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Everything posted by Wrench
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Help me add a laser desinator to this F-111
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, that's right ... you can only hit primarys. that's how the engine works. as you see from the data ini above, the LD built into the aircraft, therefore it ain't necessary to add one via loadout ini mods. -
TW TERRAIN EDITOR ISSUE
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
how about a picture of the open TE, with the display set to 'show height field'??? like below.... this is what i meant, in 'is the hfd showing water' -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Now, we just need an Avro Arrow..... -
Operation Darius Part 1
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Falika Island?? It's supposed to look like that. If you'd gotten closer (less than 100m alt), you'll see how it blends to the surrounding tiles. That's the city 'on the corner', right next to the 7-11. (look in the terrain folder for sea2city-mountain25b.tga) and the water effect is just fine for the region it's representing (nobody else has ever complained, since ODS -same tileset/effects- and the original Iran/Iraq mods were released 5+ years ago) -
TW TERRAIN EDITOR ISSUE
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Moved to a more better Forum, where it can be seen by "those that know" =========================== Don't we all!!! ------------------ are you using a complete terrain texture list ini? Do you have all the tiles IN the TE, converted to bmp format --ESPECIALLY all the sea, river, and sea/land transitions? Does the DEM have water on it? Is the HFD showing the 'blue' regions for said water??? not enough info a present to accurately answer the question or find the fault! More info needed!!! -
View Problems
Wrench replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
or just do this the HUDData.ini... [Debug] //DisplayDebug=FALSE DisplayDebug=TRUE that way, you have the switch already to activate/deactivate -
anybody have any LNG spherical storage tanks and LNG 'tankers'?? (with the storage spheres) it appears they're needed in the PG the tanks should have the approximate footprint of the stock oiltank1 (which is 32x32 m, so, call it 35x35 or anything close!) TIA!!
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LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
oh yeah!!!!!!!!!!!!!!!! that's what I call as perfect as it gets!! edit: change pic, after changing label to something more appropriate (and silly) -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Eritera/Ethiopia/Dabootie, retiled with the new Desert set (JSF_Aggies??). Just sort of experimentating till the new terrain objects are passed to me for Persian Gulf ... it needs more work than I can give it at the moment (well, it's all fully retiled and some quickie targets adjustments within the last 24 hours) I could actually release it 'as is', if someone else wants to regtart -and the eventual retiling that'll be needed after misplaced targets are moved- if not, it'll be low on the list (after PG, CenAm) -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Flying (and fighting) over the Birthplace of Human Kind.... -
New Guinea 2 WW2 Terrain Targets Upgrade Pak
Wrench replied to Grinseed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
now you know WHY I write such detailed ones!!! -
LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
perfect! I just want to state, here and now and for all eternity.... how jealous I am of 3d guys!!! thanks Russ! -
LNG storage?
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
or considering they go up like mini-nukes, maybe just a smoking hole in the ground!! the 'half-broken' egg is great idea!! -
Need A 3D Guru
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
just wondering how these were coming along? I've 'reserved' some parking slots for them (Ledbeds) at Busher and Khrag(ho) island, so whenever they're released.... I'm all set to place them on the PG map -
SFP1 vs. SFP2
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
nope. not without Win7 and it's native DX10 support. however, having said that, you'll be slightly ahead of the curve by already having SF2 when it's Computer Upgrade Time , and not have to run around too terribly much to catch up -
OMG!!! How did I miss this!!! Happy (belated) Birthday(s) Gents!!! my apologies!!
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SF2 Reloaded Community Mod
Wrench replied to ErcVitez's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
sorry, pal ... the general use vehicles (GAZ, MBZs, etc) are not -- they're set as they should be for general international usage. I'd suggest looking over the supplied userlist inis I created for them. That goes for bunches and lots of the others as well. The ones that I modded ARE correct He can always pick and choose which vehicles and whatnots to install, can't he? -
SF2 Reloaded Community Mod
Wrench replied to ErcVitez's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
use groundobject pak from Operation Darius -- they're the most recent, improved and corrected for SF2 (will need the corrected SF2 weapons, too) -
EB-57B 158th DSES
Wrench replied to pappychksix's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
some of the lods had things 'repositoned' for SF2 try using the decal positons from the stock decals ini, and see where they sit, ajust as necessary -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
well, at least the poor SOB has something to sit on! ---- testing object placments for some new goodies from Cocas (I repainted them Daniel...just to be different!) -
Nation Specific Loadouts?
Wrench replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yeah, it has to match the callout in the aircraft's data ini (I found that out just like you did!! ) -
Mods folder silly question
Wrench replied to Canadair's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes/no ... they'll always show / can't remove them (linked via the common dlls used by the game from the core directory) -
USN Phantom questions
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, you can still look with the hex editor (pre may/june/whatever) which has helped for other aircraft mods unfortunately in this case, it didn't gain us anything, and I apoligize for that. I'd hoped there was something there, but as it turned out.... -
Copyright
Wrench replied to hi ho silver's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
well, maybe not for free, but how about "deeply discounted"? (75% or so??? can't hurt to try!)