriously, you'll be doing some ini editing, so follow the instructions herein. Happy Landings!! Wrench Kevin Stein
  19. only with the HUDData.ini in debug = TRUE, but that still only gives IAS and TAS
  20. early morning take off in the MTO
  21. yup the 4 skins I uploaded with the TMF -1D are listed RIGHT in the announcement thread.
  22. you know you can move the skin listing around in the main ini, right??? If you have a preference, cut/pate, in this instance the VF84 skin to the Number 001 position, and renumber them all. Old trick that goes back to 2003 and original release of SFP1. personally, I don't think there's any thing wrong with the TMF Corsair; it could just be the automatic cowl flaps
  23. must not have looked very hard, the TMF -1D comes in overall blue for VF-84 on BUNKER HILL. Safe to assume you're not using that one, but "someone elses"?
  24. "As you head out west to Alameda, it's perfectly ok to hedge-hop"
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