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Everything posted by Wrench
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SF2 WW2 RAF Bombers Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 WW2 RAF Bombers Pak File Submitter: Wrench File Submitted: 01 February 2013 File Category: Other SF2 WW2 RAF Bombers Pak = For SF2 (Full4/5 Merged RECCOMENDED! w/Expansion Pak 1) **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do NOT have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.** This pak contains a reissue of Veltro2K's RAF light, medium and heavy bombers used by the RAF during WW2. Unless otherwise notated, all are RAF Bomber Command squadrons. This (VERY LARGE!) pak contains the following aircraft/skin sets (the name in parenthesis is the actual skin folder name)... -Handley Page Halifax 10 Squadron (Hali) -Handley Page Hampden 49 Squadron (RAF) -Lockheed Hudson 224 Squadron (raf1) 48 Squadron, Coastal Command (CC) 459 Squadron, RAAF (MTO -desert camo) VBP-82, US Navy, NAS Argentia, Newfoundland (USN) -Short Stirling 7 Squadron (Stir) -Vickers Wellington 12 Squadron (12) Skins remain in bmp format, decal randomization is set to TRUE. Almost all the original decals have been replaced (squadron codes, aircraft ID letters, serials on some, etc) with new builds or repurposed units from my stock of RAF codes. Almost all markings ARE decals. There are no nose arts. Damage textures are in DDS format. Weapons (the RAF bomb set and the 303 gun) are included. All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. The various inis make use of the 'hide component' or the 'open cockpit' statements to make sure the cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo* games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as originally issued. *Note: includes any/all "tweeks paks" released after the original releases* See "Changes" in the Notes section for more details. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total. **These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created** Happy Landings wrench kevin stein Click here to download this file -
Two questions, Alaska and cockpit shadows
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
keep your shirt on; you'll get all the views you need when the aircraft is released, just like everyone else. -
Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
IIRAF sure did have tankers... modified 707s. I've seen film footage of phantoms refueling from it. on one of the 'deep strikes' into western Iraq -
http://wrench1smog.com/wrench7.html and incomplete list, at best
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Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Don't Forget the Transitions!!! and seriously, Google Earth is your friend...trust me on this -
Iran-Iraq war
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
if i may be so bold for snowy mountains, the "A" series tiles from GermanyCE, with necessary repainting, will work fine. I used modified versions of them to create the Andes on the Central america map. They are: GermanyJA1 GermanyJA2 GermanyJA25A GermanyJA50A GermanyJA75A The desert/mountain colors on the itles (and really hated those tiles -- they were missing some transitions that I make new) are about right. Check the sat photos in google earth btw, permission* IS granted for YOU to retile that map. just don't mess up my targeting ... it's 98.6% of the Real World *remember,mods to my terrains are by permisison only -
Two questions, Alaska and cockpit shadows
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there was a question??? --- i've also got a working _water.bmp with US cv staion on it, too. just outside the 'permanent pack' ice limit (although sometimes is IN the ice...) -
Another remodel
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
NICE!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Paulo: see Paki sabres. They're the E(M) versions. well, one of them is! (more or less!) Nice TuAF skin! --- Over the North Atlanic, off the shores of Iceland.. Your Navy At Work, Hunting down U-Boats -
SF2 WW2 SB2C-4 Helldiver Skins Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 WW2 SB2C-4 Helldiver Skins Pak File Submitter: Wrench File Submitted: 30 January 2013 File Category: SBD / TBD / TBF / SB2C SF2 WW2 SB2C-4 Helldiver Skins Pak -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = Some new skins for Veltro2K's SB2C-4 Helldiver. Skin/Decal sets included in this pack are for... VB-19, USS Lexington (in 3-tone --actual aircraft were -3s. Close enough!) VB-82, USS Bennington VB-85, USS Shangri-La (both in Dark Gloss Navy Blue, post-Jan 1944) Skins are in jpg format, and decal randomization is set to TRUE. They depict mid- and late war schemes. VB-82 & 85 carry the "G System" markings for their respective Air Groups, VB-19 does not. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List. Good Hunting! wrench kevin stein Click here to download this file -
and it ONLY dose it when you have jpg skins??? tha'ts frakking weird!! try this... as usual, let the game rebuilt all the modern crap. Then, instead of deleting ALL the aircraft, leave one 'modern' player flyable, and one AI contorled. I did this in my WW2 mods folders, leving 1 A-4E and 1 MiG-17. So far, they haven't rebuilt themsleves (knocks wood) then, see if the jpg skin triggers it again ALso, try using the standard SF2E exe. As all the files automatically merge upon game installastion, EVERyTHING is available in ALL Mods folders, regardless of exe used
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MTO MENU PROBS
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
you all should know by now that I never share anything!!! if some folks are interested, and have the basic image manipulation skills (and software!) the SF2 series screen templates are in the Tools/Utilities/Patchs Downloads for like the last 3 years.... -
Version
122 downloads
SF2 WW2 SB2C-4 Helldiver Skins Pak -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = Some new skins for Veltro2K's SB2C-4 Helldiver. Skin/Decal sets included in this pack are for... VB-19, USS Lexington (in 3-tone --actual aircraft were -3s. Close enough!) VB-82, USS Bennington VB-85, USS Shangri-La (both in Dark Gloss Navy Blue, post-Jan 1944) Skins are in jpg format, and decal randomization is set to TRUE. They depict mid- and late war schemes. VB-82 & 85 carry the "G System" markings for their respective Air Groups, VB-19 does not. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List. Good Hunting! wrench kevin stein -
SF2 F-86F-40 Sabre Remod Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
if you don't like it, delte it. It's that plane and simple. I will NOT go through the same bulls**t that we had with Tazkiller over the KAW Sabres. we work with what we have. There are NO other Sabre models available. Period it's no wonder modders are bailing on SF2... -
MTO MENU PROBS
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
on my HD!! they're rather "generic" in nature (for each theatre) -
MTO MENU PROBS
Wrench replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
fixed the double post --------------------------- I don't know, I use the ones I made. SF2 has completely different "hot spots" for mouse cllicking. So, odds are, the SF/Wo* ones may not work as advertised. -
Cocpit Qusetion!
Wrench replied to Bearwolf's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
here ya go -
Something Wrong in D/L section ?
Wrench replied to paulopanz's topic in Site Support / Bug Reports / Suggestions
they're prolly working on the servers; I guess we just be paitent till they're done -
Cocpit Qusetion!
Wrench replied to Bearwolf's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ed: yes, indeed! how true! wilches: you're forgetting one major thing... Destroyer crews did NOT sit side-by-side up front. The pilot was all by hisself, offset to the left as shown. Just like it's Navy brother, the Skywarrior. The right side was taken up by 'black boxes and electrircal panels. Hence, the use of the slightly less inaccurate Phatnom pit -
Tu-75 WIP
Wrench replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
maybe instead of Bull for the NATO code name, it was "Durante"??? -- the only thing I can think of, Martin, is what pain painting on the passanger windows would be!! -
Exp3 News! (no, not really)
Wrench replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sometimes, a simple "Guys, be paitent" response from TK would be enough. At least to reassure us -
Fix on F4U-4/B props
Wrench replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
one can also do it this way: FastPropNodeName=xPropellerC -
SF2 F-86F-40 Sabre Remod Pak
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
well, do YOU have the correct lod someplace?? Cause I sure don't!! cause the correct lod with 6-3, and slats don't exist. We use what's available the fences were a 'left over", a simple text edit will remove them: find the SystemName= Fence1 Fence2, and delete them. the fences will magicly vanish! -
SF2 Korean War Era A-26B Invader Pak
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 Korean War Era A-26B Invader Pak File Submitter: Wrench File Submitted: 30 November 2012 File Category: Other SF2 Korean War Era A-26B Invader Pak = For SF2, Full-5 Merged (Reccomended/Preferred) = *Note: This mod will most likely =NOT= work in SF/Wo* 1stGen game installs at any patch level, due usage of the latest TW Exporter, and DDS format skins. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.* *Note: this aircraft =WILL= replace any other A/B-26B Invader you may (or may not) have. It's HIGHLY advisable you delete said aircraft and decals from your game install* *Note: (again!) In 1947, the "A" for "Attack" designation was removed from use, and the A-26 Invader renamed to B-26 Invader (for Light Bomber Squadrons). Also, with the retirement of the Martin B-26 Marauder after WW2, the name was "open for reuse". To that end, the displayed name on the Single Mission screen will read "A-26B Invader (B-26B)". The skins represent aircraft from the 13th BS, 3rd BG, as seen in Korea. Aircraft are finished in 'Night Intruder Black". Serial numbers and nose are are 98.6% historically correct; nose arts are matched to the aircraft's serial and ID Letter, via exhaustive research (oh, boy it was!). Weapons are NOT included; they can be found in the KAW Weapons Pak. However, the 'para-illuminator flare pod' is, for those pesky night interdiction mission. In fact, just as a CYA measure, my /Effect folder is included (which is also available in one of the KAW Mod Paks -forget which one, exactly!) Pilot figures, sounds are included, as is a SF2-style version of the my original "Box Art" Hangar screen. A Userlist.ini was also created. The canopy opens with the Standard Animation Keystroke , Shift/0. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Good Hunting! wrench kevin stein -for the KAW Team- **Parentel Advisory: Many (ok, more than a lot) of the nose art decals depict the unclothed female form. If you find nudiditity offensive, seek medical help immeaditly, if not sooner. This mod is rated PG-13** Click here to download this file