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Everything posted by Wrench
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Airfields mod revizited
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
not to self ... finish and compile cockpit mod for old, stock Gen1 Birddog (although Diego's payware is far superior!!) -
Announcement - The Combat Ace 'What if' Hangar
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ill or IL???? -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mutley and Snoopy definatly belong in FE2!!!! great stuff Ed!!! -
Announcement - The Combat Ace 'What if' Hangar
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes indeed. helps us moderator/admins keep thing a bit more organized. Use if for full aircraft AND skin mods -
Can someone point me to...
Wrench replied to fireengineer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
REMINDER: it's for 1stGen WoE, and may not work properly (if at all) in SF2 the terrain, however, WILL work with minimal editating -
Announcement - The Combat Ace 'What if' Hangar
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
WHHOOOOOTTTT!!!! a more generic title is MUCH better!! -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A-12 Avenger II out on The Range for weapons proficiency testing.... VFA-192, Golden Dragons -
check the C data ini --- it should already have the capabililty ie: the "GP" callout on at lease 3 stations what EXACTLY are you not finding???
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today is 331KillerBee's birthday. In honor of this, I suggest we all drink mead ("Honey, it's made from honey") Happy Birthday man!! wrench kevin stein
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O-1 as ground object
Wrench replied to Bossco82's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you'd need purpose-built lods for those, to be used as a 'terrain object', and placed via targets ini edits. (like the 'static aircraft on the WW2 terrains) stock aircraft models, when used that way always sink, due to their 0/0 world point being centered with gear extended -
2 more abreveations I'm not sure about.
Wrench replied to mikeymead's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
maybe this book would be of some assistance??? http://military-machine.blogspot.com/2009/03/f-111-aardvark-in-detail-and-scale.html -
Have you looked in the Knowledge Base??? (hereinafter refered to as "KB") http://combatace.com/topic/9323-adding-weapons-to-sfwovwoe-a-tutorial/
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SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
that terrain never looked better!! And the Sabre looks damn good, too! -
Non Aircraft DLC
Wrench replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"the stuff that dreams are made of" -
Any idea what the TF light stands for in the F111 pit
Wrench replied to mikeymead's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Terrain Following??? -
Why does the default texture change?
Wrench replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
because you need to make a 'nationalized' Parani skin. I can garanetee Paran is not in the PFMs userlist.ini -
Pasko's SAM & Vehicle Pack..?
Wrench replied to a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that require Euro Green!!! -
What ALL-NEW terrain would you like to see?
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup, still going nuts working on it ... that's why I took a break doing some skins and A/C mods. There were some shots in the Screenshots thread of 'bits and places' one of the reasons all the Latin American aircraft/skin sets have been showing up. Just need a good P-47D-25 or better for some of the airforces -
Pasko's SAM & Vehicle Pack..?
Wrench replied to a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
its in the 1stGen downloads ... i take you want the green euro skins? http://combatace.com/files/file/2979-paskos-sams-and-vehicles-pak-euro-skins/ it's the full package, with all the lods, skins, protesters, etc the Desert skin pak is exactly the same, with some 'tan' skins they should be combined, as you can select which texture to use via the terrain's main ini -
What ALL-NEW terrain would you like to see?
Wrench replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
what, you mean this one? -
British Carriers
Wrench replied to charlie1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
only in user built missions the in-game single mission generator has never had the ability to choose carriers -
A-4C (65) Skyhawk, VSF-1 "Warhawks"
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: A-4C (65) Skyhawk, VSF-1 "Warhawks" File Submitter: Wrench File Submitted: 27 August 2011 File Category: A-4 A-4C (65) Skyhawk, VSF-1 "Warhawks" Skin/Decal Pak = For SF2 (Full-4 Merged Prefered) and/or SF2:V = *Can be used in any install that has access to the A-4C_65, which comes from SF2:V. Hence, the 'Full-4 Merged' tag is applicable * This skin set replicates A-4C Skyhawks as used by Antisubmarine Warfare Fighter Squadron 1 (VSF-1) during the 1965-1971 timeframes. I won't go into defining the "VSF" concept, you can research that on your own. (Google is your friend). Think of the Composite Squadron concept, as used during WW2 on the CVE Escort Carriers. These aircraft gave a modicum of air defense for the CVS-class carriers, while still maintaining their Light Attack Role All but 3 of the decals are new; those were reused from a 1stGen mod by Paul Nortness (Fist of the Fleet). All BuNums are 100% historically accurate for A-4Cs as used by VSF-1. Unfortunatly, I was unable to match Modex to BuNum, so some inaccuracy in inherent. Research shows (via photo evidence), of some Dets have Modex numbers in the 570 and 580 ranges. I've chosen the slightly non-historical route for those. Please see the "Notes" section below for more information on BuNum assigned to aircraft on USS INDEPENDENCE. Decal randomization is set to TRUE, so be at least at the June 2011 patch level (or whichever one gave it to us) A couple of inis are included; the loadout ini has some minor changes for a couple of mission profiles. The data ini has had the landing light added, and (of course!) the canopy activated, via manual animation. Use shift/0 to open and close it. All 'standard' Skyhawk mission profiles are retained. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! wrench kevin stein Click here to download this file -
SF2 - Transfer Mission AAR
Wrench replied to a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
that was a FUN read!!! Good job!! -
Version
149 downloads
A-4C (65) Skyhawk, VSF-1 "Warhawks" Skin/Decal Pak = For SF2 (Full-4 Merged Prefered) and/or SF2:V = *Can be used in any install that has access to the A-4C_65, which comes from SF2:V. Hence, the 'Full-4 Merged' tag is applicable * This skin set replicates A-4C Skyhawks as used by Antisubmarine Warfare Fighter Squadron 1 (VSF-1) during the 1965-1971 timeframes. I won't go into defining the "VSF" concept, you can research that on your own. (Google is your friend). Think of the Composite Squadron concept, as used during WW2 on the CVE Escort Carriers. These aircraft gave a modicum of air defense for the CVS-class carriers, while still maintaining their Light Attack Role All but 3 of the decals are new; those were reused from a 1stGen mod by Paul Nortness (Fist of the Fleet). All BuNums are 100% historically accurate for A-4Cs as used by VSF-1. Unfortunatly, I was unable to match Modex to BuNum, so some inaccuracy in inherent. Research shows (via photo evidence), of some Dets have Modex numbers in the 570 and 580 ranges. I've chosen the slightly non-historical route for those. Please see the "Notes" section below for more information on BuNum assigned to aircraft on USS INDEPENDENCE. Decal randomization is set to TRUE, so be at least at the June 2011 patch level (or whichever one gave it to us) A couple of inis are included; the loadout ini has some minor changes for a couple of mission profiles. The data ini has had the landing light added, and (of course!) the canopy activated, via manual animation. Use shift/0 to open and close it. All 'standard' Skyhawk mission profiles are retained. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! wrench kevin stein -
Version
505 downloads
A-4L Skyhawk, VC-13 "Fighting Saints" Skin/Decal Pak = For SF2 (Full-4 Merged Prefered) and/or SF2:V = *Can be used in any install that has access to the A-4C_65, which is stock in all merged installs, excepting a stand-alone SF2:I. However, it does use the A-4E_67 Cockpit and Avionics ini, which is only availabe in SF2:V. Hence, the 'Full-4 Merged' tag is applicable* Complete overhaul of the A-4L Skyhawk as originally released in 2004 by Crab02 and Column5. For historical purposes, their original readme is included. This mod makes use of all stock, "in-game" items, excepting for the avionics hump. All inis have been updated to the latest patch level (August, 2011); the loadout ini has some minor changes for a couple of mission profiles. The data ini has had the landing light added, and (of course!) the canopy activated, via manual animation. Use shift/0 to open and close it. All 'standard' Skyhawk mission profiles are retained. The avionics hump has been converted to a 'pilot seat' using the fake pilot method (the FakePilot is also supplied, just in case). The mid fuselage upper light position has been adjusted to match that on the hump. A new SF2 style hangar screen jpg is also included Decal randomization has been set to "TRUE", so be at least at whichever patch level gave this to us. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Happy Landings! wrench kevin stein IMPORTANT NOTE: If you have the DLC A-4L from Third Wire, do NOT download this mod. It will cause major conflicts. They should not be mixed in any way!!! If you do NOT have the 3W DLC A-4L, this is safe for your use.