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Wrench

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Everything posted by Wrench

  1. inis are, and have always been, "fair game" for mods/fixes/etc. I see no issues there!
  2. havn't see them yet. was flying over whilemshaven. i love these new textures!! and the TOD -- trees are AMAZING!!!
  3. WOW!!!! what an improvement but... still no port tiles!!!????
  4. File Name: SF2 Template Set for 3W A-4F Skyhawk File Submitter: Wrench File Submitted: 26 December 2012 File Category: SF2 Patches and Tools This is my "Home Grown" ™ multi-layered PSD template set for the STOCK 3rd Wire A-4F Skyhawk, as seen in SF2. (this set was used to re-create the Kuwati Scooters, hence the desert camo layers) It should be noted, the right and left wings are mapped virtually identically, excepting for camo pattern changes. These are notated in the various layers. Some bits MAY be usable on other Scooter models, but this has NOT been tested!!!! As always, improvements/enhancements/corrections and the like are welcomed!! Happy SKinning! wrench kevin stein Click here to download this file
  5. Version

    101 downloads

    This is my "Home Grown" ™ multi-layered PSD template set for the STOCK 3rd Wire A-4F Skyhawk, as seen in SF2. (this set was used to re-create the Kuwati Scooters, hence the desert camo layers) It should be noted, the right and left wings are mapped virtually identically, excepting for camo pattern changes. These are notated in the various layers. Some bits MAY be usable on other Scooter models, but this has NOT been tested!!!! As always, improvements/enhancements/corrections and the like are welcomed!! Happy SKinning! wrench kevin stein
  6. Hellcat's weren't used in that theatre ... USMC used Wildcats, some squadrons even AFTER Corsairs were deployed. The Navy was rather busy at the time with the Central Pacific drive, and left the Solomons theatre to the Marines, Army, RAAF and RNZAF (although there WERE a few Fast Carrier TF raids against Raubal .. but you rally don't want to open the "Naval Map=TRUE" can of worms on this map ... not really enough room for CV zones on the water bmp I'd reccomend getting the Osprey Campaign book series; I know there's on for Guadalcanal, as I used it for some of the terrain buildings. Further research into the drive north up the islands chain, and the isolation of Rabual would definately be reccomened (2 main axis of attack -- up from the 'canal, and up from New Gueinea) start here: http://www.farposst....hpBB2/index.php *haven't found ANY reference in ANY of my source material of USMC ever using Hellcats ... seems it's strictly a navy bird. the Marines were quite happy with thier Corsairs.
  7. because in Real Life ™ the mirror is located INSIDE that little blisther at the top of canopy, and not attached to main framing
  8. coolie! i seem to recall turning off the fuselage due to some artifacts; but your screenie dosn't have them!! well done!
  9. i have a fairly complete set for the A-4F, it that'll help. I thought I'd uploaded them (like the A-7 and A-6E) alos, a good trick is to duplicate the main or background layer and INVERT it. this'll show the panel/rivets as white (usually), makeing the easier to see it goes without saying, the base size for Home Grown Templates ™ should be at least 2048x2048. 4096 works realy good too, and allows for more details use of clouds, noise on the painted parts, etc. all help.
  10. Merry Christmas everyone

    Merry Christmas, Happy Holidays and all the GOOD stuff for everyone!
  11. seen it several times at Chino (I even reached over the ropes and TOUCHED it when nobody was looking!)
  12. also, Sherman E8s didn't come out until 1945. Probally want the M4A1, since we lack the Stuart M3/M5
  13. could be..iirc, one might be a 2 seater edit: s-199 is the Jumo powered one, like teh IDF had (aka "Mule")
  14. you playing on EASY or Normal?? on Normal, the radar box in the upper right didn't exist for me (as the aircraft, for all intents and purposes, ain't got no radar) on EASY, it always shows. as to recoloring, iirc, you'll have to repaint the R/G/B layer of the tga to match. Sorry! Make sure said tga is in the /cockpit folder someplace. That should work! as to the range gate thingy, try different clock positions. It may be something hardcoded, but that's the only way to find out. (3to9 or whatever..has to cover 180 degres, iirc)
  15. File Name: SF2 WW2 Focke Wulf FW-190A-1 File Submitter: Wrench File Submitted: 24 December 2012 File Category: FW-190 SF2 WW2 Focke Wulf FW-190A-1 by Wolf257 -- Something for the WW2 ETO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.* *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly* Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the first of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2. This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. Originally, this aircraft folder was just called "FW190". This has been changed to more accuratly refelct the model depicted. This package represents FW-190A-1s as first deployed in Western Europe. Skins/Decals in this pak are: 3/JG2, 'standard' Luftwaffe camo, circa 1941/42ish 7/JG2, circa 1944-ish JG-26 (consider this a more 'generic' skin/decal set. It shows up everywhere!) Skins are in jpg format, and decal randomization is set to TRUE. A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten. Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar/Loading screens. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. Wolf's original readme is included for historical purposes. *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info* Happy Hunting! wrench kevin stein Click here to download this file
  16. SF2 WW2 Focke Wulf FW-190A-1

    Version

    296 downloads

    SF2 WW2 Focke Wulf FW-190A-1 by Wolf257 -- Something for the WW2 ETO players -- = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit into the SF2 environment, not all features will be avaliable.* *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly* Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the first of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2. This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. Originally, this aircraft folder was just called "FW190". This has been changed to more accuratly refelct the model depicted. This package represents FW-190A-1s as first deployed in Western Europe. Skins/Decals in this pak are: 3/JG2, 'standard' Luftwaffe camo, circa 1941/42ish 7/JG2, circa 1944-ish JG-26 (consider this a more 'generic' skin/decal set. It shows up everywhere!) Skins are in jpg format, and decal randomization is set to TRUE. A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten. Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar/Loading screens. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. Wolf's original readme is included for historical purposes. *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info* Happy Hunting! wrench kevin stein
  17. don't forget, "Japanese Empire" is just the IJAAF. You'll probably need to add "IJN" as well, as a lot of my recent mods for japaneas stuff has split the services as they shoudl be. AND has the 2ndy effect of allowing for IJ naval forces (as seen in the PTO ships mod) which also means you're going to be doing data ini edits on the aircraft, to place them in the correct 'nation' (ie: service)
  18. simple fix... remove all mission tasking statements but "INTERCEPT" .. cause that's all it was really designed to do!!! that's what I did on mine!
  19. anybody know, in particular, for the A-1 the wing and nose MG round counts? 1000 seems WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY to many!!! Even for 7.9!! TIA!!
  20. that's just EXCELLENT!! Thanks Otto!! So the A-1 has no Jabo role? have to reedit the data ini!! and what's better is, I 're discovered" the ETC-50 rack from Monty's 109G/S-199. Dosen't fit perfectly flugh with the belly, but it carriers the 4 50kg bombs! (shot in the SF2 screenies thread) it's just a pity I have to use the old Wolf FWs. Has some bad points, but no decal bleeds or shadow artifacts!
  21. File Name: SF2 IDF DH Mosquito FB Mk.VI Pak File Submitter: Wrench File Submitted: 20 December 2012 File Category: Mosquito SF2 IDF DH Mosquito FB Mk.VI Pak = Something for the SF2:I Players = = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) = *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable. Plus all the other issues...* Some mods/reskin/redecaling for Pasko's Mosquito FB Mk.VI, as seen in the early to mid 1950s while serving with the Israeli Defense Forces. Like the recently released WW2 versions, this get new skins in jpg format, decal randomization is TRUE. A new (semi) compliant SF2 level FM, and other ini tweeks. Just like the others! This is a complete aircraft pak, designed to replace any eariler version (as seen in the Suez Crisis Campaign Pak). 2 skins are included: Overall 'Silver Dope', as delivered in 1950 Overall 'Silver Dope' with Black/Yellow "Invasion Stripes" as seen during Operation Mokeed. This skin replaces the one included in the Campaign Pak. I've kept the aircraft folder name the same, so it should just drip right in, and NOT mess up the campaign ini (I cross-checked the aircraft name in said ini to be sure!). No weapons are included, other than the drop tank. These reference those from the Suez Campaign Pak. Pilot figures, engine sound and a NEW SF2-style hangar screen are also included. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest. *This mod is being released in an "as is" condition; the same notations seen in the WW2 Mossie Pak apply here as well* Happy Hunting! wrench kevin stein Click here to download this file
  22. and remember, the drop tank skin goes IN the skin folder!! (done that a few times!)
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