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Everything posted by Wrench
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A skin request
Wrench replied to DarthRevan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
paulo has to 2-tone in one of the Skytrain/Dakota paks, which can easily be repainted using the templates available in the D/L section. it's what I based the AC-47 on (which I keep forgetting to release....) -
Interested in DLC Argentine A-4 's ?
Wrench replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
a STOCK aircraft as DLC without the proper STOCK terrain to fly it on?? (not speaking about add-ons, as those are NOT taken into consideration at the Top Level) Doubtfull. but I voted yes anyway, 'cause I'm a Contrary -
WOOT!!! happy birthdy, florian!!!
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Fuel Tanks part of actual 3dmodel
Wrench replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
afaik, the game engine still needs to know there's tanks there, and how much fuel they hold, hence the need for the weaponsdata entry. no lods needed (like the stock birds), just the data -
Looking for a couple of flags
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
on problemo!!! the "final product" bmp has to square, 128x128, but it stretchs to the rectantle shape you see in game -
Looking for a couple of flags
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it never occured to me to make any for them! Or even what they might look like! for ideas, here's a good place to start: http://www.crwflags.com/fotw/flags/ edit: ok, here's a little something I whipped out... the top one is Paran, bottom is Dhimar (reflecting they association with the UK) Obiviously, modified from real contry flags -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
2 off a new terrain (re)build... AUP Phantom departing Araxos Libyan Foxbat over Benghazi -
My South West Africa Terrain Project
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
forgot to mention, in the MidWestUSA terrain, there are LOTS of custome tiles and TODs for the stock IME set ... feel free to use what you wish! edit -- linky: http://combatace.com/files/file/12535-midwest-usa-terrain-for-sf2/ -
Operation Odyssey Dawn
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
new map (well, a complete rebuild of a WW2 map), and yes -- it uses the dreaded/hated/much disliked IME tile set --and about 20odd new transitions for IME. i'll post screenies later in the screenshots thread -- actually, there's 2 already up in the old, locked screenshots thread, near the last 2 pages. look for an EAF phantom, and an EAF Fishbed, with the orange triangle id markers (new skin, soon to be released) -
Operation Odyssey Dawn
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
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Issues when adding Nation/Aircraft to stock campaign
Wrench replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
shoot, there's LOTS of screwy stuff in these inis!!! Glad you got it sorted! -
Sea Harrier FRS.2
Wrench replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Ian really did a great job, in picking up my slack ... he and Dan deserve all the credit -
help me please a strange problem
Wrench replied to bandina's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you're joking right, little brother??? its in the MiG-21 folder, of course!! Known in shorthand as 'the aircraft's main ini ie: MiG-21MF.ini, for example follow the instructions on the link above, and you'll be able to fix all the made-flyables with my (patent pending) "One Click Fix" -
My South West Africa Terrain Project
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
expect to spend several hundred hours hand-tiling a lot of areas, expecially coastlines -- just wait till you get the do the cities (to say nothing of building the targets ini) Insert Evil Laugh --> HERE <--- I also have a s**t-load of new IME transition tiles (that you'll most likely be needed -and other folks as well-) that'll be released sometime soon when I finish the Eastern Med terrain (Libya/Greece/Crete/Egypt/w.Turkey) -
help me please a strange problem
Wrench replied to bandina's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's a a normal occurance ... as covered here: http://combatace.com/topic/55746-patching-made-easy-part-deux/ after patching or DLC intalation, EVERY originally AI-controled aircraft made player usable will revert back to non-flyable. follow that link above, and follow the instruction I give in there. -
Project 877 Paltus (Kilo class) submarine
Wrench replied to ID(io)T Team's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice work gents!!! -
Canopy charge textures
Wrench replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you 3D just absolutely amaze me!! I don't understand half of that, but the results ... oh yeah!! -
request for a twin AA gun
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
uuuuuhhhhhhhhhhh..... twins!!!! -
Issues when adding Nation/Aircraft to stock campaign
Wrench replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
LimitedNations=TRUE for GermanyCE; check the terrain's nations.ini, and add USMC?? the "NationName" decal is tied to the service (in this case, usaf instead of usmc) So if the nation shown on the 1st page is Navy, it should read "NAVY" (experiment with the stock F-15A, and see what happens!) interestering to note, the 'nation' is grayed out on the loadout page; did you paint the stars on, and not using an insignia decal? -
request for a twin AA gun
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you mean an M1939?? it has a shadow issue, so leave it turned off --- I don't think you can add things either, but I've never tried, but really doubt it -
request for a twin AA gun
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
the remove component don't work on ground objects - I've tried it too! hey, if Monty is on the case, you'll get what you need. He's DA MAN!!! here's a 'detuned' version of the Oerlikon 35 dual mount, without radar, as originally produced in the early 60. You'll need the 35mm_KDA gun (also used on the Gepard SPAAG), but you should have that. It's called "2ZLA", and just ignore the userlist it's not active, and designed for the later version with Skygurad -
request for a twin AA gun
Wrench replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wasn't ther something like that in the Falklands mods?? edit: yes, its called "OerlikonAAA", and is a dualmount 35mm. It'll need some updating, and a userlist as more than just Argentina used it. edit: http://en.wikipedia.org/wiki/Oerlikon_35_mm_twin_cannon part of the Skyguard system, so will definately need updating for SF2. Problem being, if you hand-place, and call specifically the radar and gun mounts, they won't show on the RWR. Standard bug -
My South West Africa Terrain Project
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
the tiles go in the main TE folder, for example... (since I have many of them, broken down by tile type...) C:\Terrain Editors\WoI_Only_TE\*name-of-tile.bmp* texturelist.ini can go in either, but I usually have it in the terrain folder, since I use so many custom-made tiles... C:\Terrain Editors\SF_Persian Gulf\PersianGulf\TextureListPersianGulf.ini -
Geo is closing his site down. He wanted to know what do with all his 'stuff'. I said "Upload it here!" If you'll notice in the file announcements for First Eagles (and EAW as a well -and SF soon to come!), some of his work is already starting to appear. Just want to say thanks, George, for all the work over the years; all your efforts will not get wasted or lost. They'll all find good homes! So, gents, there you have it!
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What Am I Missing Here?
Wrench replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Go For It, Brother!! I'm QUITE interested to see how looks/turns out! maybe one sided mesh???