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Wrench

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Everything posted by Wrench

  1. if i could get my hands on C5s map ... after the system rebuild, of course.... I could DO things with it!
  2. File Name: SF2 Update, Modern Darwin terrain File Submitter: Wrench File Submitted: 07 December 2010 File Category: Full Terrains Modern Darwin Terrain, Update Pak For SF2 - Full-4 Merged Reccomended (but not fully required) This is an update pak for the Modern Darwin/Timor terrain I released in 2009. It is designed to replace some small bits inside, so you =MUST= have the 2009 update pak for this terrain to install -this- package into. You can find it at the following URL (this is the complete terrain, WITH tiles): http://combatace.com/files/file/6089-modern-darwintimor/ This pak updates several inis to SF2 levels, adds a few little fixes to some terrain objects, and for the 12/2010 patch, adds the _Water.bmp that the new mission builder requires. Targeting remains the same, although the Runway2 has been 'repaved' to a full concrete/macdam surface (no more dirt). Some "other items" have also been updated. The LimitedNations statement has NOT been added, so anyone and everyone can fly here. As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. REMINDER: this is NOT for the DAT's Timor terrain in their all-inclusive "Wings Over Timor" mod!!! This is for the terrain update listed above ==ONLY==!!!! Happy Landings! Wrench kevin stein Click here to download this file
  3. if you don't have SF2NA as part of the base game installs, and/or full-5 merged, and RUNNING the game from teh SF2NA.exe, the navalmap=ture and waterbmps with CV zones will not work. attached is MY darwin_water.bmp, with 2 CV zones (one enemy, one friendly), ready for use in the SF2NA environment
  4. http://modelfan.ru/ hit the 'translate to English' button at the top, and be ready to spend MANY hours browsing, it's not very well organized
  5. is there a Darwin_water.bmp in the terrains' folder?
  6. and the nose art potential is through the roof!!!
  7. File Name: SF2 WW2 PTO Hawk 75A-C7, ML-KNIL File Submitter: Wrench File Submitted: 18 September 2012 File Category: Other Hawk 75A-C7, ML-KNIL =for SF2, (Full4/5 merged reccomended) -Something for the PTO players*- *even if we don't have an NEI map; at least you'll have the aircraft.* This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations . It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know) This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders) This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions. I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included. Good Hunting! wrench kevin stein Click here to download this file
  8. SF2 WW2 PTO Hawk 75A-C7, ML-KNIL

    Version

    200 downloads

    Hawk 75A-C7, ML-KNIL =for SF2, (Full4/5 merged reccomended) -Something for the PTO players*- *even if we don't have an NEI map; at least you'll have the aircraft.* This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations . It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know) This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders) This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions. I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included. Good Hunting! wrench kevin stein
  9. it's not so much backing up ... that would have been easy if it werent for all the defective sectors. Using the Windoze backup in the 'my computer', goes to 3/4 of the progress bar and fails due to an I/O error. fortunately, the mods folders are still accessable and zipped, and storing on the external. Unfortunately, frakking Dell don't ship with with Win7 discs....and THIS is the main problem.
  10. it may be flightengine or height field ... there's a couple of spots on the KAW Korea map that do it too. btw, is there a river on those tiles? just curious, as that were I see it most on Korea New Guinea is in the factory right now; being rebult from the bottom up. Unfortnately, my HD is dying, so I'm going balls out to try and back everything up until I can get the new HD installed and transfer all the stuff over
  11. i'm just glad it's NOT topless pics of Dave on the Riveria ...(or in one, if he's driving a Buick)
  12. yes, iirc, there were some 'issues' of course, what happens 'behind the scenes' we can't control (wink-wink, nudge-nudge)
  13. it's not on the skin map? or is it 'molded' into the lod? (not having it, I can't examine it). Even if it molded into the lod (ie: raised lettering welded to the hull) you should be able to find it on the skin map, and repaint it. Maybe use the panel finder??
  14. Airacomet wouldn't have gotten BuzzNumbers anyway; they were out of service before they into use, replaced by ShootingStars. As the Real World ™ aircraft offered nothing over conventional pistion-driven fighers (read: P51D/H), and the range was CONSIDERABLY shorter (around 150 nm radius)... well,..... so, easy answer: set them for marking pre-Oct 1947 (star-and-bar, no stripe), serials only on tail fin, no BzNums; perhaps individual plane-in-group numbers on nose; that'd be about it.
  15. stock or 3rd party terrain??? if add on terrain, is it referencing the correct terrain cat? Airfield inis, etc? almost sounds like the 'starting at the wall' (been having that on some of the WW2 terrains ... no movement, no plane, no cockpit, and exteranal view)
  16. mostly, its the fact they DON'T read the FUA, DON't read the 'Before Uploading a Mod" sticky yes, a checkbox; anything to give a bit more control EDIT: opps, missed Erik post. Man, I LIKKES that!!!
  17. we had started new models for all the Sabres....unfortunately, they may not materalize. as for the 15, there was one in the works, but ???? Most likely go with TKs from ExpPak1 (there is a FM for that, but I don't recall if I got it or tested it. I prolly do, but again... busy sking Shooting STars, Sabres, and everydamnthing else!) note to self: get back to work on the decals (after replacing HD --it's going bad, so I'm VERY busy trying to save/backup stuff --like EVERYTHING!!!)
  18. might help to know what plane; some of the very old modles DO have mesh issues
  19. SF2 WW2 PTO CAC Wirraway

    Version

    294 downloads

    SF2 WW2 CAC Wirraway Pak by bunyap -- Something for the Oz PTO players -- = For SF2, Full-4/5 Merged (Reccomended/Preferred) = *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.* This package contains bunyap's CAC Wirraway, modded to SF2, as seen in New Guinea 1942-43(ish). The skin represents 4 Squadron, RAAF at this early war time period. This is the complete aircraft, with all new skin and decals. New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. All skins are in jpg format, and decal randomization is set to TRUE. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". The original readme is included. For our friends Down Under!! Good Hunting! Wrench Kevin Stein Updated 6/2018: see change log in Readme
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