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Everything posted by Wrench
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New Hawk Tmk1A
Wrench replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
cool Russ!!! -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no, that's just a painted on marking, with white rivets underneath, nudged -- stock skin, nothing been done to it (gonna switch that to a decal, btw) Hint: foward, and down -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
anyone notice anything different on the KA-6??? Look closely now .... -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok...now THAT'S slick!! nice one Ian! -
Blue line problem in SF2V after March 2012 update
Wrench replied to vietace's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you try turning off Labels, and playing on "Normal" as opposed to "Easy"???? try that and see what happens; cause right not it looks like a graphics issue (either card or somewhere else) -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yes, that's because you need to DEFINE the 'naval action areas' on the _water.bmp. Covered in several other threads, too -
del1
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
when you're ready for screens, give me a week's notice to scrounge some images! -
Shadows problems (especially with mods)
Wrench replied to FightingFalcon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ummmm...turns off the shadow???? [shadow] CastShadow=FALSE ShadowCastDist=10000 MaxVisibleDistance=800 -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
just needs a few more serials, redoing the mid-fues (add the slimer where the danger arrow is). All the inis are peaked and tweeked -corrected loadouts, folding wings, moving lights, etc. Hopefully, mid-week. all markings are decals, making is easy for other units to be created (although we still need the mesh names from TK for that oddly shaped bulge/blister/rudder actuator housing -- for ALL them A-6A, EA-6B, A-6E and this TRAM) -
del1
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there's better Mk46s in the Nimrod and Atlantique downloads; correct size/shape from the Argentine weapons pak -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
pardon the Intrusion ... but we have a delivery to make.... -
High Res Runways
Wrench replied to artiste's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no, cause the stock runway textures are stored in the terrain cat. wonder if this may be related to the newly locked terrain cats, but Im just speculating.. nonstock terrains are working fine -
LHA mod for stock SF2NA version
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
i'm trying to get the Daring destroyer names (all the decals were done by me like 3-4 years ago) working for RN CVBGs, too. Damn things won't show up! anybody wants to carry on with it, and get it sorted out, PM me! -
Landing at Isafjordur!
Wrench replied to steelflanker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
steam vents ... wouldn't be hard .... take a small object, very small and unobtrusive (sp?) like oildrum1 (or even with NoLod), give it an effect (ship smoke is too dark -- maybe LargeSAMTrail) place it where you want and it'll 'emit'. Same as was done by Gepard for the Reactor Cooling Towers. I guess nobody noticed the ever-lasting Springfield Tire Fire on the CenUS map? as to the new terrain engine ... I refuse to comment or state my opinion -
Anyone get the B-2 Spirit to fy In SF2?
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
unicode or ansi has 100% NO bearing on anything ... the game reads both equally well (all my terrain mods ini are ansi ... and nobody's bitched yet) the problem, as always ... lies eleswhere. 1st and Foremost: check the MiniumBaseSize= on the Spirt ... if set the LARGE (as it should be), be triple certain that you're flying on a terrain that HAS the large airfield (Runway4) -
New entrys on SF2 NA
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
welll... that sucks a$$ -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
well, one can always (now -that we have to tools!!!-) edit the FlightEngine ini, and kick The Wall back a few dozen KMs -
How to open a file LOD
Wrench replied to labc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
how about just using plain text, like everybody else does? Having to edit out all the nonesene is too much!! once exported, LODs can't be changed -
LHA mod for stock SF2NA version
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
it's nice to see my Harrier's get a proper home!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yes, it's not only masochism ... it's akin to insanity. there ain't a f***ing wrong the IIAF/IRIAF TMF Tomcat, that a few little ini tweeks won't fix. Most of which have already been done, as mentioned just above. If you enjoy spinning your wheels in the mud, go right ahead. Have fun figuring out the mapping for 3-tone camo -- nightmares galore. It's something I'd wouldn't waste time on, what with everything else needing to be done to NA. ---- bring on the MEUs!!! Got those nice Harriers (and skins) looking for home base!! -
Shadows problems (especially with mods)
Wrench replied to FightingFalcon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
a very well know issue ... there is NO fix for it, other than completely rebuilding the model. So, editing the ini IS the only solution -
Su-33's available?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
NP, Stratos ... people SHOULD know the whys and wherefores, and consequenses thereof -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yes, doing double work ... it's what we live fore -
What must be with next SF2 title...
Wrench replied to BearGryllis's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wasn't that what the original Gen1 DBS was about, as I recall?? and don't discount Cuba; they'll be the new financial and military powerhouse in the Western Hemisphere after the Zombie Apocalypse!!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yupers ... ever since TMF released their first Kittys -- the IRIAF was included in the pak, and gone through several updates too the most recent one can be had in the Operation Darius packages (disremember which one excatly, but most likely in the /Aircraft DL) If ya'll would take a few minutes, and study the latest TW F-14 inis, you find: not exported no userlist and so forth