-
Content count
26,879 -
Joined
-
Last visited
-
Days Won
132
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
question for Wrench and Spinners
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
well, for that specific skin, just don't call out the 4-digit BuNum in the decal ini Level3 is for killmarks only and Russ suggetion also works; take my SqTail decal from the A-12 'flying dorito', rename it and use that. It's 1 pixel using less decals would be the best answer, however the sharkmouth decal would be a nightmare ... i'd just use a skin (use Ant's templates!!!!) for that specific squadron of course, without screenies.... -
Ladies and Gentlemen
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
so, why the long face? -
Hey daddyairplanes
Wrench replied to snapper 21's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DA, if I had another copy, I'd ship it over to ya! It's one of the 'must have/read' for gamers! -
SF2 and and SF2Europe
Wrench replied to Wodin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
to answere the question, if you want the RAF/RN birds in SF2, they MUST be added to the SF2 mods folder. If you want them only in Europe, they go in the SF2E mods folder (along with any/all appropriate weapons, pilots, etc) Think if each mods folder as a seperate game, running as it does from seperate, individual exes. Only the stock 3W aircraft are available by default in all installs (ie: mods folders). Anything 3rd Party must be added where you want them to go. -
Hey daddyairplanes
Wrench replied to snapper 21's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
we sure do ... someplace! Prolly in the GunnyPak (I know I've had working Silkworms for 3-4 years now; used 'em the DS mod) -
Dagger_M (South America)
Wrench replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Bpao gets the credit for discovering the 'remove nodes trick'. I just repeated it back! -
Updated Default SF2 Terrain by Piecemeal V 1.2
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
yes -
Hurc's Nellis Range Mod
Wrench replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
end users can just edit it in the terrain's _Types.ini [TargetType0****] Name=ASR FullName=ASR Radar ModelName=asr.lod TargetType=RADAR ActiveYear=1950 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=asr_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChange=100 AnimationID=1 AnimationTime=2.0 <--- right here!! and.... if you really want to get tricky, grab the ASR_Data.ini from any of my recent terrain mods, and toss it into the terrain folder. It's been tweeked to act as a search radar, and will show up on the RWR and TEWS (mostly) -
LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
beauty! thanks Russ! -
F-15 Super Pack (Version 2.4)
Wrench replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
somebody's missing whatever the lod is that the 'fake pilot' using ... better recheck your download! (or didn't install it properly) -
Hurc's Nellis Range Mod
Wrench replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
it's just a simple as matching serial numbers on that 63 split-window fuelie vette!! everything has to be named the same. -
LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
apparently, there's a plethora of different kinds and shapes!! here's a link to google images: http://www.google.com/search?q=lng+storage+tanks&hl=en&sa=N&prmd=imvns&tbm=isch&tbo=u&source=univ&ei=kY4PT-uSMuOJiAL6va3RDQ&ved=0CGIQsAQ&biw=1006&bih=550 hope it works! is there a formula to compute the physical size based upon internal volume of sphere/cylinder?? this (hopefully!) is the spherical kind i was asking about: http://images.businessweek.com/cms/2011-08-10/comp_ing34__01__popup.jpg -
it just,,,,,,,stops responding
Wrench replied to ONETINSOLDIER's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Topic Moved to a More Correct Forum PLEASE DO NOT POST QUESTIONS/COMMENTS/ETC IN THE KNOWLEDGE BASE!!!!! that sort of stuff goes here, in the 'regular' forums thank you! :) -
LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
what kind of ship is that? It's way cool!! We can always find a use for another ship!! edit: is that an icebreaker??? taking a closer look at the bow....seems like it has the slope to ride up over sheet ice. Be good for DBS! I just need the spheres right now, as the "cities" where they would be are being worked on. although there aren't any here (in the screenie below), you can get an idear as tohow many oil tanks are being used! (largets refinery complex in the world, plus the offshore 'island' terminal in the background). Still need to fill in some empty bits -
Gun Jams
Wrench replied to Oswald Bastable's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I came across it the other day in one of inis, after extraction & studying it for something else. lemme check.... AircraftObject.ini, probably in the ObjectData.cat (in SF2 it's in ObjectData001.cat) has this line: [GunData] AllowUnjamAttempt=FALSE what I don't know, is there a keystroke for it in SF (prolly not). Can't hurt to look! The revolver cannons (M-39, etc -ie, rotating breech block) did NOT have any way to unjam in Real Life . Gatling-type would just spit out the dud with the caseings -
SoCal Terrain
Wrench replied to ShinKazama88's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ck PMs -
Hurc's Nellis Range Mod
Wrench replied to hurc's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
actaully, if you rename the folder, rename the main ini AND rename the TFD & HFD to match, it would ok -
SoCal Terrain
Wrench replied to ShinKazama88's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
let's put it this way .... we're also glad you moved on. Bye! edit: oh, and one other thing... if the statemnet had actualy been read, you'd see that I didn't say "you can't use it". It just states you can't change or modify it without permission. -
Independent State of Kamchatka insignia
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
that's cool!!!! -
I'm glad everything worked out ok! jeez, sounds like a close one!
-
SoCal Terrain
Wrench replied to ShinKazama88's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I take it you haven't seen this change of status, posted 5 days ago in both SF1 and SF2 forums? http://combatace.com/topic/26131-freeware-licensing/page__view__findpost__p__545949 =========================== if it's for your personal use, go right ahead. But do NOT release or redistrubute or post. -
Converting SF1 skins for use in the SF2 Series
Wrench replied to raymin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
it all depends on the airplane ... most both player and AI use, have been remmapped. Sometimes the differences are very small (Phantom); sometimes pretty big. -
India-Pakistan Terrain
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
NICE!!! -
Changing/Redesigning the boxtype?
Wrench replied to ShinKazama88's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
iirc, the 'boxes and cones and pointers' are tgas in one of the FlightData cats ... you should be able to create/use a different shape, as long as it has the same name as the original, and drops into the /Flight folder (just my guess, however!) -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
that is WILD Ant!!! very cool looking (one just wonders how it's gonna get 'on the deck'!!)