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Wrench

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Everything posted by Wrench

  1. looks like we're getting Ferris schemes too (new FB pics)
  2. just cruising the countryside of Greece
  3. yes, names.lst exists, sitting the the ship's main folder. I followed the 3W format, ship1 gets decal1 (totally different from aircraft!! damn strange, that, I say!) maybe it's a good thing I forgot the include them!
  4. File Name: Mirage 2000H "Vajra", Indian AF File Submitter: Wrench File Submitted: 02 August 2012 File Category: Mirage 2000 Mirage 2000H "Vajra", Indian Air Force =For SF2, Any & All* = -An additon for the India-Pakistan Mod- *Note: reccomended/required to have at least one stock 3W Mirage available in your game install(s), as this aircraft references the Mirage destroyed model for it's own* Modifications/Corrections/Additions and general 'clean-up' of the M2000H from ace888's "Foreign Users Pak" create a more accurate representation of the IAF variant. See 'Change List' below the Install Instructions for details. All skin textures are jpg, and Decal randomization is set to TRUE. All weapons, droptanks, seat, etc are included. Canopy operates on the Standard Animation Keystroke ™, Shift/0. Skins for 3 squadrons are included; No. 1 Squadron "Tigers" No. 7 Squadron "Battleaxes" No. 9 Squadron "Wolfpak" Each skin uses the Squadron Crest as the paint chip on the loadout screen. A new SF2 compliant Hangar screen is included, as are 2 Loading screens to select from. As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed changes/corrections list. Be advised, this mod REPLACES the Mirage2000_HAL in its entirety!!! Do NOT install this mod over the original. You WILL create problems!! Happy Landings! Kevin 'wrench' Stein Sandesh 'ghostrider883' Kanchan Click here to download this file
  5. A small, but important fix-it people!! you can do this one of 2 ways, edit the weapon's data ini (a rocket pod) or edit the loadout ini. if editing the weapon, open the Matra_LRF4_Data.ini, and scroll down till you see the "EndExportDate=" line change the year from 2010, to something extensive, like 2050 or edit the loadout ini, changing all the callouts for the Matra_LRF4 to the stock Matra-155 do whichever is easiset for you (personally, I"d edit the weapons' data) this is my fault for NOT checking all the lines in all the weapons, assuming (oh! that word!) that the original package had been properly fact-checked and de-bugged.
  6. Level=2 is also used for nose art, as their numbering also follows serial/modex/id letter sequencing
  7. it's just ini edits .. we have a 20005/9??
  8. a faux Foch/Clemencau, based upon an existing 3W flatop?? (you, know a 'stand in') I know there are MANY physical differences, far too many to list here; but at least this would give the AeroNaval Crusaders and SuEs someplace to live/work from. If so, then I need to enlist one of our Naval Architects to 'activate' the 4 gun mount -even if they don't physically move- to give them 100mm DP guns. Cause the origianl Essex's ain't got NOTHING to protect themselves with!! In theory, the 1970s (??) upgrade to short-ranged SAMs could also be added (Crotale?); but that would mean 2 sets of shipt -before and after overhaul (by inference, french frigates/destroyers from the 1960s on up would also be needed ... or modded from something existing) Thoughts?
  9. could be! comparing the stock 84A with some others, there are differences in some of the statements in fact, I took the 84E, used the statements from the A, adjusted for years and all, and got the same result .. right through the ship! fubar mentioned that 'maybe reclass the cargo ships as WARSHIP and see what happens' ... i can almost gaurentee it's a coding issue, as rocket, bombs (including LGBs) take them out
  10. post at 3rd wire, too. maybe you'll have more luck than I did, when asking the mesh name for the tail blister
  11. a little Zipper action in the Eastern Med...
  12. HELL YES!!! after all, those I released are just 'stand ins' so there's something to have in game.
  13. (cough) mytia's phantom skin paks (cough)
  14. on a slight change of subject, has anyone else noticed the addon antishipping missiles (in particular from WBS cruise missle pak) arn't working?? launched an exocet at a 'cargo ship' (Tor Caledonia, ta be exact, and yes, it has a _col.lod), and it passed right over head, turned around, and was flying backwards away from the ship. Also seen them pass right through the ships, and do the same thing. Also watched a stock SF2NA Harpoon-A do pretty much the same thing we can only hope Exp3 with the M.F1, brings a 3W Excocet that'll work....(and the attendant reworking of 2 dozen+ 3rd party aircraft aht use them..)
  15. ours, or the Real Ones ™??? man, cause we just got these dialed in!!!
  16. French Naval Units (SI)

    Version

    438 downloads

    French Naval Forces Pak =For SF2, Full-5 Merged and/or SF2:NA -ONLY!!!- = AKA: "Faux French Naval Units", the "SI" means 'Stand-In' *Note: You =MUST= have SF2NA installed somwhere for this mod to work, as 2 ships reference LODs that are only available with SF2NA or a Full-5 Merged install. If you don't meat this minimum requirement, do NOT download this pak, as you'll be unable to use it* **Notex2: ALL of the vessels depicted herein are 'stand-ins' for the Real Life ™ naval vessels they depict. I've chosen to use the "best, closest shapes". In this regard, they DO have a physical approximation to the real boats.* This pack contains 3 "Stand In" ships representing French Naval vessels: Clemencau Class CV (uses SCB125 Essex) Duperre Class DD (using Hinch's Cavailer) Leygues Class DDG (using the SF2NA Spruance) Included are sounds, and instrucitons for editing the soundlist.ini to add them. Also included is the 100mm ACAS gun. As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! At the very least, this WILL give the DLC French Crusader and Super Etendards a home. Please accept them in the spirit intended! Happy Landings!
  17. thanks Stary!! to say nothing of the CAC Sabres, OzRhino, and the Amberly Pigs!! (and Indonesian stuff, too!)
  18. yeah, by rebuilding the _water.bmp to add Yankee and Dixie stations, adding NavalMap=TRUE to the VietnamSEA.ini, and having a full-5 merged install. You MUST have SF2NA installed to make use of carrier-based single missions that was done months ago....BUT... the movement ini does need rebuilding the rearrange the 'front line' (that red line), to seperate the northern gulf of tonkin from NVn, thereby creating that part of the ocean as 'friendly' the map shoud/would look something like this... (note the 'enemy puke-green' zone off Haiphong) edit: as I've put them, you'd need to use the expanded world trick in the flight engine ini, as the Yankee/Dixie are a bit too close to The Wall. The map is really not set up correctly for NA-based CV station coding. Fixable, yes
  19. thank YOU for the HUD/ADI fixes!! (they're included!)
  20. since it's back now, thought I'd just post a shot of velro's F-109
  21. File Name: French Naval Units (SI) File Submitter: Wrench File Submitted: 02 August 2012 File Category: Other French Naval Forces Pak =For SF2, Full-5 Merged and/or SF2:NA -ONLY!!!- = AKA: "Faux French Naval Units", the "SI" means 'Stand-In' *Note: You =MUST= have SF2NA installed somwhere for this mod to work, as 2 ships reference LODs that are only available with SF2NA or a Full-5 Merged install. If you don't meat this minimum requirement, do NOT download this pak, as you'll be unable to use it* **Notex2: ALL of the vessels depicted herein are 'stand-ins' for the Real Life ™ naval vessels they depict. I've chosen to use the "best, closest shapes". In this regard, they DO have a physical approximation to the real boats.* This pack contains 3 "Stand In" ships representing French Naval vessels: Clemencau Class CV (uses SCB125 Essex) Duperre Class DD (using Hinch's Cavailer) Leygues Class DDG (using the SF2NA Spruance) Included are sounds, and instrucitons for editing the soundlist.ini to add them. Also included is the 100mm ACAS gun. As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! At the very least, this WILL give the DLC French Crusader and Super Etendards a home. Please accept them in the spirit intended! Happy Landings! Click here to download this file
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