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Wrench

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Everything posted by Wrench

  1. Falcons over the Owen Stanley's Because.. EVERYBODY knows that the bird is the word!!
  2. unfortunately, I can't answer about MAX! Maybe Russo or FastCargo or ??? I like the base!!
  3. what's the latitude and longitude specs? it should look like these:
  4. we mostly just ignore the bitch! unless, of course, you're flying over the UK in 1940, then it'd be ok, as the RAF did have female controllers for the GCI
  5. a little more info, maybe? like what terrain?
  6. have shadows turned on in the objects ini, in the terrain folder? Like the planes [LOD001] Filename=ASR.lod Distance=200 [LOD002] Filename=ASR_lod002.lod Distance=800 [LOD003] Filename=ASR_lod003.lod Distance=8000 [shadow] CastShadow=TRUE ShadowCastDist=500 MaxVisibleDistance=2000
  7. it's a specular and glossiness issue. common on NM aircraft (see: MiG-15 skins for Korea)
  8. hmmm... then one wonders WHY TK put that spec on ALL ship-based aircraft then. And all land based, too. I'd try extending the hook arm length in .5 meter increments, and give it a greater 'dangle angle', maybe 50 - 60 degrees (45 seems the standard, looking at some of the usual suspects. A-7A uses 60, as do the Phantoms)
  9. this is why the Knowledge Base exists: http://combatace.com/topic/68224-adjusting-beginning-end-year-spread/ also, make SURE you have the weapons in the proper /Objects/Weapons/*name of weapon" folders and sub folders
  10. now, That's what I call a 1930s hangar!! Beauty!!
  11. Thank You!! :) one of the reasons I opted for the 4 rocket, 4 260# frags for CAS/Armed Recon, and only 2 500#s for strike. Tried to lighten it a bit, and so forth. I'd seriously considered an all HVAR loadout for CA/AR, which would be even lighter, but, there it is
  12. base skin, 1942 (this one is PTO -- will do a desert pink later). still need panels and rivets, and minor fun tuning. will get new serial decals, too (as these shown are for the B)
  13. Bastille Day?? Nice touch!!! I thought I'd answered the PM ??
  14. wait, you build a WW2 install, and DIDN'T add any Axis aircraft???? Of course they're not going to show up... our ww2 downloads section has quite a few (unfortunately, even more only available from the DAT site), but should be enough to get you started (again, depending on which theatre you're operating in
  15. Version

    466 downloads

    SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014 = For SF2, Full-5 Merged (Reccomended/Preferred) = *** *** This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me. This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s. Skins/Decal sets are included for the following units: VF-14 "Tophatters" (CV-18 Med '51-52) VMA-212 "Devil Cats" (possibly in Korea?) The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'. Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE. Weapons are not included; you should have them already. However, the pilot and engine sounds are. Standard Animations Keystrokes ™ are used for the canopy (Shift/0) and wing fold (shift/9). As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too. Good Hunting, and Happy Landings! Wrench Kevin Stein with thanks to CrazyhorseB34!!
  16. ok, ALL ini work in 99.999999% done, all I need is a volunteer to step up and give us the 3-tone SEA camo. I have the templates (otherwise, how else would I have been able to do the skins already released?) Tip tanks are 'fake piloted' on, as they're not droppable. Decals already done. So, pro level only. No wannabes or amateurs. I'd do it myself, but I suck at 'lining up' the parting lines!
  17. Mi-24 Skin

    I've only asked that very same question EVERY TIME HE UPLOADS a Hind skin. Asked that the "which model this is for" be stated in the announcement text. The heavens forbid that people read and follow the 'standards and practices' set forth here http://combatace.com/topic/60088-a-reminder-before-you-upload-a-mod/ I give up
  18. open the Gnat's main ini (Gnat.ini ???) and remove the callout for the avionics dll and avionics.ini like in the example below, albeit using the F-4D for the example: [AircraftData] AircraftFullName=F-4D Phantom II AircraftShortName=F-4 AircraftDataFile=F-4D_data.ini LoadoutFile=F-4D_loadout.ini UserList=F-4D_UserList.ini CockpitDataFile=F-4D_cockpit.ini LoadoutImage=F-4D_loadout.tga HangarScreen=F-4D_hangar.JPG LoadingScreen=F-4D_Loading.JPG AvionicsDLL=Avionics60.dll AvionicsDataFilename=F-4D_avionics.ini <----remove these 2 lines quickest, easiest and most simple way. no need to overcomplicate things ask the Indian Air Force
  19. Version

    497 downloads

    SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko = For SF2, Full-5 Merged (Reccomended/Preferred) = *Note: There is a distinct probability that this mod =MAY= work in SF/Wo* 1stGen game installs at their latest patch level. However, due to the modifications made to fit them into the SF2 environment, some features will not be implemented/work/show up. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install of SF2 is reccomened at the LATEST patch level. This is how it was (re)built & tested for KAW.* Slight upgrades to Pasko's F9F-5P "Photo Panther" bring it more in line with SF2, in specific regards to the KAW mod. This is the complete aircraft, with 2 skin/decal sets for: VC-61, USN VMJ-3, USMC Skins remain in bmp format due to their small size (512x); decal randomization (for the 4 Level 2 decals used on them) is set to TRUE. This should pose no in-game issues, as Recon flights only generate 2 aircraft. AND...the aircraft only has the one mission tasking statement. Included are sounds (from the KAW F9F-2), the pilot figure, and the cockpit FROM the -2 Panther (although the -5 pit IS different -would you rather be stuck with the A-4B?? Again!!??). The aircraft is fully carrier capable, and was tested in the KAW mod. The FM remains relatively untouched. A userlist is also included, as is a NEW SF-2 "Box Art" style hangar screen. Wingfold operates via the Standard Animation Keystroke, Shift/9. However, due to animation linking, the canopy ONLY opens when the arrestor hook is deployed (H key). As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other data you should know. Get Good Pictures! wrench kevin stein
  20. I didn't build the pylon; you all know I'm not a 3d guy!! (but thanks!) it might be Cocas' work
  21. yup, they were ADC grey, excepting MAYBE the prototypes
  22. BuAer standard aircraft charictaristics charts, f2h-2 (pdf in zip)
  23. revamping some of MPPD old Skyraiders to now use the 3W A-1H. Got 3 done so far
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