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Everything posted by Wrench
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VMA231/231Grey/ and VMA331
Wrench replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
wouldn't it be better to ACTUALLY state WHICH aircriaft it's for in this conviently provided Announcement Thread, BEFORE people download it and find they need something else???? Saves a lot of grief in the long run for the End User ™ just a little friendly advice from one of the Experts -
Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
WHAT mk.1 are you using? the TMF one we uploaded last year has the correct guns. can't speak to the mk.II, as I haven't seen it. However, knowing how Nigel did things ... dollars to donuts it's the 3W mk9, with data ini edits to "remove/move" the cannon barrels if an aircraft is showing NO ammo, it has the wrong guns listed in it's data ini. A simple text edit will take care of that -
People's resistance Park
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Ndicky's Spitfires
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
one of the reasons I only use the 'stock' guns we have ... the only AvHistory items I been using are the engine sounds -
People's resistance Park
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
all one needs is a detailed map of Hanoi (from the time period) and --here's the REAL fun part -- trying to translate that to TK's tiling of the city. with STOCK TODs I might add...GH/GH3 adds all them larger building making it impractical (and virtually impossible) to locate target objects within a city here ya go... have at it... -
Joystick Config?
Wrench replied to Horus1979's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
so, you've tried setting them up from the in-game Controls panel??? (Optioins --> Controls), and they don't "take"? by chance, did you download and install an AircraftObject.ini that PREdates the patch level your games are at?? . If so, rename it, so as not to be 'seen' by the game engine, and see what happens. -
WWII Screen shot Thread
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, if you're all that fired up about it.... -
Noisenormal and Waternormal question?
Wrench replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
waternormal gives the 'wave' action on all water tga noise normal give the 'ground' it's roughness -
Just so you know...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
what's really weird, is how the south bank of the Thames looks like its sloping; let me assure you, the ENTIRE city of London is flat! (it's the largest region I've ever flattened in the TE -- a circle 22km in diameter!!!) Has to be an optical delusion of the water itslef well, I think I've got the UK finished ... now off the major targets on The Continent ... Hamburg is drving me NUTS!!! -
Noisenormal and Waternormal question?
Wrench replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ah, windoze!!! that's not a bug, it's a feature -
Surface-to-surface ballistic missiles?
Wrench replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
forgot about that one!! -
A10 a replasement pack
Wrench replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
To Be Reading: http://combatace.com/topic/51162-a-reminder-before-you-upload-a-mod/ -
Just so you know...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
before anyone gets tooo excieted, I should mention the barrage ballons are NOT a destroyable item. -
Surface-to-surface ballistic missiles?
Wrench replied to SebastianP's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
trust me; they work. MIRVs however, prolly won't. one single warheads there's a working (3rdParty) SCUD in the Iraq/Iran SF2 terrain. Tomahawks from the IOWA BB sure works (albeit someimes as SAMs...) -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
why do you think I asked Veltro for the uvmap and lined maps* for his 262, hmmmm????? (although i'm really out of the What If... business...I HATE to waste good decals...) ======= ed, if you can't get the screens to show, shoot me the plane. sometimes fresh eyes...and all that! *that's what you build templates from -
TW Store - Down for anyone else or just me?
Wrench replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
this is from the old DAT 262 ini, but the screen names are the same.. [AircraftData] AircraftFullName=Me-262A Schwalbe AircraftShortName=Me-262 AircraftDataFile=Me-262A_data.ini CockpitDataFile=Me-262A_cockpit.ini HangarScreen=Schwalbe_Hangar.jpg LoadoutImage=Me-262_loadout.bmp LoadoutFile=Me-262A_loadout.ini LoadingScreen=Schwalbe_Loading.jpg if it's easier, just rename the 2 jpgs -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What every skinner knows... http://www.simmerspa...-colors-UK.html -
TW Store - Down for anyone else or just me?
Wrench replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the Oz Mirage Pak is WORTH it!! -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
for the 262?? give me a day or so to find the old ones (if I can) or make new ones if for the 262, please include the uvmap and lined map for the skinners! makes things easier!! -
these are WAAAAYYYYYYYYY cool!!!
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F-4C (67) always has fuel tank on centerline, even when gunpod mounted
Wrench replied to Slant6's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
simpler test would be the answer to this question: do you have a data and loadout ini INSIDE the _67 folder, from an eariler date? If so, rename them. if the centerline tank disapears, yo need the "latest" data and loadout ini extracted from whichever cat they're hiding in. several changes had been effected over the last year or so in how the 'built in' fuel tank mesh was handled -
Who?
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
check the XF-103 Thunderwarrior; I seem to remember moving buttloads of meshes on the 106 pit -
Oddball request to our 3d Folks...
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would like to have one of these items, if at all possible http://thefireknight...chine-257612907 it dosn't need articulation, just needs to "stand there". just something 'kinda quick and dirty' this, of course, is the classic, literature version. if an easier one is needed, maybe maching the one that's actually in the city (those that know, will know. expecially our UK memebers) It's for the ww2 EAW Euro map thanks!!