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Wrench

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Everything posted by Wrench

  1. oh! so that's what those are!!! I'll check the OUT file (or one could leae them as camera pods and add RECON to the mission tasking....wonder of an EO camera can be added....)
  2. ??? don't know! haven't flown it for some some. it may be turned off in the data ini due to cockpit clipping issues. experiment!!
  3. convert the skin to bmp, and see what happens it should be noted at this time, 98.6% of ALL modders are ONLY building for SF2, and the SF/Wo* series in kinda dead
  4. no problemo!!... make the corrections to the relevant drop tanks data inis, either post them as a 'field fix', or shoot them to me and I"ll add them to the F-105F pack that's in the works!! take only a few seconds to add the camo tanks to the pak (as they're used on the EF-105F too!)
  5. there are on templates available for 3W aircraft, other than what's been user made. Unfortunately, the Vamp ain't one of 'em there ARE 3 types of skins readily available for it in the various objectcats... RAF camo Natural Metal and possibly a desert (look for EAF versions)
  6. the latest Phillipines (and Okinawa) should have some NA upgrades around here someplace... if not, I can upload them carriers work fine in my PTO install on those terrains (well, excepting IJN on Okinawa ... there shouldn't be any CVs left!! historically. but they DO work if one 'adjusts' their death dates) Oddly, when I put the 'CVzones' on the PI map, I inadvertenly placed the IJN zone where Ozawa's carriers 'decoy' force was in the real world! as to there still being a future in SF2 of ww2... i think there is. Of course, we have to see what Exp3 brings -when and IF it finally is released. But I believe the game engine is as a (relatively) stable point, but we do have to 'wait and see'.
  7. bombers are f***ed up ... in single missions the game ONLY generates 2 or 3 in the flight (having to do with AI issues, methinks -one of the reasons I've always reccomended leaving the heavies as AI only contgrolled). OTH, the same can be said for 'tactical' aircraft as well ... fighter bombers on STRIKE seem to only generat 2 aircraft in game-generated single missions. Another issue that's cropped up, is the stock Desert terrain -which has NO date limitation- don't allow Bad Guy flying at odd intervals. so, for 'test terrains', I'd suggest the 2 Range terrains -one allied on axis (available in the 1stGen D/L section -they'll need the SF2 conversion which is easy) MinBaseSize= has always been an issue for bombers; most should be set to LARGE, which means the terrains MUST have at least 2 Runway 4 (one on each side) As to creating the WW2 game exes, no folder creation in the /CProgram xxxx...xxx is necessary on the user part ... you copy/paste the game exe of choice (say, SF2NA) back into the C:\Program Files (x86)\ThirdWire\Strike Fighters 2, rename to whatever theatre (say, PTO.exe) create a shortcut, and run it. Then, what I do is start the (new) game BEFORE adding any WW2 goodies. Make sure it works. Make all needed changes to the controls, graphics, etc. Don't forgot the edit the Options ini, and change the year spread. Remember .. NOTHING goes into the 'core install' except the exe and maybe a new shortcut icon. EVERYTHING else goes into the SavedGames mods folder.
  8. the F is in the works ----------- a new complete version has just been uploaded, with the corrected data ini For thos that don't want to re-download the whole package, here's just the data ini: just unzip and drop the F-105G_AD folder
  9. I just realized there's a small mistake in the Data ini...I"ll get a new data ini posted tommorrow. it'll just be a 'drop in' over the existing one. Sorry about that! Forgot some control system statements!
  10. File Name: SF2 WW2 Focke Wulf FW-190A4, JG2, MTO File Submitter: Wrench File Submitted: 07 January 2013 File Category: FW-190 SF2 WW2 Focke Wulf FW-190A4, JG2, MTO -- Something for the WW2 MTO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *Note: this mod is designed for use =ONLY= in the MTO envrionment.* **This mod is designed to REPLACE any 1stGen variant you may have in your WW2 MTO intalls. It is reccomended you delete the skin and decals folders of the originals, as to NOT cause any conflicts with THIS mod.** Reskin/Redecaling for the recently released FW-190A4 recreates JG2 'Richthofen' as seen in North Africa/Tunisia region during late 1942 (early 43??) and onward. The aircraft is finished in a 'solid' desert tan, with white ID bands. Skins are in jpg format, decal randomization is set to TRUE. This set contains the markings for the various gruppe officers (<, <<, etc). With luck, they're pretty close. If you don't have the aircraft yet, you can get it here: http://combatace.com/files/file/13688-sf2-ww2-focke-wulf-fw-190a-4-eto/ However, you WILL be doing some light ini editing BEFORE adding this skin. See "To Install Notes" for more details. Remember, this is for a WW2 MTO-centric mods folder ONLY!!! As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. Good Hunting! wrench kevin stein Click here to download this file
  11. Version

    119 downloads

    SF2 WW2 Focke Wulf FW-190A4, JG2, MTO -- Something for the WW2 MTO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *Note: this mod is designed for use =ONLY= in the MTO envrionment.* **This mod is designed to REPLACE any 1stGen variant you may have in your WW2 MTO intalls. It is reccomended you delete the skin and decals folders of the originals, as to NOT cause any conflicts with THIS mod.** Reskin/Redecaling for the recently released FW-190A4 recreates JG2 'Richthofen' as seen in North Africa/Tunisia region during late 1942 (early 43??) and onward. The aircraft is finished in a 'solid' desert tan, with white ID bands. Skins are in jpg format, decal randomization is set to TRUE. This set contains the markings for the various gruppe officers (<, <<, etc). With luck, they're pretty close. If you don't have the aircraft yet, you can get it here: http://combatace.com/files/file/13688-sf2-ww2-focke-wulf-fw-190a-4-eto/ However, you WILL be doing some light ini editing BEFORE adding this skin. See "To Install Notes" for more details. Remember, this is for a WW2 MTO-centric mods folder ONLY!!! As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. Good Hunting! wrench kevin stein
  12. Version

    876 downloads

    SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) = *Note: the destroyed model referenced herein 'looks' for the stock destroyed F-105D lod. So, at the very least you MUST have either SF2E, or SF2V to gain access to said destroyed model. Hence the Full 4/5 Merged reccomendation* Some major upgrades to ArmorDave F-105G "Wild Weasel" Thunderchief, bring it in line with SF2 at the Full-5 Merged/Latest Patch level (as of July 2012). This mod is desinged to REPLACE any eariler SF2 update/upgrade versions of AD's aircraft that may be availalbe. Skins remain in bmp format (as they're not excpetionally large in size), and Decal Randomization is TRUE. Damage textures are the older tga versions. The data ini has all new FM parameters, loadouts have been 'adjusted' for Game usage (and may not reflect Real World situations, but =WILL= reflect Game World situations). New engine sound, and some other small tweeks. A new SF2 version of my 'box art' Hangar screen is included. No weapons are included, other than the drop tanks, as I've referenced all stock 3W items. See the "Notes" section for more info on the changes. When 'in game', you'll see on the Aircraft Selection Drop-Down Menu F-105G Thunderchief WW (AD) This will differentiate this aircraft from any others you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth. And notes about any SF2V campaign that may use this aircraft; some slight editing of the campaign ini WILL be necessary due to the 'name change'. A full listing of credits, as always, is below the Install Instructions. Good Hunting! wrench kevin stein Ver.2 uploaded ... fixed/added missing control surfaces!!!
  13. shouldn't there be a picture,so folks know what they're D/Ling?? I'd suggest something like the one below (actally, might make an interesting pilot pic too!)
  14. Ok, your nutty!! wouldn't you rather I call you cab??? ------- the issues with the Skyraiders and Corsairs is well known ... iirc, it's mentioned in the readmes. The APS-4 pods shouldn't show up on parked aircraft, as they're added in the loadout ini (which still do't explain why TKs own A-1H -which the 2-4 are based on- don't have parked folded wings.)
  15. File Name: SF2 WW2 Focke Wulf FW-190A-8 Pak File Submitter: Wrench File Submitted: 06 January 2013 File Category: FW-190 SF2 WW2 Focke Wulf FW-190A-8 Pak -- Something for the WW2 ETO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.* *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required* Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the next of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2. This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod. This package contains 2 variants of the FW-198A8 as deployed in Western Europe. Skins/Decals in this pak are: Fw-190A8R2: 3/JG1 JG300 (early, "Wilde Sau" night camo) JG300 (Late, splinter/mottle with blue/white/blue Riech Defense Band) Fw-190A8R8 "Strumbock": 11/JG3 (from 1944 thru war's end) All Skins are in jpg format, and decal randomization is set to TRUE. A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten. Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens. Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, all original readmes are included for historical purposes. *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info* Dedicated to the memory of Bob "howling1" Hauser; a dedicated WW2 modder if there ever was one! Happy Hunting! wrench kevin stein Click here to download this file
  16. sounds like differences between the short and long hulled boats (long hulled are sometimes called 'Ticonderoga Class CV') starts at hull number 14, iirc. Or, when they recieved the 27 upgrade (some did, some didn't, again ..irrc) edit: Paulo is correct. missing the NA statements in the top header section [MissionData] NationName=USN ServiceStartYear=1944 ServiceEndYear=1955 GroundObjectRole=WARSHIP WarshipClass=AIRCRAFT_CARRIER Availability=COMMON FormationSizeBase=1 FormationSizeVariation=0 Exported=FALSE CarrierBaseSize=SMALL CarrierNumSquadrons=5
  17. Gun Grope tweek for all P-38 Lightning mods, based off Wolf's P-38. Since, for some reason, at some time in the last few patchs, the 'fire secondary gun' statment NO longer works, this tweek should remedy that for AI control aircraft This data ini tweek add gun groups for the 4 50 cals, and single 20mm. It has them all set as "Fire_Primary_Gun", but splits the cannon into a sepearte group. First off, BACK UP the original data ini!!! Then, copy/paste the statements below DIRECTLY OVER the existing gun statements. this should give the AI wingmen a bit more hitting power, and will allow YOU to select just the MGs, just the cannon, or both together. this mod has NOT been tested on the DAT Lightnings, as I don't have them installed.
  18. (we really DON'T have a big enough smiley!)
  19. would the Detail and Scale on the Deuce be of any help??? http://depositfiles.com/files/7yf5q3wth
  20. File Name: SF2 WW2 Focke Wulf FW-190A-5 File Submitter: Wrench File Submitted: 02 January 2013 File Category: FW-190 SF2 WW2 Focke Wulf FW-190A-5 -- Something for the WW2 ETO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.* *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required* Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the second of a series of FW- 190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2. This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod. This package represents FW-190A-5s as deployed in Western Europe. Skins/Decals in this pak are: 2/JG2 (with partial fues Eagle marking) JG26 (once again, the slightly generic FW-190, this time with a slightly mottled fues camo) Both represent aircraft from late 1942 onwards. Skins are in jpg format, and decal randomization is set to TRUE. A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten. Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens. Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, Wolf's original readme is included for historical purposes. *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info* Good Hunting! wrench kevin stein Click here to download this file
  21. unfortunately, no longer available (until the modder rebuilds it)
  22. i'm beginning to wonder if something in the latest patching hasnt hosed some of 'what worked before'. Been seeing a LOT of odd behaviours
  23. yes, having some problems with the missile rails still showing when bombs/RP loaded, weapons height on the pylon/rail. Should just be ini edits also some sparkling meshes on the rails themselves. I'll shoot ou a PM with the screenie LOVE the drag chute!!
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