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Wrench

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Everything posted by Wrench

  1. iirc, 1stGen can't use jpgs for screens. try converting to bmp, and see what happens
  2. 'the only good MiG...." getting closer for you all to have!!
  3. that's what the userlist and operations years spread in the aircraft data ini prevent. (not that I don't remove all the modern stuff...) but they'll never show, as your flying way before they were built. Lexx... yes, I know; we have a law here in california "use a pun, go to prison"
  4. beauty!!! i just need to do the 112 squadron decals, and it'll be ready for SF2 (got a couple of surprises ships in the pak too, for Med use!!)
  5. what, you can't extract it from the MissionData001.cat???
  6. amarani, you want to the correct, exact match serials for the code letters on you stangs, go here: http://www.littlefri...co.uk/index.php maybe you might even release them?? --- required screenie
  7. ok...these from the Top Gear UK crew, or for Red Bull's Flugtag??? i like the side car!!!
  8. the 163 should be in the 1stGen downloads. (by Pakso) however, like all of them, it's pretty well...f***ed, in SF2. fubar was doing some FM reworking for, just as a 'let's see if we can' kinda thing, but it's very low priority
  9. yes, it did. the instructions said to 'generate KAW mods folder, and leave all the stock aircraft intact', as the terrain has a 100 year spread. so, in theory, if one flys beyond a certain range, the PFs COULD show up, IF their userlist has China/NKorea in it (I"d have to check). Soviet Union is one the 'not allowed' nations. i've never encountered either the 17, 17F or 17PF when flying up to 53. Afterwards, it all depends on the userlist (we know NKPAF and PLAAF had 17s and 19s -- NK still has a bunch of 19 lying around in some farmers field)
  10. F-86D with the retractable rocket tray also, tho not in slavo, the F-89D/J/H Scorpion. But they do fire as fast as youi an push the button
  11. its not quite finished for SF2 release yet .. discoverd serials for 112 squadron, and need to make the decals. the new lod also uses DDS only (bmp and jpgs won't work without hex editiing). fixed decal placement on rudder, and missing DecalMaxLod= statements this skin is a REAL beauty!!!
  12. game shadow issue, with certain TODs; happens far too ofter. 1) in options ini, set ObectFade= to FALSE 2) from the main menu screen --> Options ---> Graphics --> set ot HIGH, not unlilmited
  13. and the Sabre's you're using are WRONG!! the correct, new one's aren't out yet the limited nations statement should* keep anything but 'region specific' users from showing up (unless the PLAAF was using Fresco-Ds in 1953 .. which I kinda doubt) *=sometimes it works, sometimes it don't. Internal coding issue, methinks
  14. no problem! i've already fixed it, and converted them to DDS for the SF2 release!! (if that's ok with Lloyd!!)
  15. I LIKE this!! however, is the G3 map missing? I'm getting an untextured vert tail
  16. it's just the models are soooooooooo frakking old, to say nothing of the mapping issue on the wing and belly pylons (as in, they ain't!!)
  17. Happy Thankgiving

    Happy Thanksgiving to all!!!
  18. have you looked in the SF2 downloads section??? I seem to recall doing the Razorback...and the bubbletop with 'semi' compliant SF2 FMs. Pasko's Liberators need total overhauls, from the skins up. As we've always said, "leave the Heavies to the AI" edit: well, here the razorback and lightning PTO pack: http://combatace.com...tning-sowespac/ bubbletop - includes postwar, and Brazilian MTO http://combatace.com/files/file/12375-pf-47d-25-thunderbolt-by-wolf257-for-sf2/ (may need some FM adjustments) fm tweeks for the bubble top would be a simple copy/paste. if you follow my drift. (and op year edits) another little hint/advice: the stuff in SF/Wo* downloads, well, to not put too fine a point on it ... are worse then useless for SF2, unless we're only talking about skins/decals -and even those need some tweeking!!!
  19. nobody understands laziness more than I do!!! -- here's a little something I was experimentating with (yes, it's over the correct terrain -which is also getting a slight tweek)
  20. also, Pako's ww2pilot is VERY small!!
  21. there was some LOD changes, and using the most current data ini is a MUST (this goes for all Zipper mods that reference the F-104G.lods) sure it was a G in the grey, and not an AMI 104S ASA or ASA-M???
  22. seriously!!! I"m using his template for my work, and man do it make things easier!!
  23. the "Initilazation Screen", the black and white shot of the Phantom, when the game itself first loads didn't Charles, over at Capun's site post something that he'd gotten it changed?
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