-
Content count
27,028 -
Joined
-
Last visited
-
Days Won
134
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
Flightengine and N.A.
Wrench replied to bandina's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
s**tcan the old one, and extract a new one. -
Mig Alley Update Thread
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and that terrain ain't nowhere's near as accurate as mine Just so's everyone know, it ain't dead --no matter what Taz may think-, it's jsut sleeping very deeply. If you all haven't been following the posts (Taz -looking right at you), you're aware of the problems. Information will be released, when and if it becomes available For now, that's the end of this thread. -
and you're just figuring that out now??? once our fore-brains developed, evolution was done with us.
-
Operation Odyssey Dawn
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
because it was a pirated model, and therefore banned from CA -
Fully Updated, SF2 Fitters?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thanks Eric! you know the code, right? I've only done the 20B, as that has the Libyan skin I wanted for the screenie...don't know if they all use the same node name [LeftPositionLight] SystemType=LIGHT Position=-6.75,-6.7,0.35 LightSrcOffset=-0.3,0.00,0.00 Color=0.98,0.25,0.25 Brightness=0.03 LightSrcRange=0.5 CanFlash=FALSE MovingLight=TRUE AttachedNodeName=wing_left_outer [RightPositionLight] SystemType=LIGHT Position= 6.8,-6.7,0.35 LightSrcOffset=0.30,0.00,0.00 Color=0.25,0.98,0.25 Brightness=0.03 LightSrcRange=0.5 CanFlash=FALSE MovingLight=TRUE AttachedNodeName=wing_right_outer ----- [AvionicsData] Name=SRD-5M GunsightRangingOnly=TRUE RangeUnit=Meters TrackRange=1000.0 ScanBeamAngle=10.0 MinAltitude=1828.8 -
WOOT!!! HAPPY BIRTHDAY! have a superb day -- and here's a round on me!
-
Fully Updated, SF2 Fitters?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is a great pak... the only things needed are tweeking all the data inis to 'attach' the position light to wings so the move when swinging, and adding the gun ranging radar to all the avionics inis. -
I Think This Is Quite Fitting.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
found another Dos Gringos ya'll might like: -
European MLU Vipers
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
excellent job guys!!! many thanks! -
need som help with pylon launchers
Wrench replied to DarthRevan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
the original pylons were done by Cocas for me. the Horten was done by pasko, the fake pilot is FastCargo's the pylons actually ARE sidewinde/atoll rails that were originally done for Pakistani Mig21s (early model, chinese variant, with 4 pylone -J7??) -
sorting out the download section
Wrench replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's a frakking nightmare to do ... trust me. When the SF2 WW2 section opened, took me 8 hours to rearrange it AND the What If section. I can just imagine breaking the Aircraft (and SKINS!!!) into Cold War/Modern/Post-Modern. makes my sphincter slam just thinking about it... -
I Think This Is Quite Fitting.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
out-f***ING-standing!!! -
HAPPY BIRTHDAY Ken!!! have a great day!
-
My South West Africa Terrain Project
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
the closest tileset would be the hated/dreaded/missing transitions IsrealME set. The farms and desert tiles would be closest; although all new mountain tiles would be needed --stock is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay to purplish for the region -
Fully Updated, SF2 Fitters?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
thanks guys!! (all this, again!, just to take a screen over the new 'Eastern Med' terrain ... the lengths I go too.... Gotta be the OCD!!) -
RWR Sounds
Wrench replied to aube's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
we can edit that easily ... in fact, you'll see I changed the 'main title' for you! -
Front Line problem, and ?s
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
having some oddities with the front line on the persian gulf map...as seen in the screenie below there's this 'extra line' that I didn't plot, that no matter how I re-plot the dividing front line, keeps showing up. This is the statement in the movements ini: [FrontLine] FriendlyBase=Doha EnemyBase=Bandar Abbas Position[001]=101088,861538 Position[002]=419906,453846 Position[003]=688958,358461 Position[004]=752773,374262 Position[005]=931859,492200 StartShow=1 EndShow=5 some of my questions are: does the location of the EnemyBase have any bearing on how the lines are drawn? If so, should the EB be placed more towards the center of the map? Do the new 'naval zones' (which are well within friendly waters) have anything to do with this? (meaning: they're well to the south of iranian waters, between Qatar and the UAE) any and all help is appriciated!! This has always been a bug-a-boo for me!! -
Argentinian bombs on Falklands not exploding.
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
sound like the post-April Patch Bug. several threads about it scattered around (read: ships missing colisison lods) -
Lookie What the UPS Guy Brought Me Today
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
CoD?? I thought Dave said it was FREE!!! -
My South West Africa Terrain Project
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and all that land region will be behind The Wall. Need to go east about 500 km -
Effects issues
Wrench replied to Intruder7011's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
copy/paste this into a blank notepad sheet: [LOD001] Filename=pit1.lod Distance=6000 [shadow] CastShadow=FALSE ShadowCastDist=500 MaxVisibleDistance=2000 "save as..." Pit1.ini, and place into EVERY SINGLE TERRAIN FOLDER!!! You8'll also find it in just about everyone one of my terrai mods (from last year, forward) -
Alouette V1
Wrench replied to frtn's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
a little less information, please. worthwhile reading, this: http://combatace.com/topic/51162-a-reminder-before-you-upload-a-mod/ -
kernelbase.dll crash
Wrench replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
letting TK know, over at the 3rdWire Forums might also be a good idea! -
Guess Whats.....Out.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
oh, so it's only an F-16 shoot, I thought is was Dave .... coming out .... -
F-16C Block 25/30 by The Viper Team
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements