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Wrench

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Everything posted by Wrench

  1. well, obviously, it need to be flattened! Prolly fuck up the water big time around the beaches. right now I don't have time to rebuld a TE for the Marianas; I'll put it on a "to do" list
  2. SF2 "Beer Bomb"

    yah, really, who wants to waste good beer!!
  3. SF2 "Beer Bomb"

    Version

    38 downloads

    SF2 "Beer Bomb" 4/18/2014 -- Something for Anyone, Anytime, Anyplace -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = With the recent trend in the SF2 Screenshots Thread on discussions and displays of "potables", I thought this would be a nice little funny thing to add. Basicly, I took the 55 gallon Napalm bomb and repainted it to "represent" a kind of beer keg. It is fully "combat ready" and will act and explode just like Napalm. Included is the skin template, for those wanting (or nuts enough) to want to make the labels in any other languages, or for your favorite beer. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Drinking!! Wrench Kevin Stein
  4. File Name: SF2 "Beer Bomb" File Submitter: Wrench File Submitted: 18 April 2014 File Category: Single Ordnance Files SF2 "Beer Bomb" 4/18/2014 -- Something for Anyone, Anytime, Anyplace -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = With the recent trend in the SF2 Screenshots Thread on discussions and displays of "potables", I thought this would be a nice little funny thing to add. Basicly, I took the 55 gallon Napalm bomb and repainted it to "represent" a kind of beer keg. It is fully "combat ready" and will act and explode just like Napalm. Included is the skin template, for those wanting (or nuts enough) to want to make the labels in any other languages, or for your favorite beer. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Drinking!! Wrench Kevin Stein Click here to download this file
  5. Korean era skins are in the KAW Corsair Pak, including the AU-1 http://combatace.com/files/file/13429-sf2-kaw-era-f4uau-1-corsair-pak-by-tmf/
  6. you can't. they exist only in a 'virtual' state (ie: as data ini entries only). the meshes were never cut and animated. This is because we, as players, were never supposed to actually fly it.
  7. that would be TMF aka "Mod Mafia". And the aircraft are ALL available here at CA in their most current state. Those at C6 are outdated. for what reason? There's a shitload of skins already done for ALL our Corsairs (check the sf2 downloads first) And to make it more confusing, there's some slight differences depending on when the LOD was built, as I had to have some of them partly remapped/rebuilt. So, there's some differences between the different variants. So, again, for which one of ours??
  8. actually, the Nations.ini is in the MissionData001.cat (for whatever oddball reason)
  9. could you be more specific? There's 3 different sets of Corsairs, by 3 different groups.
  10. from a new, "blank" unmarked skin, or just redecaled??
  11. Version

    72 downloads

    SF2 WW2 Ki-44 64 Sentai CBI Skin Pak 4/15/2014 -- Something for the CBI players -- = For SF2, Full-4/5 Merged (Reccomended/Preferred) = Just a reskin for Geo's Ki-44 "Tojo", representing 4 Chutai, 64 Sentai in Burma/Indochina in WW2. If you don't have it already, the aircraft can be found at the following url: http://combatace.com/files/file/14106-sf2-ww2-ptocbi-nakajima-ki-44-tojo-by-geo/ From a 'partial' redrawn template, the skin maps remain in bmp format. There are no individual aircraft markings, just the Chutai designator. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein
  12. File Name: SF2 WW2 Ki-44 64 Sentai CBI Skin Pak File Submitter: Wrench File Submitted: 17 April 2014 File Category: Other SF2 WW2 Ki-44 64 Sentai CBI Skin Pak 4/15/2014 -- Something for the CBI players -- = For SF2, Full-4/5 Merged (Reccomended/Preferred) = Just a reskin for Geo's Ki-44 "Tojo", representing 4 Chutai, 64 Sentai in Burma/Indochina in WW2. If you don't have it already, the aircraft can be found at the following url: http://combatace.com/files/file/14106-sf2-ww2-ptocbi-nakajima-ki-44-tojo-by-geo/ From a 'partial' redrawn template, the skin maps remain in bmp format. There are no individual aircraft markings, just the Chutai designator. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Good Hunting! Wrench Kevin Stein Click here to download this file
  13. don't forget, top and side armor on the ships is well modeled, too. Many of the old ones (Hinch's) I've updated to completely historic values. (but the damn Kongo's have a "we can't see it" targeting issue I haven't resolved) for a real challenge, try a Kate or Jill against a CVBG full of Fletchers!!
  14. Desert Storm - Mission 08 - Mirages

    as always, great AAR!!!
  15. http://combatace.com/files/file/14689-open-atlantic-terrain-hfd/ Gepard did this one. should work for what you need
  16. C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Objects for example
  17. Oz= RAAF I like "Oz Mirage" cause it's alliterative. just rolls off the tounge
  18. that's never been my experience. The loadout ini is supposed to prevent that. Unless of course, the end users are dumb enough to NOT unload ALL the rockets before loading the bombs. Then it's on their head for not following instructions. you know, you can rewrite the loadout ini to have both (4 rockets, 2 bombs) ... you just need to know the position of which number station carries what at a given load (bombs AND rockets would definitley put the aircraft in an overload state, especially with the required belly tank -- very short legs on these beasts) but, whatever!
  19. it happens, actually, quite a lot. what needs doing is extracting the data ini, put it into the F.8's folder, and edit the hardpoints, adding a couple more groups: the rocket stations remain in their original group, but the bomb/drop tanks stations get renumbered, thereby "splitting" the hardpoints
  20. AI packs 1 & 2 are WELL worth it (for the Spitfires alone!) and it adds some new commie birds, too. The Lion may be needed for the upcoming Top Gun mod (see missions and campaings forum) Others I would recommend is the Oz Mirage IIIC and the F-4N (which I don't have! and need to get too!)
  21. All right; you bunch MADE me do this!!! It's on ALL of your heads!! Special Delivery -- "For the Boys" (other is close up of the labeling) It's releaseable, if any of you alky's want it!!
  22. C:\Program Files (x86)\ThirdWire\Strike Fighters 2\DLC they have their own sub-folder, containg their cats Rhino's are scattered all over, but "most" are in the ObjectData008.cat (but again, not all)
  23. off the top of my head, I don't know. But, I'd look at the F-15's and compare it to the Viper's ... you may need to add a few statements and their relevant 'sections'. TWS come to mind, but ??? did the A-blk 10 have that? The Blk10 that I have, built from TK's Netz, only has Search, SST,ACM and GM
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