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Wrench

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Everything posted by Wrench

  1. droooooooooooooooooollllllll (you forgot my CASign1!! LOL!!)
  2. got you zippers riiiiiiiiiigggght here: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/
  3. I'd say they work fine for me!!
  4. Yah, I guess I asked for that ONE!!! well, as soon as I get 6 bucks....I'll be all over it.
  5. Western Frontier, 1971 IAF Type 74s (notice anything 'different'?) and, a little preview "out of the clear Korean skies, comes a Halestorm"
  6. File Name: P-51D Mustang, RAAF, 77 Squadron File Submitter: Wrench File Submitted: 28 July 2011 File Category: P-51 P-51D, RAAF, 77 Squadron Skin/Decal Pak =For SF2, Full-4 Merged Installs =WITH= Expansion Paks 1 & 2 (reccomended!) *Please Note: Exp2 added several new nations to the userlist, and LOTS of decals for the Mustang. I do not know if this pak will work otherwise (meaning: with Exp 1 only). You are, of course, encouraged to test on your own* This pak contains a skin & decal set replicating CA-18 Mustang Mk.20s from RAAF 77 Squadron from 1948-1951, during the Occupation of Japan and during the Korean War. The serial numbers are 100% historicaly accurate for those airframes assigned 77 Sqdn during that time frame (some actually didn't participate in Korea, as they suffered some attrition due to various and sundry malfunctions). Number randomization has been activated, so make sure you're at LEAST at the June,2011 patch level. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! wrench kevin stein Click here to download this file
  7. You're welcome! Sometimes I just need a break from fighting with the triple-cursed SF2 WW2 conversions, and Terraforming (of course, skinning DOES set me back some on my terrain works...) Next up, once I sus out the nose arts, 77 Squadron Meteors (got all the serial # listings, and the "Halestorm" photo)
  8. how much differend than the EJ and EJ-kai we've had since 2004 or 5? (ok, other than it's stock)
  9. (example loadout, Type 96 Fishbed, IAF) [AirToAir] Loadout[01].WeaponType=AA-8 Loadout[01].Quantity=2 Loadout[01].RackType=APU-62L Loadout[02].WeaponType=AA-8 Loadout[02].Quantity=2 Loadout[02].RackType=APU-62R Loadout[03].WeaponType=AA-2D Loadout[03].Quantity=1 Loadout[04].WeaponType=AA-2D Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank490_MiG21 Loadout[05].Quantity=1 don't forget the weapons stations, in the data ini, will need the "2IR" code
  10. gonna need MIANG when I finish the MidWest USA map (as they're home is there)
  11. with regards to insurmountable/unrepairable flaws in the old P-47D-25, for WW2 USAAF/USAF and post-war uses in Latin America For those not knowing, in this thread: http://combatace.com/topic/66616-needed-new-flight-model/ is a screenie of the flaw. It's pretty obvious, expecially now in SF2. I've got a fairly decent flight model dialed in -- it's not 100% perfect, but flys pretty damn close what what my research has indicated. I have a 90% completed package for the bubble-top, it'll contain 4 skins: 1 WW2 USAAF (368th FS, ETO) 1 Post-War USAF 1 FAB (Brazil, for WW2 and post-war) 1 FAC (Colombia, post war) Obviously, when no bombs or tanks are loaded, the offending pylons would not be there. But on STRIKE, CAS, ARMED_RECON, ANTI_SHIP they would be. The center station is partly hidden by the belly tank. But the untextured meshes would still be there... So...given this massive flaw, would you as end users download this aircraft? One main reason I want to get this out, is to have others test the FM. But with these LOD issues.... They can ONLY be resolved if we have the MAX files, which seem to be unavailable. IF we had the MAX files, my reasoning is those meshes can be seperated, and them mapped to a NEW skin bmp, seperate from the main LOD, as are the stock 3W aircraft. Given my almost total lack of understanding on how 3DS Max, works, I'm assuming this would not be too difficult of a task (for those with the skill, that is!) So there it is ... is it worth it, or has this just been a one-handed exercise? All answers will be considered. I thank you for you time (and yes, I've tried decaling the pylons, they won't "take") wrench kevin stein
  12. P-51D Mustang, RAAF, 77 Squadron

    Version

    132 downloads

    P-51D, RAAF, 77 Squadron Skin/Decal Pak =For SF2, Full-4 Merged Installs =WITH= Expansion Paks 1 & 2 (reccomended!) *Please Note: Exp2 added several new nations to the userlist, and LOTS of decals for the Mustang. I do not know if this pak will work otherwise (meaning: with Exp 1 only). You are, of course, encouraged to test on your own* This pak contains a skin & decal set replicating CA-18 Mustang Mk.20s from RAAF 77 Squadron from 1948-1951, during the Occupation of Japan and during the Korean War. The serial numbers are 100% historicaly accurate for those airframes assigned 77 Sqdn during that time frame (some actually didn't participate in Korea, as they suffered some attrition due to various and sundry malfunctions). Number randomization has been activated, so make sure you're at LEAST at the June,2011 patch level. As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Good Hunting! wrench kevin stein
  13. I'll venture a guess .... XP+DX9+SF2????
  14. File Name: Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM) File Submitter: Wrench File Submitted: 24 July 2011 File Category: F4U Vought F4U-5 Corsair, Fuerza Aérea Hondureña (Honduran Air Force) (TMF/MM) - For SF2, Any and All, This is a modification of The Mirage Factory's F4U-7 (French Navy version), into the earlier, and almost identical (albiet modified), F4U-5 version as used by the Honduran Air Force in the 1950s and 60s. TMF original -7 readme is included. This is an SF2 revamp of the version I uploaded a few years ago. This mod makes use of the latest patch level tweeks for randomization of aircraft serial/ID numbers. So, make sure you're at least at June 2011 or above level. Included are a new SF2-style hangar screen, some weapons, engine sound and a pilot figure. A Userlist is included, even though this is a "Nationalized" version. The WW2-era bombs are NOT included; you can find them in the GunnyPak, or edit the loadout ini to use stock 3rdWire ones, if you have SF2:Is Expansion Pak 1. This is a COMPLETE aircraft, with almost all the trimmings, ready to unzip and fly away. Many tweeks have been performed on this, mostly by Column5 to the FlightModel. Some data ini mods by me (duplicating the HVAR stations) alow for wingfold and the ordanance to "stay put" the pylons. Canopy & wingfold is activated by manual animation keys; use Shift/0 for the canopy, Shift/9 for wingfold. Obviously, the FAH dosen't have carriers, but research indicated that the wingfold was never disabled. As always, all the external lighting has been updated to be historically/mechanically correct. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, please review the Legal disclaimers at the bottom - some changes have been implimented. Special thanks to TMF, and Sony Tuckson in particular for permission to include all the bits and pieces. Many Thanks man! Happy Landings! wrench kevin stein Click here to download this file
  15. Central America, using Stary's GH3, plus many custom-made by me. It's 'bare rock', not mud (although, durning the rainy season..... )
  16. yeah, it's for SF2 .... in the downloads section, under SF2 WEapons Mods: Linky: http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/
  17. there used to be a tutorial in the old 1st KB ... but I couldn't find it!! maybe shoot a PM to Baltika, he was prett good at building campaigna. The campain (pun in intended) inis should be pretty similiar between the series
  18. the lined maps were never released with the original templates, sorry to say.
  19. or are very willing to die for their dollars!
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