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Wrench

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Everything posted by Wrench

  1. i remember having to decal it for several skins ... try rwr_tail what I don't know, is if it's one mesh on both sides, or what!
  2. F-109 "JetCobra" (until I think of a better name that fit's Bell's style). All new decal/etc for Veltro's VTOL fighter 48th FIS out of Langley, over the Texas coast
  3. my feelings exactly ... although I'd have expressed it much more colorfully So, I take that includes the "X-Birds" as well?
  4. thank spinners for the idea ... I just finished the job!
  5. the abomination is how frakking cross-eyed I was going redrawing all the stinking panel and rivet lines!!
  6. I guess the Knowledge Base isn't working??? http://combatace.com/topic/53913-canopy-operations/
  7. Version

    215 downloads

    Dassault/Convair F-114A "Mirage" (A What If...) -- For SF2, Full-4 Merged (Prefered) and/or any combination with SF2:E & SF2:I -- It =REQUIRES= a Full-4 Merged install -The PREFERRED Way ™, or at the very least, SF2:I for the various and sundry bits used herein. To, wit; the SF2E Mirage 3C and/or DLC3, and SF2:I for the Shahak (MirageIIICJ) Cockpit. If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it. This is a mod of the SF2:E/I Mirage III as seen in the SF2 "What If Forums", fully extrapolated into a production aircraft as used by the USAF Air Defence Command and Air National Guard units (supplimenting and replacing the F-102 in many cases, until the F-106 arrived a bit later than is historical). You can read the backstory there (with additons by me in the "Notes" below) This is a complete aircraft, with 4 skin sets. The skin sets are: 119th FIS, New Jersy ANG 196th FIS, California ANG 317th FIS, Alaska ADC 509th FIS, USAF, PACAF, Southeast Asia 3-Tone Skins are based off the stock NM Mirage 3C, from new partial templates I created. All inis included reflect it's Primary Usage as an Air Defence Interceptor; however, all ground attack capabilities and mission statements are retained. All new serial number decals have been created, extrapolated from the end-of-production run of the F-102s. The "FM" buzz number code is a real code, once assigned to Fisher P-75. I thought it would be fitting, what with it being a =M=irage. (a name it keeps, as I couldn't think of a good 'D' name to fit with Delta Dart and Delta Dagger. Delta Dirk?? Just don't sound right!). All markings are decals, thereby making it easier for other skinners to create other USAF/ADC/ANG/etc units by simply making new unit marking decals. The PACAF skin makes use of stock, in-game decals for the serials. Basic armament is 'standard' for early/mid 1960s USAF Interceptors; the AIM-4 Falcon and nuke-tipped AIR-2 Genie. Sidwinders will load automatically after 1972. Alternatively, for non-nuclear missile carriage, a revamped (read: repainted and ini tweeked) conventional warheaded AIM-26B Advanced Falcon is included. For mission builders, there is a Conventional Loadout statement in the loadout ini. All A-G loadouts use standard, USAF in-game weapons. I've also supplied the AIM-4G from the GunnyPak, for those poor unfortunates that might not have it. As always, the canopy is activated via a manual animation key. Use Shift/0 to open and close. Landing lights have also been added, as well as corrected positioning for other running lights. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). As expected, the usual "Notes and Other Nonsense" section, that lists the changes/modification/improvements/whatever that Convair did when 'Americanizing' the Mirage. Have fun with it!! I sure did building it! wrench kevin stein
  8. I'd reccomend the Netz pit ... I think it'd be the closest, given the time frame. Until a good C -multi MFD pit shows up (or maybe the Hornet pit??)
  9. you sure that first shot is in-game??? Looks pretty damn real! just what we need ... better Red SAMs!!! but seriously, the new model looks VASTLY improved!! Good work!!
  10. New Battleship film

    anybody notice the shape of the alien projectiles when they hit the ship? Look a bit familiar?
  11. Need to check your historical facts ... the AVG never used E model Warhawks. Perhaps you're thinking of the 23rd FG?? After August 1942?? questions like these( ie: for the P-43 CNAF skin) should best be posted at the site that OWNS the aircraft models. btw: the template for the DATs Warhawk exists at simmerspaintshop ... with all the bits you need. Perhaps it's time to start learning how skin?
  12. It's still at Edwards for flight testing (screenies in the main SF2 screenshot forum...if anyone had bothered to look) Several also at Tyndal for weapons testing
  13. "Got enough bombs there, Butch?" (to paraphrase a movie quote) Nice skins, spinners!
  14. Now, all we need is a Big Green Guy ™ for them to attack!!
  15. ALWAYS start with a full tile set. You must have EVERYTHING the terrain is going to need all setup and ready to go. And like Major Lee said ... save often ... and even more often!
  16. Genie, out of the bottle (yes, I know it's the wrong effect ... but can't get the right one to work! but this just looks soooo much nastier...)
  17. don't the grunts pop smoke in the Vietnam Upgrade paks by eburger??? I seem to remember they did
  18. File Name: RAAF Meteor F.8, 77 Squadron File Submitter: Wrench File Submitted: 11 August 2011 File Category: Meteor Meteor F8, RAAF, 77 Squadron Skin/Decal Pak - For SF2, Full-4 Merged Installs =WITH= Expansion Pak 1 (REQUIRED!) - As stated above, you MUST have -at the very least, SF2:I and Expansion Pak 1 to gain access to the Meteor F8. If you do NOT have these minimum requirements, Do Not Download this Mod, as you'll be unable to use it. This pak contains a skin a decal set replicating Meteor F8s from RAAF 77 Squadron, 1951-ish time frame, during the Korean War. The serial numbers are 100% historicaly accurate for those airframes assigned 77 Sqdn during Korea. Number randomization has been activated, so make sure you're at LEAST at the June, 2011 patch level. Three historical Korean-Era nose arts are included. They are 'name listed' next to their serial numbers, selectable from the drop-down on the Loadout Screen. Several inis are also included, as I've made some changes to loadouts (making sure the belly tank is ALWAYS loaded), data ini and year-adjusted Userlist ini. The data ini also as the canopy activated; as usual, use Shift/0 to open and close it. As always, fairly easy to follow, detailed install instructions are included. So, please read them ....Also, it's advisable to read the "Notes" section for important comments, other instructions and general rambling. Good Hunting! wrench kevin stein Click here to download this file
  19. Hope someone picks this up ... it'll be a lot better than the Hunter pit I been using!
  20. TK had soemthing about it, and I remember some folks here having the issue. IIRC (and prolly not!), it might have something to do with the SquadronList.ini and painted on markings -- but I'm not sure
  21. (cough) AIM-26A w/W54 warhead (cough)
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