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Wrench

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Everything posted by Wrench

  1. don't forget the Mk.13 is an AMERICAN weapon, so should ONLY be available on Allied aircraft. there should be a German Trop available for use ETO/MTO Axis use (W_Germany attactment type) for heinkels and sparrowhawks. the IJN has it's own, too Type something-or-other for the Kates, Jills, Betty and Nell edit: wepons folder is called "German Torpedo" Type91_Torpedo for the japanese also, if using SF2NA as the mods folder base, you may need to add "NAVAL_STRIKE" or "CRUISE_MISSILE" to the mission tasking. Of course, this means the torps have to modified to BE cruise missles, which opens up, yet another, can of worms. and all the bs that creates... *note- naval_strike can be used for standard dumb bombs attack profile
  2. yes, that is coming together QUITE nice!!
  3. yes, on terrains that have LimitedNations=TRUE in the main ini
  4. and Wilches, stop being such a pest ... gimmegimmegimmegimme ... it's get tiresome maybe YOU should try to walk few million miles in OUR shoes, and see what it's like
  5. what aircraft? torps are NOT standard weapons, per se on the torp station you should have EOGR as the "AllowedWeaponsClass"
  6. would have been better to use decals for the mid-fues squadron badges .. the positions are well documented as to serial numbers, joe baugher's site would probabaly have them (both USAF and HAF) reseach, my son, it's all about research!!
  7. well, as the DAT HU-16 is designed to be AI only, and prolly in a relative Beta state, i'd say there's nothing to be done about it. of course, any requests for fixes to DAT birds, has to be done ONLY on their site, as they don't/can't come here (long sad story, that will NOT be retold). My guess would be "world center" issues as to seaborne operations, the game don't support it. not really. there were some cheats for 06/08 1stGens, that seem to not work anymore in SF2
  8. extract one of the STOCK user list inis, say for the Mig-21MF, and you'll how it's set up. follow that pattern EXACTLY ... and you'll have to look up the flanker to find which nations got it, when they got it, and when they got rid of it.
  9. anybody else need them? So I only have to upload them once, and can send via pm to whomever
  10. boy did I call that one right!! blessings on you, my brother!!
  11. one of our PR Spits caught this interesting item ...
  12. well, looking in BOTH volumes of the detail & scale books ... vol 1 has great cockpit shots of 36 and 40 ---but withOUT the frakking gunsight!! vol2 has a nice view, looking into the pit of the front of sight on D/E models... Stary, if you want them .... be about 60 megs for both pdfs
  13. please tell me this gunsight will be sitting in a NEW P-40E/F/N?????
  14. if exported, yes hence the name USERlist.ini
  15. devestatingly afraid of soap bubbles....as in s**t their pants afraid wasn't there a Toho monstor that blew soap bubbles? (yes, I know Minya blew smoke rings...)
  16. it's called an "ADF loop antenna"
  17. truth! this isnt even the right mark used here. and the white tail decal ... don't get me started. 20 minutes work with the original skin, with a couple of layers to redraw panels and rivets ...
  18. there's a buttload of pilot pics someplace in the 1stGen D/L section, all set up for use
  19. nekked airplane p0rn!!!! and this is a FAMILY site!!!
  20. ok, as most of you know, I'm remodding/reissuing some of Veltro ww2 mods... and having sone craziness issues with the 'nations switch', with regards to some of the French aircraft. In particular, the D.520. (i'm not doing a vichy MS406 skin -- you all can that...) The 'exported to enemy' data ini switch really dosen't work as advertised, as you STILL have to select "Vichy ADA" in the nations window on the single mission screen. would you rather have a single aircraft, with instructions/ini/etc MINIMALLY set up for the end user ™ to create a nationalized Vichy version, or do the manual nation selection on from the game's menu screens? either way adds more time to create other items needed for it, and more time away from working on Ed's B-17 Thoughts?
  21. that means 2 or 3 different lods ... cause only the CBI units used the ADF football. (sometning about all the jungles they flew over and needing "guidence") lod 1 - minus upper turret, with football lod 2 - minus upper turret (P-61A) no football (ETO/PTO) lod 3- with upper turret, no football (P-61B) (PTO/ETO, post-war) or, alternatively, one lod with ALL stuff, like we did before, and I can remove the meshs via the 'remove component trick" data ini edits.
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