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Wrench

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Everything posted by Wrench

  1. So, in other words, Paskos??? It, like all other pre-08 aircraft, needs a new FM.
  2. the DATs Yak-3 or Pasko's original Yak-3??? if it's the DAT one, you might want to post the question over there, as it'll probably get a faster response
  3. alfie, you know that one is almost a real life ™ bird??!!
  4. wait .... we're supposed to play this game??? I thought we were just supposed to build thing for it!!
  5. the VF-124 skin cleaned up NICE!!!
  6. don't think so carlo -- from my old, only remaing WoE install (RussoUK's bird -- lod dated 6/2004!!!) Other than needing an updated FM, no real issues (manual canopy works, shadow works perfectly!)
  7. Version

    649 downloads

    A-12 'Avenger II' by Rhugouvi =For SF2, Full-4 Merged (Reccomended/Preferred) This is an upgrade package for the Beta A-12 that's been around for several years, with tweeks to bring it more in line with SF2. This package contains 2 skins for the A-12, one each for Atlantic & Pacific Fleets (cause I don't want to show favoritism either way). They are: VFA-105 "Gunslingers" VFA-192 "Golden Dragons" (The World Famous Golden Dragons) All markings are decals. As this is a Low-Observabale Strike aircraft, with a secondary CAP role, there is no internal gun. However, for those mission profiles that don't require the greatest of stealth (CAS/Armed Recon, Anti-ship & CAP), a 'mission specific' gunpod is included/available with a 30mm GAU-13 cannon, similiar to how it's done for the F-35 JSF. It's suggested you have the GunnyPak installed for the various modern/post-modern prescision strike munitions. All the sounds are also provided, as are new SF2 style hangar and loading screens. The wingfold works (use the Shift/9 key), but the canopy does not. Running light positions have been adjusted, and they follow the wings when folding. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... There are 'Operational Usage Helps' that might be quite usefull in a pinch. Rhugouvi's original readme is also included (in French). With thanks to TMF via Sony Tuckson for use of the F/A-18 Hornet cockpit & avionics. Happy Landings! wrench kevin stein
  8. I want some coffee with my Danish ... 'cause baby, it's COLD outside!! (russo's G T-jet, reskinned and redecaled)
  9. Statics

    short answer: you can't. The engine reads the center point from the extended landing gear. The only way to get them to sit correctly, is to BUILD static-only aircraft in MAX
  10. what I like about AD's pit, is the yellow paint on the sill, and looking out, you can see the intakes (yes, one of my cheats for positioning the pilot). Could acutally move forward at bit, but I'm letting that one go --- other pic: J-35A out to the target range for rocket practice. (just used stock lau-3as -- I know there's a bofors manufactured RP .. but need data to 'clone' one from existing stocks)
  11. LOTS of time ... considering the detail in the terrain (cough,cough), and the fact 15-20 new aircraft will be supplied
  12. like this? J-35B, natural metal (uses AD's pit), minimal radar, 4 winders, (CAP, INTERCEPT); 2 lau-3 RPs (CAS) were any of the A or B painted green or any camo? -- finally saw the tractor beam -- its coming from the nose gear strut/doors area. even when using the j-35f.shd lod it's noticable only the ground. still don't have the bouncy jigglly! and i'm off to bed ... its 1:30 am here
  13. they look too smooth for Paskos, and have the correct drop tank -- i'd say 3W --- AD's 105G pit, full hud, tews rwr. it seems the hud is a bit larger on this version, than on the stock SF2V 105D_66, but there's more room at the top of the canopy bow i'll send it to whom ever wants it stary: i'll send you the whole plane, if ya want! First, I have to find a gray skin for it, for the later years of service. it should be noted, the gauge measurments have been 'metricized'
  14. ok, some cockpit experimentations... armordaves 105D pit, no rwr in the J35D stock 3w 105D_66 w/rwr and full HUD in the J35J (note: is says j35f, where it should say J35J my bad!) i still need to test the J with AD's 105G pit - which has the rwr scope, but it's pretty much the same as the regular one, with the rwr scope at the bottom of the rightside windshield bow
  15. the weapons need a LOT of work; creation of the 13.5cm rockets (which I've done -cloned the 15cm ones from the Tunnan pak)) and some other tweeks. was playing with the 35D eariler today, and got it fairly dialed in. However, I'm thinking of switching out the F-104 pit it's using for the Thud, like I did on the F. (there's the old one from ArmorDave's Thud pak that works fine in SF2, and won't require folks having full-4 merged and/or SF2V for the cockpit.) should I go ahead with that?
  16. Derk, you mean this pak, by lindr2? http://combatace.com/files/file/8000-j-35-draken-pack-abbsdfsjoef35/
  17. Happy Birthday FalconC45

    that's the spirit!!! fraking witch doctors!! have a great day man!! wrench kevin stein
  18. File Name: North Cape Hotfix Correction Pak File Submitter: Wrench File Submitted: 13 September 2011 File Category: Strike Fighters 2 Series by Thirdwire HotFix for North Cape Terrain Due to a senior moment, I forgot to create and add the _water.bmp the SF2 mission builder needs. Here it is, with the necessary pointer line added to the main ini (NorthCape.ini) Also, is a modified ini for the Pit1 object, that will remove the offending tractorbeam shadows that I just discovered! have fun! wrench kevin stein ps: a notes sections in the readme, please read it about certain airbase "oddities" Click here to download this file
  19. I'll be gone for few days

    and... have a happy birthday!! wrench kevin stein
  20. having some fun on Turtledove's dime..... USAAS Mustangs, 94th FS CSAF Spitfire 9s, Virginia wing
  21. well, in the right forum the right people will have more chances to see it, and get the right response right???
  22. yah, it's a bit 'over the top'!! was actually thinking of doing an orange skin -- have a REAL flying Dorito!!
  23. didn't we answer that question already in the main forums?? in short -- no, not without the original MAX files, and then generation of new LODs
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