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Wrench

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Everything posted by Wrench

  1. Problems with water

    looks more like a missing alpha channel on the river tile (tga) but if you got it working, no worries!
  2. RAF Coningsby 27/3/12

    is it me, or does the Typhoon just look cool?? great shots ant!! thanks!
  3. chck for an open mesh; maybe it's decal bleed??? (like we see on older 1stGen aircraft)
  4. what terrain, grinch?? IcelandNA dosen't use them (it's all lod stuff, with 4 textures) all other terrains work like they did before.
  5. have you looked in the SF/Wo* (aka: 1stGen) Terrains section? There are MANY
  6. Version

    213 downloads

    Showa/Nakajima L2D "Tabby" WW2 IJN Transport == For WW2 PTO SF2, Any and All, =WITH= SF2:I Expansion Pak1 == *Note: can be used in any PTO centric install, BUT you MUST have Expansion Pak 1 to gain access to the stock 3W C-47A this is based on.* This is a mod of the stock 3rdWire C-47A into the Japanese-built L2D, code named "Tabby" by the Allies. This mod also replaces my eariler 1stGen version, based off the DAT C-47, and reuses those very same decals. The cockpit ini, whilst the standard Skytrain one, has been converted to metric measurments. ALL insturmentation labeling remains in English. A new nation has been added, and instructions for adding "IJN" to your WW2 nations ini are included in the "To Install" section. Although not required, it's an option The aircraft has been reskinned in a redish-brownish color seen on many IJN aircraft, and represents aircraft from the 4th Kantai Transport Division (the only unit I could find references and tail codes for). Tail code decals for 18 aircraft are included. Decal randomization is set to TRUE. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door. Although of no practical use in-game, it will give you another parked aircraft to strafe. have at it! wrench kevin stein
  7. Lighting Fixes for Pasko's Wildcats: This will fix the non-moving/attached formation, position and landing lights for the following aircraft (assuming the later folding wing variants, and all the lights are already there) These are mostly for PTO, and these aircraft mods done by me. F4F-4 FM-2 copy/paste the following DIRECTLY over the existing light statements (at the bottom of the data ini) I have not checked the FAA Martlets, as I don't have ETO or MTO centric mods folders built yet. Waiting for the SF2NA patch, as I really hate having to go through and reedit things over and over and over and over again. But, if any of the late-model Martlets DO have folding wings, and the lighting has bee updated as per the -4 Wildcat, these will work exactly the same.
  8. oh MY!!!! I actually experimented with that for KAW ... using Diego's train, and setting it up as a ground vehicle. They may not follow tracks (but DO follow truck routes). Unfortunatly, his was an anti-gravity 'hover train', riding 3-4 feet off the ground; but it did WORK! (they also travel in pack ... which is funnier than hell to see a gaggle of trains rolling around!) had a screenie of it, but can't find it!
  9. isn't the Fletcher by Grinch, iirc?? he should be around here somewhere, unless he was abducted by aliens!! a 'call paulo' message has been posetd for Hinch over a SHQ. Now, we wait
  10. there's a "stand in" Tribal class (based off the Daring), and Hinch's Cavailier Class too floating (oh! a pun!) around somewheres 25deMayo is around too Clemencau is the biggest loss ... since the owner won't allow it's re=release. I'd do the ini edits, and in the readme point folks to where the model can be found. since hinch is difficult to get ahold of, I'd just go ahead with the ini edits. I'll post a 'calling Hinch' request at SHQ. But I'm pretty sure he won't release the MAX files (can't hurt to ask though!)
  11. File Name: Hawker's EA-6B Prowler Upgrade/Update Pak for SF2 File Submitter: Wrench File Submitted: 22 March 2012 File Category: A-6 EA-6B Prowler, for SF2 by Hawker, Agemmenon & 331KillerBee = For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) = *It should work fine in non-SF2NA installs* REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions ™, are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download. There are a couple of extra steps you'll be taking... The package builds further on the original SF2 conversion done by 331KillerBee, and expands the usable skin set "a bit." Included is a mix of early Hi-Viz markings, and later Lo-Viz markings. They've been diferentiated by a "guesstimated" transition year of 1985, when the LoViz automaticlly appears. The HiViz skins are listed normally; the LoViz have the "lo" suffix. Decal randomization is set to TRUE. Skins contained herein are: HiViz - VAQ-132 "Scorpions" VAQ-134 "Garudas" VAQ-140 "Patriots" VMAQ-2 "Death Jesters" (later version?) VMAQ-2 "Playboys" (early - folder is called Playboy) Lo-Viz - VAQ-130lo "Zappers" VAQ-135lo "Black Ravens" VAQ-136lo "Guantlets" VAQ-138lo "Yello Jackets" VAQ-139lo "Cougars" VMAQ-1 "Banshees" The folder and main ini have been renamed "EA-6B_AH" (for Agemmnon & Hawker) to keep this aircraft seperate from the stock TW EA-6B version that comes with SF2:NA. To further differentiate it from the 3W model, on the Aircraft Selection Drop-down, it will read as "EA-6B Prowler ICAP II" (KB's work -not mine!) The install method being used here will cause you to do a few more steps =BEFORE= installing, but they are all outlined in the "To Install" section. The new carrier lines for SF2NA have been added, but for End Users without SF2NA, it should pose no issues for use. The earlier Game Engine will simply ignore them. You will still be able to set them for carrier usage via the mission editor or campaigns. As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too. No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you! With thanks to all the skinners and ini dancers to kept this old mod from disappearing! KB's original readme is included, as are one or two from the skin downloads. Happy Jamming! wrench kevin stein Click here to download this file
  12. File Name: Showa/Nakajima L2D "Tabby" (for SF2 WW2 PTO) File Submitter: Wrench File Submitted: 27 March 2012 File Category: Other Showa/Nakajima L2D "Tabby" WW2 IJN Transport == For WW2 PTO SF2, Any and All, =WITH= SF2:I Expansion Pak1 == *Note: can be used in any PTO centric install, BUT you MUST have Expansion Pak 1 to gain access to the stock 3W C-47A this is based on.* This is a mod of the stock 3rdWire C-47A into the Japanese-built L2D, code named "Tabby" by the Allies. This mod also replaces my eariler 1stGen version, based off the DAT C-47, and reuses those very same decals. The cockpit ini, whilst the standard Skytrain one, has been converted to metric measurments. ALL insturmentation labeling remains in English. A new nation has been added, and instructions for adding "IJN" to your WW2 nations ini are included in the "To Install" section. Although not required, it's an option The aircraft has been reskinned in a redish-brownish color seen on many IJN aircraft, and represents aircraft from the 4th Kantai Transport Division (the only unit I could find references and tail codes for). Tail code decals for 18 aircraft are included. Decal randomization is set to TRUE. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door. Although of no practical use in-game, it will give you another parked aircraft to strafe. have at it! wrench kevin stein Click here to download this file
  13. have you tried PMing Hinch at SIMHQ?? I know he's busy doing YAP/Raisin Sun stuff...
  14. don't forget the Fletcher class DDs!!! (to say nothing of the WW2 carriers; the CVE as used for the Spanish Harrier Carrier)
  15. Version

    375 downloads

    PTO P-47N Thunderbolt Pak -- For SF2, Any and All (Full-4/5 Merged Prefered) -- Some various and sundry mods for RussoUK's late WW2 era P-47N-15 "Thunderbolt", bringing a bit closer for full SF2 usage. The pak represents Thunderbolts as based on Ie Shima in mid-1495 to the end of WW2. Several new/modifided inis are included, most important is my 90%-ish SF2 compliant data ini with many adjustments to the FM (more fine-tuning is required -- and hopefully somebody will do so!!). Drop tanks and the WW2 pilot figure are included. The canopy operates via manual animation key, the Usual suspect, Shift/0 ™. All lights are 100% correct. 3 skins/decal sets are supplied: 19th FS 318th FG 333rd FS, 318th FG (these 2 are original, with some decal modification) 463rd FS, 507th FG (new one by me!) Decal randomization is set to TRUE for all skins. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door. Good Hunting!! wrench kevin stein
  16. Perhaps we should move thread to the "What If..." forums?? What started as a simple weapons addition question, has devolved into the realms of Pure Fantasy ™
  17. Squid: Empty out your PM box ... you've got several VERY Important Messages Awaiting you, that you'd better read. STOP LINKING EXTERNAL IMAGES ... especially from other people's Facebook accounts. 1st and only warning
  18. C-130s on Carriers

    better yet, google 'U-2 carrier operations'
  19. 1)for 3w: data & loadout inis may be out of date -- the Intruder, as you know, has the drop tanks built into the model. Extract the latest inis from the (whichever cat). Data, and loadout. Put them in the proper aircraft folder, and edit away. As to Razbams, well ... can't help you there, sorry.
  20. James Cameron in Challenger Deep

    linky to NatGeo... http://news.nationalgeographic.com/news/2012/03/120325-james-cameron-mariana-trench-challenger-deep-deepest-science-sub/ wow, and by himself, no less!! can't wait to see what imagery he brings back. I still have the original NatGeo mag from 1960 from the Walsh/Piccard dive.
  21. the waterworld is just my WW2 Marianas ... hmm...need to test that in my PTO install...next question is ... are the carriers working??? IF they start workin, it's an easy fix to edit the targets ini . Mymy... Mariana Turkey Shoot time!! thanks Gerwin!! edit: quickie fix for teh waterworld ini ... pointer line for the planning may is incorrect should read: FilenameFormat=Waterworld%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3
  22. maybe we can get him to finish his B-2??
  23. James Cameron in Challenger Deep

    or Megladons ... "The Trench" takes place there (and one of the sequels, has Lipluridons too....)
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