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Wrench

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Everything posted by Wrench

  1. Version

    896 downloads

    A-4Q Skyhawk - Skin update and ini Package for SF/WoW/WoE This is a complete package, including a full update of nosecone's Argentine Navy Skyhawk skin, that will recreate the A-4Q Skyhawk as used by the CANA (and/or FAA) during the Falklands War. What I've done is rebuild the decals ini, added a textureset ini, and completly rebuilded -from scratch- all the needed inis to recreate this aircraft. I've included nosecone's original readme at the bottom of this text file. Therefore, I can and WILL take no credit for the skins and decals. I'm just the ini dancer! Included is also my Argentine Skyhawk Hangar Screen, all set up for use in the main ini. == You must have the latest Weapons Pak to use the Avionics Humps and Other Weapons. Please see the "Weapons & Loadout Fixes" thread at CombatAce for more, updated weapons for the Argentine Air Forces == Please see the enclosed readme for relatively easy install instructions, and some notes of interest. All credit to nosecone, who did the original skin -- making sure everyone knows that!! Wrench Kevin Stein
  2. hellacios mission .... defending Ark Royal's BG against a gaggle of Bears, I didn't really notice the Brewers sneaking around (ok, I saw "Yak-25", and my mind thought the fighter version....) Until I caught the large flashs.... Bears buzzing around, my wingmates gone, out of guns & missiles, down to a single finger... carrier hit, but not sunk. Wow, really shows that missile equiped AD ships are truely needed!
  3. great paint scheme!! I LIKE it!!!
  4. I possed The Question, over at 3rdWire, and got a good response from Charles ... basically, rebuild all the ships to the new standard (that's a given!), make sure there's the new style water bmps (or water bmps with 'naval regions, also a given!) and build all mods folder that you want carriers in/on from the SF2:NA exe (the rename, run, thingy). which works (testing all day so far with KAW*) .. but is kinda odd, as I have the Icelamb map working it SF2, albeit post-56,, the Persian Gulf map and a couple of others, asll in SF2. SO, it definatley looks more of a boat issue. Still a pisser though *but didn't exactly explain WHY the SCB-125s, with backdated data and names inis didn't show)
  5. and don't forger the origial SF/Wo* 1stSeries Knowledge Base -- a LOT of good, basic information there too. Also, the supplied 'readme.txt' for the download should have full install instructions too. That's why we write them!
  6. well, I've gone though all that I can find, most expecially the Optionsini (this is in particular reference for KAW). The terrain itself has no start/end dates, so is available for all eras.... even with updated carriers (the BATAAN CVL, capun's CV-9, and Coral Sea -- which all fall in the 1942-1955 timeframe) they ain't working. Is this the final Death Knell for us propheads? No carrier action in the Pacific (or MTO!), and 1950s Korea?? gotta be something newly hard-coded, methinks. I've looked at literly every ini in all the mission/flight cats
  7. That's what I was gonna say ... "If you can't Mod, Purchase a Subscription". It'll help cover the cost of site maintence, and is one hell of a thank you, keeping the doors open. glad to see you're back AJ!
  8. that old AC-130 uses the stock 3W C-130A lod that was discontinued with the 08 patch. You'll need a 06 level Objectcat to extract the needed bits from
  9. Forum language

    shoot, we American's have enough trouble with English!! (or so we've told!) This could make things much worse!!!
  10. try placing them 'in port'!!! Gotta twist them around to fit the docks! Yes, they seem to have been 'launched' sideways! think that's bad? try making the 'Soviet Freighter' from the original OTC operational ... it sail backwards!! (could be a Russkie propaganda move ... by sailing backwards, maybe folks will think they're leaving???)
  11. yes,there's been severla posts of that very subject ... I'd try a search "Apache helicopter in SF1" (with the quotes)
  12. I'd start by looking our conviently located SF/Wo* download section ... http://combatace.com/files/category/409-strike-fighters-1-series-by-thirdwire/
  13. the modex you need must be IN the decals folder for that squadron's skin (been dealing with that issue for yeeeeeaaaaaarrsss!!!) otherwise, it'll pull the the whole sequence from the cat. (edit: broke the rule: NO POSTS WITHOUT A SCREENSHOT!!) so.. Demons of the North Atlantic (btw, anyone have working drop tanks for this bird?? mine don't!)
  14. any interest in something like this??? For the DATs Avengers animiation key controled canopy, folding wings, my 100% correct lights now follow the wings when folding, TBM-3 gets working surface-search radar, and some small adjustments. Like the SF2NA carrier statements (that would be ignored in eariler installs) If so, let me know and I'll assemble a package, including fixes for the FAA Tarpon. One or two skins will need some fixing, but that's pretty easy.
  15. anyone else, who player "eariler era stuff" notice that no carriers are available before 1956?? Even those we have already (WW2/Korea wise)??? that's a bit of a bummer....expecailly for KAW
  16. the Mk.46 is available in the Atlatntic and Nimrod mods recently uploaded
  17. and I just cracked my water_bmp issue*!!! I now have carriers operating off the coast of Panama!! Now...on to Korea! (of couse, I still need straight=decked Essex...but the SCB125 will work for now!) *couldn't have done it without Gerwin's help in that shot showing the proper color palette!!
  18. many thanks Grinch!!
  19. Problems with water

    looks more like a missing alpha channel on the river tile (tga) but if you got it working, no worries!
  20. RAF Coningsby 27/3/12

    is it me, or does the Typhoon just look cool?? great shots ant!! thanks!
  21. chck for an open mesh; maybe it's decal bleed??? (like we see on older 1stGen aircraft)
  22. what terrain, grinch?? IcelandNA dosen't use them (it's all lod stuff, with 4 textures) all other terrains work like they did before.
  23. have you looked in the SF/Wo* (aka: 1stGen) Terrains section? There are MANY
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