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Wrench

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Everything posted by Wrench

  1. anybody have any LNG spherical storage tanks and LNG 'tankers'?? (with the storage spheres) it appears they're needed in the PG the tanks should have the approximate footprint of the stock oiltank1 (which is 32x32 m, so, call it 35x35 or anything close!) TIA!!
  2. oh yeah!!!!!!!!!!!!!!!! that's what I call as perfect as it gets!! edit: change pic, after changing label to something more appropriate (and silly)
  3. Eritera/Ethiopia/Dabootie, retiled with the new Desert set (JSF_Aggies??). Just sort of experimentating till the new terrain objects are passed to me for Persian Gulf ... it needs more work than I can give it at the moment (well, it's all fully retiled and some quickie targets adjustments within the last 24 hours) I could actually release it 'as is', if someone else wants to regtart -and the eventual retiling that'll be needed after misplaced targets are moved- if not, it'll be low on the list (after PG, CenAm)
  4. Flying (and fighting) over the Birthplace of Human Kind....
  5. now you know WHY I write such detailed ones!!!
  6. perfect! I just want to state, here and now and for all eternity.... how jealous I am of 3d guys!!! thanks Russ!
  7. or considering they go up like mini-nukes, maybe just a smoking hole in the ground!! the 'half-broken' egg is great idea!!
  8. just wondering how these were coming along? I've 'reserved' some parking slots for them (Ledbeds) at Busher and Khrag(ho) island, so whenever they're released.... I'm all set to place them on the PG map
  9. nope. not without Win7 and it's native DX10 support. however, having said that, you'll be slightly ahead of the curve by already having SF2 when it's Computer Upgrade Time ™, and not have to run around too terribly much to catch up
  10. Birthdays time!

    OMG!!! How did I miss this!!! Happy (belated) Birthday(s) Gents!!! my apologies!!
  11. sorry, pal ... the general use vehicles (GAZ, MBZs, etc) are not -- they're set as they should be for general international usage. I'd suggest looking over the supplied userlist inis I created for them. That goes for bunches and lots of the others as well. The ones that I modded ARE correct He can always pick and choose which vehicles and whatnots to install, can't he?
  12. use groundobject pak from Operation Darius -- they're the most recent, improved and corrected for SF2 (will need the corrected SF2 weapons, too)
  13. some of the lods had things 'repositoned' for SF2 try using the decal positons from the stock decals ini, and see where they sit, ajust as necessary
  14. well, at least the poor SOB has something to sit on! ---- testing object placments for some new goodies from Cocas (I repainted them Daniel...just to be different!)
  15. yeah, it has to match the callout in the aircraft's data ini (I found that out just like you did!! )
  16. yes/no ... they'll always show / can't remove them (linked via the common dlls used by the game from the core directory)
  17. yes, you can still look with the hex editor (pre may/june/whatever) which has helped for other aircraft mods unfortunately in this case, it didn't gain us anything, and I apoligize for that. I'd hoped there was something there, but as it turned out....
  18. Copyright

    well, maybe not for free, but how about "deeply discounted"? (75% or so??? can't hurt to try!)
  19. look at the Super Etendard pak ... I think I added a Argentine loadout for thiers... [Anti-Ship_ArgN] Nation=ArgentineNavy DefaultFor=Anti_Ship Loadout[01].WeaponType=Pod_SUE Loadout[01].Quantity=1 Loadout[02].WeaponType=AM39 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank_SUE Loadout[03].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 there is a limit, iirc ... maybe 2 nations max???? disremember.... i remember malibu43 having some issues with the Skyraiders for USAF/VNAF nation-specific loadout.
  20. aren't they in the downloads section already???, in the WW2/AlliedBombers??? I distincly remember doing a whole bunch of nekked women.... I mean, as decals for noseart ... opps!
  21. Viva Las Vegas!

    well, I have a rather large collection of apocalypse and post-apocalypse movies and books. Something of a hobby of mine it's fun to watch this movie ... please take special note of the phone modem, when Broderick's character calls out
  22. just a plane jane F-15, as it's the one (currently) in my 'target placement mission', over the Persian Gulf. When I get to the Iranian side targets, prolly one of their Phantoms.
  23. I've looked in all 3 F-4B (B, B_65, B_67) lods -all 1/28/11 extraction dates- and there's no drooping aileron listed. looking at the F-4J its the only with the droop i think, it might have had to be set in MAX when the LOD was constructed (via dual animation thingy?? -not sure about that exactly)
  24. Viva Las Vegas!

    "Global Thermonuclar War"???? what's next, Tic, Tac, Toe??
  25. no, he dosn't want pirates reverse-engineering the LODs anymore, hence the locking of ObjectData.002. and the reason some of us folks have archived pre-june 2011 extracted cats. So we can look into The Abyss (and have it look back at us... sorry...was watching the movie again)
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