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Everything posted by Wrench
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@ exhausted
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that was easy... there's nothing wrong with the the skin maps. The issue is the LODs being used; they have slightly different mapping below is a screenie with your skin added to my AV-8A mod. No issues whatsomeever. (0ther than a simple rename of the skin bmps BACK to HarrierGR1_*.bmp) Set it up exactly as I did originally, and you're golden. Using the stock SF2E Harrier GR1 lods several advantages: 1) reduces total mod file size 2) uses LODs that work. 3) dosen't voilate EULA and CA policies about sharing 3rdWire LODS oh, to answer the question in the screenies thread, the InsigniaLV should be in one of the cats - used to be ObjectData005.cat. there's no need to include it, as it's in all SF2 versions. -
@ exhausted
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
din't use 'em...yet wanted to make sure the skin worked ok first. I'll redeit the main ini to point to the GR1 lod, and then look at the rest re: NorthOps. Skin folder name and 'displayed name' are to different things.... textureset ini sets what shows on the loadout screen: [TextureSet] Name=Northern Ops Nation=USMC Squadron=VMA513 Specular=0.4500000 Glossiness=0.300000 Reflection=0.100000 -
@ exhausted
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
edit: I also changed the skin folder's name to "Snow" using the decals off the others, VMA-513 -
Back Up Your Stuff!
Wrench replied to Caesar's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
just did that last night....before installing SF2NA. have 2 externals I backitup too .. -
Hey SidDogg
Wrench replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yaks are always in season -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
don't forget the twinbomb rack in the kit... If you want me to take a look at the skin, I'll be happy to! ------- flying over the ramp, all I could think of was "man, I hope a flock of Floggers with RBKs don't show up! They'd make a hell of a mess of place! -
Call to Soviet Cockpit 3d Modders: Yak-38
Wrench replied to streakeagle's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it's also missing its gunpods...that would further reduce it's range, as they sit on the external pylons, in place of fuel tanks what it needs is it's "auto-escape" routine!!! -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you're mapping is off ... you'll need to find on which skin bmp, and where on said skin bmp, the rails are mapped to. Use the panel finder, available somewhere in the 1stGen downloads (or maybe still at simmerspaintshop.com) DT interference is a known issue. edit: look on the _3 and 4 maps ... looks like lower rith on the 3, lower left on the 4 (gr1/av8a templates available in the sf2 d/l section -i do remember uploading them) edit -again! look for the 4 red triangle in the corner; those are the pylons you're DEFINATELY gonna need those templates!! the aircraft: http://combatace.com/files/file/11938-av-8a-harrier-for-sf2/ the templates: http://combatace.com/files/file/11943-templates-for-3w-harrer-gr1/ and you've seriously overloaded that bird!!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
that's more than just a simple "bumping" incident!! -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
yah, no matter how broke I get, I just can't see that happening. Been too long building stuff for free. And there's the quality measurement -- paywhere has to be better than ANYTHING produced by The Manufacturer (which, in many casses of terrains, is actually true...as 3rd party modders working for free, we can take the time and make things super-detailed and accurate, as we have no budget constraints) like you, just trying to smack a little sense into some thick skulls -
yes. all naval aircraft start on carriers
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NORWEGIAN SEA TERRAIN
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The Pub is NOT the place for SF/Wo* specific threads. It is possible that you can actually TRY and make these posts in the relevant Forums??? The Mods and Admnins are getting kinda tired of having to constantly move these where they belong. Please! Pay more attenion!! thanks! -
Operation Odyssey Dawn
Wrench replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Not possible. Look at the map size, the location of The Wall (even with the expanded borders trick), the Real World locations of the places mentioned. The map is as it is; work within it. -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
20 bucks you say????..... .....hmmm..... maybe the Persian Gulf and Central America terrains should go payware??????.... I sure as f*** could use the money (have to split it with Gepard for PG, as it was his original TFD/HFD I rebuilt). Central America is all mine, though... ....food for thought..... -
SF2NA on Windows XP & DX9?
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
gerwin: don't think there IS a TFD/HFD anymore -- this terrain is LOD based. Just like an airplane, or ships or tank. There may not even be texture tiles like we're used to; everything may applied as a material. but again ... without the frakking extractor, we're just farting in the wind -
SF" North Atlantic - how to extract CAT-files ?
Wrench replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
moved to the proper Forum -
SF2NA on Windows XP & DX9?
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I hear you, Michael!! has anyone even tried the (as I've only heard of this...) some kind of a beta DX10 for XP?? I know nothing about it, just read it somewhere on some board someplace... it may be worth some investigating for the XP users. -
SF2NA on Windows XP & DX9?
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok...lets get this straightened out once and for all... the new terrain engine is for SF2NA ONLY. It has abso-frakking-loutley NO effect on the Original 4 Terrains , and 3rdParty addon terrains, as they still use the original terrain engine. As to the XP/DX9 thing, the Manufacturer said "it ain't gonna work". It can't and don't get any clearer than that. -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
have to check that out! thanks gerwin! -
Basic Mission Template
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wouldn't this be better uploaded the /Missions Campaigns downloads section, where it can be properly archived and easily found for use??? btw, great idea! -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Wingman #6: The Final Storm -
SF2: North Atlantic
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Not since the Battle of Samar.... -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
had to import and test the Viking .... we need nuke Harpoons, with MUCH longer range!!! The lack of actual shipping routes is a major bummer....can't wait for that new frakking extractor... -
Sf2 North Atlantic Hot Fix Released for Keyboard Mapping!
Wrench replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Knowledge Base Is Your Friend ... http://combatace.com/topic/55746-patching-made-easy-part-deux/ happens with EVERY patch, dlc or other factory add-on. The very reason I wrote this little monograph -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
as soon as I remember which one it is!!