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Wrench

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Everything posted by Wrench

  1. i'm pretty sure I sent the most current stuff to IanH and dtmdragon when we were working on the FRS.2... guess it didn't get finsished/released!
  2. i must say, as mods go, this one's a bit on the 'weak' side; not mean to be mean or rude or nasty, but try to raise the quality somewhat. Your'e just rebadging Spinners work, which honestly, was much better. If you want a real 'working' 5PA2, even without all the correct serials (unfinshed 5 digit tail numbers), I'll upload mine, as it's the complete aircraft with correct loads, avionics, and etc (ie: ROSE).
  3. P-51D Mustang "Nose Arts" Skinpak

    Version

    188 downloads

    P-51D Mustang "NoseArt" Skin Pak = For SF2, Any & All, PLUS! SF2:I ExpansionPak 1 = ** SF2:I Exp1 is REQUIRED!!!!, as it contains the P-51D. If you do =NOT= have it, don't download this mod, as you'll be unable to use it!!! This pack may also be usable in WoI, with it's Expansion Pak. This has NOT been tested** A new skin for WW2/Post-War Mustangs that adds 100 nose arts decals, culled from various and sundry other skins/projects I've done, plus several new ones. Some are historically accurate for the period depicted; Some will be 'anachronistic' for the late 1940s, but that's part of the fun! A new P-51 skin is included, that has the red spinner repainted back to a more 'natural metal' look. Decal Randomization is set to TRUE. Skin maps are in jpg format. - PARENTAL ADVISORY: This pack contains several artworks that depict the nude human female form (ok, right, well actually, MOST of them do!!). If you find these to be offensive, you should consult your doctor and/or psycholigist immeadately (if not sooner), as there must be something quite wrong with you!! Users under 18 years of age must have permission from a parent or guardian to download this mod. Happy Oggling! wrench kevin stein
  4. where's the readme.txt, that describes the install procedure ... it's kinda reqiured, as is a better description as to what it's supposed to do http://combatace.com/topic/51162-a-reminder-before-you-upload-a-mod/
  5. FB-111A Early SAC camo

    where's the readme, that's REQUIRED for all uploads? And perhaps a better description of WHAT it is???
  6. don't they just use standand USAF SEA 3-tone, with different marking and decals and such?? (or maybe the grey on C/D models?) the serials would be the hardest part, I would think; Korea is already listed in the Userlist.inis
  7. they'd be listed in the main ini of each of the aforementioned aircraft
  8. Addendum: If creating this as a seperate terrain, ie: renaming the main ini, HFD, and TFD, you must also add the cat reference line (sometimes refered as the 'cat reach-back or reach-around'), to reference the IcelandNA.cat add this to them main ini, at the bottom of the top section that lists all the inis and such: CatFile=..\IcelandNA\IcelandNA.cat otherwise, there WILL be complications!
  9. isn't "Matador" already taken by the Spainish Navy for it's AV-8S?? nice skin, though!
  10. I've always wanted to learn 3d modeling, but never had the time! (it being taken up with building 'The World'. This is a MOST interestering development!
  11. i've found them to be exceptionally clumsy in their naming conventions (overlong -SF2 likes things short and sweet) and very diffucult to use (editing wise). All the needed guns s/b in the GunnyPak, using standard SF2 designations *The Secret to Great Editing: keep it short, and simple.* sounds go in the /Sounds folder gun folders go in the /Objects/Guns folder tracers go in the /Effects folder. then, you'll have to extract (if not done already) the Soundlist.ini, place it in the /Flight folder, and add the gun sounds. it's easier to edit the aircraft's data ini, back to the originals, than fiddle with all that!!
  12. geysers??? oh,man gotta check that out!! (hopefully, working volcanos are next???)
  13. Did rename the TFD and HFD to match the inis?? It's a must!
  14. isn't in that stickied thread n the mods & skinning forum? http://combatace.com/topic/71249-sf2na-iceland-classic-tfdhfd-terrain/
  15. File Name: P-51C Mustang, ETO File Submitter: Wrench File Submitted: 13 August 2012 File Category: P-51 P-51C Mustang, ETO by Wolf257 = For SF2, Any and All* = *Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use* Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage. Included are 3 skins: 356th FS, with 99.9% hisorically accurate codes, serials and nose arts 'Generic' Olive Drab 'Generic' Natural Metal. All skins are in jpg format, and decal randomization is set to TRUE. 2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert. A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure. Happy Landings wrench kevin stein Click here to download this file
  16. P-51C Mustang, ETO

    Version

    398 downloads

    P-51C Mustang, ETO by Wolf257 = For SF2, Any and All* = *Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use* Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage. Included are 3 skins: 356th FS, with 99.9% hisorically accurate codes, serials and nose arts 'Generic' Olive Drab 'Generic' Natural Metal. All skins are in jpg format, and decal randomization is set to TRUE. 2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert. A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure. Happy Landings wrench kevin stein
  17. well, considering the original release of the A-4L back around '06 by C5 and crab_02, and my upgrade from last year, I'd say we did a hell of good job. At least some of us are still trying... will I buy this one? Most likely; simply to apply my correct decals (right down to BuNums)
  18. Real Life ™ has a way of forcing us back to Our Hobby ™ ???
  19. coming from you, Mr. P-47, that means a LOT!! I don't know if the D would use the same NoseArt as their Cs, but I've got 17 historical nose art decals that might be adaptable
  20. well, speaking totally from a modder/skinner/ini dancer's POV ...(and having rereleased an SF2 upgraded version last August..) with the hump now built into the LOD, does allow for the other 2 squadrons to be easily done!! ------------------------------------ DA: dude, totally fraking awesome post!!!
  21. actally, sometimes they drive me bat-s**t crazy. anyone noticed the absence of certain files? Having browed through each and every (unlocked) cat file - all the mission, flight, objects, etc -including DLCs- ... where have all the RWR lists gone? Where are the Ranks(insert nation) lists? Where are the (insert nation) name lists?? what's up with that??? Why would these have to be hidden or locked away? trying to upgrade some aircraft with the latest TEWS symbology, not only are the 'newest' RWR lists missing, but so are the tgas! Trying to fix one of the nations, giving the correct rank structure, and the Ranks**.lst isn't around! (had to extract from my last remaining 1stGen game!) I have great fears for what's lurking just around the corner, with respect to modding. Very disturbing, at least in my estimation.
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