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Everything posted by Wrench
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Speculation - Next Payware A/C... A-1H/J?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
new one. with LOTS and LOTS of new and interesting items -
Airfields mod revizited
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
try this, as an example: Target[037].Type=shelter3 Target[037].Offset=-1050,-315 Target[037].Heading=0 Target[037].InactiveYear=1969 Target[038].Type=GFD12 Target[038].Offset=-1050,-315 Target[038].Heading=0 Target]038].ActiveYear=1970 experiment...sometime it works,sometimes it don't. Also, make sure the ActiveDate= in the _types ini matches the year you want something to start -
Speculation - Next Payware A/C... A-1H/J?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
oppps ... you're right! It's Dels. It's been sooooooooooooooooooooooooooooooooooooooooooooo long ....age creeping on me! -
Airfields mod revizited
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You have to ask!!!?????????????? I like the Gate Guard Spits!! -
Nation-specific loadouts
Wrench replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
always has, since day 1, SFP1. there's a line in each weapon's data ini: Exported=TRUE or False and the AttachmentType= statments in every hardpoint entry in every aircraft data ini, and the weapon's data ini makes for nice mix and match. (Meaning: allied countries will be albe to use other allies contries weapons, if exported) Look at all the western aircraft; call can carry sidewinders (with VERY few exceptions). All RedAir use Soviet/WarPac weapons. couldn't get any easier suggestion: extract the data and loadout inis and userlists for 'like aircraft' (F-104s, Phantoms, all Mig21s) and compare. You'll see how it works wrench kevin stein -
Speculation - Next Payware A/C... A-1H/J?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
how true ... not a hard task. Just needs a 'stock' gray skin and decals anyway, there's the AD-1 thru 4NL pit. Bobrock's work, iirc. -6 & 7 are pretty much identical, with a sheetmetal cover screwed onto the panel to cover the hole where the scope used to be (basically) -
Question about imprvements in the textureset.ini
Wrench replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It will be .. I'm just behind on a LOT of things -
Airfields mod revizited
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
look in "The Factory Place" there's a single tree object that can be used, and 'hand planted' (Plants vs Zombies?). Might need a new tga, but worth a shot -
Pakistani Air Force F-16 re paint/skin
Wrench replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've love it for the TMF model! the old is just about ready to go; just needs the readme finshed. Oddly enough, even though the shadow is totally f***ed, it flys pretty well in SF2! -
Speculation - Next Payware A/C... A-1H/J?
Wrench replied to malibu43's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Don't suppose you've seen the A-1H/J upgrade kits I released last year? Even without a 'proper' cockpit (ok, extensively modified Scooter-B pit), works pretty damn good. To say nothing of the skin paks We have an early SPAD pit, but it's for the 1-4s, so it has the radar. I'm sure we might be able to talk the modler into removing it for the H/J -
Gents, have one on me! Happy Birthday to both of ya!! wrench kevin stein
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Have I been missing something?
Wrench replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Don't know about you, but for me, it's usually the Primary target!!! (bomb long, bomb short. even with nukes I can miss it!) -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Kudos on the Vipers guys!!! Departing Howard AFB, for some fun... -
you got me on that one, too! we just recently went through that with SF2, and it was something TK had to fix. 1st time I've heard of it in FE
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do you have the correct pilot figure called for in the data ini or, is the data ini calling for a 'fake pilot' figure?? If so, you're missing the 'fakepilot' (happens alot is SF/Wo*/SF2 when that object missing, too!) wrench kevin stein
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F-86 Silver clean templates?
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Zur promised us a real FJ-4M one day ..... PB, if they carried winders, use the lod that's in that pak -- it has the rails. You can call it whichever mark in the main ini. As the gunsight, ALL Sabres had radar-ranging sights (excepting maybe the D/L/K all-weather versions, as they had air intercept radars) -
you mean this one? http://combatace.com/topic/50389-selecting-the-proper-terrain-cat/
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FE2/Solid Object texture Material Question
Wrench replied to Charlie 14's topic in Thirdwire - First Eagles 1&2
the flashing building phenon may be caused by flipped faces on the meshes of the objects used to create the TOD buildings. If so, there may not be a fix for that. we've been enountering that for years is SF/Wo*/SF2 with a lot of the terrain object buildings, and the only what to fix it, is to have the object rebuilt in MAX. Another thing to do, is backup the original data ini, extract one of the stock terrain data inis, and copy/past the relevent sections into JTs terrain, and see what happens. Just as an experiment, doncha know! wrench kevin stein -
F-86 Silver clean templates?
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and don't forget the updated avionics ini .. .has a working radar-gunsight -
Nato forces help
Wrench replied to Milzy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok, first and formost, for vista/Win7: DO NOT ISNTALL ANY 1ST GEN 3W GAME TO ANY OF THE C/ProgramFiles/**** FOLDERS Install them to the root of /C, as in: C:/Wings Over Europe Create you new shortcut, and you'll find everything works just as it's supposed to. This IS covered somewhere in the 1stGen Knowledge Base. when placed in teh /ProgramFiles folders, it'll become essentially "locked" as those are protected areas, and you wont' be able to mod it. That should fix that issue. -
F-86 Silver clean templates?
Wrench replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
just a plane-jane, unmarked skin??? Get the Iranian Sabres I did a few months back. All markings are decals, but no fues/wing stripes the templeates should be in the 1Gen templates d/l section. If not, I'll shoot you mine (which aint' stock!) wrench kevin stein -
Templates for Sa'ar?
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
anybody have any? If not, I'll make my own. Need a different 3-tone camo than the IDF one TIA! wrench kevin stein -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
while during research on the current terrain probject, and concurrently on the militaries of the countries involved, I stumbled on a blurb about the FAH wanting to buy Kfir C2. So, with a few decals .... (historcally/Real Life, they wouldn't have the rudder flash. But it looked cool) wrench kevin stein -
DLC 4 Out
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
shoot, I LOVE Hunters ... one of the most beautiful planes ever built!!! Nice job guys!!! Keep up the good work!