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Wrench

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Everything posted by Wrench

  1. swap out the seat for the stock one, and see what happens SeatModelName=seat_f-104 I think I had to do that on CB varians, but can't actually remember!!!
  2. that's exactly what I just said. using a generic, like Dan did, called "RWR.lst", and drop into each aircraft's main folder. Extratct all the needed avionics inis, and edit the ThreatLibrary= line, drop in each aricraft's main folder. [RWR] Type=TEWS AirSearchTexture=RWR_Unknown.tga AirTrackTexture=RWR_Unknown.tga AirLockTexture=RWR_Unknown.tga GroundSearchTexture=RWR_Unknown.tga GroundTrackTexture=RWR_Unknown.tga GroundLockTexture=RWR_Unknown.tga MissileActivityTexture=RWR_Missile.tga PriorityTexture=RWR_Priority.tga SearchSize=0.20 TrackSize=0.20 LockSize=0.20 SearchFlash=FALSE TrackFlash=FALSE LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrackSound.wav LockSound=RWRLockSound.wav FlashActivityOnLaunch=TRUE ThreatLibraryFile=RWR.lst
  3. EuroTrip

    or the old lady in the confessional, when Scotty finally hooks up with Mika "Use her like a humping post" I fell over!!
  4. good luck with that ... the RWR lists have disappeared from the extractable cats (see my 'Things that annoy me greatly thread). best thing is to extract all the avaionics inis for those aircraft (usually with a 78 or later operating start year), and use add these to dtmdragon's generic list (which actually has most of them already) unfortunately, I really didn't archive the pre-Jan 2012 rwr lists, but did find a few (very few!!) below, is a stock 3W rwr list (iirc, from the F-15A -all others are exactly the same) build from there; but cross-check with dtmdragons!!!
  5. here's one from wwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayy out in left field...
  6. spelling error.... you all know how hard it is for us Americans to speak/read/write Engiish!! -------------- copy/paste the statements below DIRECTLY over the existing 6 flap statments: still don't know why the damn wings don't fold!!
  7. we can't disband the Mirage squadrons ... we just got the DLC!!!
  8. Bisquick ... spoken like a true chef!!! it's most definatlly not DAT.
  9. Version

    329 downloads

    Thunder(bolt) and Lightning In SoWesPac -P-47D-20 Thunderbolt & P-38F Lightning in the Pacific- -- Something for the PTO players -- = For SF2, Full-4/5 Merged (Reccomended/Preferred) = *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.* Mods/reskins/redcals for 2 of Wolf257's WW2 aircaft. This package contains BOTH full, complete aircraft: P-47D-20 (Razorback) Thunderbolt, with 2 skins: 348th FG, originally by Major Lee (with some new decals by me), circa 1943-ish 39th FS, 35th FG circa 1944/45 in the Phillipines "Generic" P-38F Lightning for late 42-43 (pre-red outline starbar) All skins are in jpg format, Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens. DDS damage textures for the Jug; the old tga version are still used on the Lightning. Destroyed models are included for both (taken from the WW2 terrains). Stary's WW2 late 1 cockpit is included for the Jug. The P-38 uses it's original Wolf pit. Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Major Lee's original readme for the 348th skin is included for historical purposes Happy Hunting! wrench kevin stein
  10. use the 'skin start year switch'; start with the SEA camo version (available in our handy dandy downloads section - a FULL aircraft mod), and just use the StartDefaultDate= line in the Euro camo's textureset.ini. That'll make it automatically 'turn on' when you want it too.
  11. well, thanks so far guys!! It may have come from one of our Southern Brethern, down Argentine way??? All I remember is that I got it in a PM, when we restarted work on KAW. I sure wish I'd written something down ... did a fair amount of work on it, ini-wise, and it's a rather interestering bird!! Works on carriers, too!
  12. actually, there's an IHOP just under a mile east of me!!! :nyam:
  13. AttachmentType= (insert nation here) ain't this covered in the 1stGen KnowledgeBase, under Aircraft Ini Editing??? 98.6% of EVERYTHING in the 1stGen KB is applicable to SF2 http://combatace.com...pon-hardpoints/ edit: you'll need a Soviet/WarPac 2IR and/or 2AHM rack
  14. File Name: Mustang III, RAF, 112 Squadron, MTO File Submitter: Wrench File Submitted: 16 August 2012 File Category: P-51 Mustang III, Royal Air Force, MTO by Wolf257 = For SF2, Any and All = *Specifically designed for a SF2, MTO-Centric based mods folder* This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!) This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45. All skins are in jpg format, and decal randomization is set to TRUE. A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure. FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized) As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes Good Hunting! wrench kevin stein Click here to download this file
  15. Version

    175 downloads

    Mustang III, Royal Air Force, MTO by Wolf257 = For SF2, Any and All = *Specifically designed for a SF2, MTO-Centric based mods folder* This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!) This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45. All skins are in jpg format, and decal randomization is set to TRUE. A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure. FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized) As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes Good Hunting! wrench kevin stein
  16. File Name: Vought Corsair Mk.II, Royal Navy, ETO (Wolf257) File Submitter: Wrench File Submitted: 16 August 2012 File Category: F4U Vought Corsair MK.2, RN Fleet Air Arm, ETO = For SF2, Any & All (FUll 5 Merged Reccomended*) = A little something for the ETO-centric WW2 players! Designed for use =ONLY= in a stand-alone SF2-based WW2 ETO Mods Folder!!! *Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.* **Note x2: this is Wolf's Corsair, NOT the TMF version, available elsewhere This pack represents aircraft from 1842 Naval Air Squadron, Royal Navy Fleet Air Arm, embarked on HMS FORMIDABLE during the time frame of the attacks against TIRPITZ. Data inis (FM), loadouts, userlist, etc meet (almost, FM-wise) the latest standard. All skins are in Jpg format, and decal randomization is TRUE. A new DDS damage texture is included. All weapons are included, in SF2 formatting. A new SF2-compliant verison of the original 'box art' Hangar screen is included. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too For historical purposes, my original readme from 2007 is included. Good Hunting! wrench kevin stein Click here to download this file
  17. Version

    144 downloads

    Vought Corsair MK.2, RN Fleet Air Arm, ETO = For SF2, Any & All (FUll 5 Merged Reccomended*) = A little something for the ETO-centric WW2 players! Designed for use =ONLY= in a stand-alone SF2-based WW2 ETO Mods Folder!!! *Note: Full-5 Merged reccomended, due to the use of SF2NA style 'carrier based' statements in the aircraft's data inis. Working WW2-era aircraft carriers (and escorts) are required as well as Terrains with working SF2NA-style _water.bmps and NavalMap=TRUE). There is a 98.6% probability that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.* **Note x2: this is Wolf's Corsair, NOT the TMF version, available elsewhere This pack represents aircraft from 1842 Naval Air Squadron, Royal Navy Fleet Air Arm, embarked on HMS FORMIDABLE during the time frame of the attacks against TIRPITZ. Data inis (FM), loadouts, userlist, etc meet (almost, FM-wise) the latest standard. All skins are in Jpg format, and decal randomization is TRUE. A new DDS damage texture is included. All weapons are included, in SF2 formatting. A new SF2-compliant verison of the original 'box art' Hangar screen is included. As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too For historical purposes, my original readme from 2007 is included. Good Hunting! wrench kevin stein
  18. and don't forget to adjust the LoadLimit= to match
  19. +1x1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  20. File Name: P-51D Mustang "Nose Arts" Skinpak File Submitter: Wrench File Submitted: 15 August 2012 File Category: P-51 P-51D Mustang "NoseArt" Skin Pak = For SF2, Any & All, PLUS! SF2:I ExpansionPak 1 = ** SF2:I Exp1 is REQUIRED!!!!, as it contains the P-51D. If you do =NOT= have it, don't download this mod, as you'll be unable to use it!!! This pack may also be usable in WoI, with it's Expansion Pak. This has NOT been tested** A new skin for WW2/Post-War Mustangs that adds 100 nose arts decals, culled from various and sundry other skins/projects I've done, plus several new ones. Some are historically accurate for the period depicted; Some will be 'anachronistic' for the late 1940s, but that's part of the fun! A new P-51 skin is included, that has the red spinner repainted back to a more 'natural metal' look. Decal Randomization is set to TRUE. Skin maps are in jpg format. - PARENTAL ADVISORY: This pack contains several artworks that depict the nude human female form (ok, right, well actually, MOST of them do!!). If you find these to be offensive, you should consult your doctor and/or psycholigist immeadately (if not sooner), as there must be something quite wrong with you!! Users under 18 years of age must have permission from a parent or guardian to download this mod. Happy Oggling! wrench kevin stein Click here to download this file
  21. I added that as sort of a 'self protection jammer'; we DO have under-aged kids around here as users, and I don't want to be blamed for 'corrupting' them (yeah, like the Web ain't doing that already!! now, folks, see if you can ID the people used on some of them!
  22. i'm pretty sure I sent the most current stuff to IanH and dtmdragon when we were working on the FRS.2... guess it didn't get finsished/released!
  23. i must say, as mods go, this one's a bit on the 'weak' side; not mean to be mean or rude or nasty, but try to raise the quality somewhat. Your'e just rebadging Spinners work, which honestly, was much better. If you want a real 'working' 5PA2, even without all the correct serials (unfinshed 5 digit tail numbers), I'll upload mine, as it's the complete aircraft with correct loads, avionics, and etc (ie: ROSE).
  24. P-51D Mustang "Nose Arts" Skinpak

    Version

    185 downloads

    P-51D Mustang "NoseArt" Skin Pak = For SF2, Any & All, PLUS! SF2:I ExpansionPak 1 = ** SF2:I Exp1 is REQUIRED!!!!, as it contains the P-51D. If you do =NOT= have it, don't download this mod, as you'll be unable to use it!!! This pack may also be usable in WoI, with it's Expansion Pak. This has NOT been tested** A new skin for WW2/Post-War Mustangs that adds 100 nose arts decals, culled from various and sundry other skins/projects I've done, plus several new ones. Some are historically accurate for the period depicted; Some will be 'anachronistic' for the late 1940s, but that's part of the fun! A new P-51 skin is included, that has the red spinner repainted back to a more 'natural metal' look. Decal Randomization is set to TRUE. Skin maps are in jpg format. - PARENTAL ADVISORY: This pack contains several artworks that depict the nude human female form (ok, right, well actually, MOST of them do!!). If you find these to be offensive, you should consult your doctor and/or psycholigist immeadately (if not sooner), as there must be something quite wrong with you!! Users under 18 years of age must have permission from a parent or guardian to download this mod. Happy Oggling! wrench kevin stein
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