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Everything posted by Wrench
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Help with Nations.ini
Wrench replied to pablo10692's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
why would you even be messing with it? You'd only need to if adding a new nation, like I had to do with Panama. the reasons for some of the years is, some nations didn't exist until after the collapse of the Soviet Union, some have insigina decal changes (Egypt & Syria, fer instance), and so forth -
Uneven Landing Gear
Wrench replied to ShrikeHawk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
have you adjusted the rolling radius and the shock spring and damping?? (btw, this is a MAJOR issue on just about all 1stGens built prior to 06, and many built later) wrench kevin stein -
woot woot de-woot!!! Many Happy Returns to The Great and Powerful Zur!! wrench kevin stein
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remove mesh trick only works on aircraft, not ships or weapons unfortunately. like WK said, there is an M60 in the old BunyPak that might work wrench kevin stein
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May 11 updates out now!
Wrench replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's the same procedure for all patching (which is, YES, covered in the KB in 'patching made easy part2' post) ... if you have pulled any ini (data, avionice, loadout, etc) or tweeked them in any way, and do NOT back up ALL the mods folders, they WILL be overwritten by the new stuff. This means that any AI made flyable, will have to be done all over again if you apply the patch to your pre-existing mods folder Hence, the need to back up (ie: just rename them x*nameofmodfolder*), create the new exe copies, run each and every one, thereby creating NEW mods folders -- don't forget to start each and every game install and start a single mission-, they delete the newly created mods folders, and rename the backed up ones back to their original names. I've got 10 I have to deal with ... and, as already mentioned somewhere, Gerwin's cat extractor NO LONGER WORKS ... so we're waiting for TKs. I'm hopeing it's like the old one, and lets us pulll single files, unstead of unpacking the cursed thing!!! wrench kevin stein -
CatPack "file is not a proper cat-file"?
Wrench replied to NimitsTexan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yup, TK said it should be out sometime next week. also, it appears that any mod that has a user-created cat is now non-functional as well. You'll probably have to extract all the bits, and place them in their proper folders (which, no doubt, will need to be created) wrench kevin stein -
May 11 updates out now!
Wrench replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
somebody explain the "more Brit love" statement above??? more details on the changes would be helpfull....I hate patching; even someting (relatively) esay as SF2. Too many damn instlls... -
Loading ODS
Wrench replied to newport54's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
transfer the files by hand, allow for any overwrites wrench kevin stein -
Version
217 downloads
Ok...we're gonna try this one more time.... Dassault Mirage5COA, Fuerza Aérea Colombiana = For SF2, (Full-4 Merged Installs, at minimum, SF2:E & SF2:I) = As stated, this pak will =only= work with a Full-4 Merged install, as it makes use of the Mirage5F lod from SF2:E, and the Nesher cockpit from SF2:I. Obvioulsly, if you have both of these, it'll work (ie: Full-4 merged is best!). This mod represents Mirage 5(COA) aircraft from the Colombian Air Force, with historically accurate serial numbers. All loadouts use 100% stock, in-game items. The canopy has been activated via a manual animation key; use Shift/0 to open and close it. The data and userlist inis have been set to a 'single nation use only' type. Landing lights have also been added, for those pesky night flights. An SF2 style hangar screen is also included. As always, easy to folllow install instructions are included; so read and follow them! Let's hope THIS time, it uploads and downloads for everyone! Happy Landings! Wrench Kevin Stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
while testing missiles/avionics tweek, this was just TOOOOO nice a shot to pass up wrench kevin stein -
Dassault Mirage5COA, Fuerza Aérea Colombiana
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Dassault Mirage5COA, Fuerza Aérea Colombiana File Submitter: Wrench File Submitted: 13 May 2011 File Category: Mirage 5 Ok...we're gonna try this one more time.... Dassault Mirage5COA, Fuerza Aérea Colombiana = For SF2, (Full-4 Merged Installs, at minimum, SF2:E & SF2:I) = As stated, this pak will =only= work with a Full-4 Merged install, as it makes use of the Mirage5F lod from SF2:E, and the Nesher cockpit from SF2:I. Obvioulsly, if you have both of these, it'll work (ie: Full-4 merged is best!). This mod represents Mirage 5(COA) aircraft from the Colombian Air Force, with historically accurate serial numbers. All loadouts use 100% stock, in-game items. The canopy has been activated via a manual animation key; use Shift/0 to open and close it. The data and userlist inis have been set to a 'single nation use only' type. Landing lights have also been added, for those pesky night flights. An SF2 style hangar screen is also included. As always, easy to folllow install instructions are included; so read and follow them! Let's hope THIS time, it uploads and downloads for everyone! Happy Landings! Wrench Kevin Stein Click here to download this file -
Dassault Mirage5COA, Fuerza Aérea Colombiana
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Beauty!! thanks guys. don't know what the heck went wrong yesturday!! -
Great first product! And the line up on your sight is QUITE impressive!! Keep up the good work!! wrench kevin stein
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Dassault Mirage5COA, Fuerza Aérea Colombiana
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
So, its working now I take it???? Don't see any complaints, lets hope so! -
I'm drinking mine...(and yours ... and I don't EVEN drink!) Happy Birthday Florian!! wrench kevin stein
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Sticky Suggestion
Wrench replied to firehawkordy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I wouldn't worry about the twit that gigged you. That's CombatAce's very own troll, rhuzyo. He keeps coming back, we keep banning him. It's sort of a game, since we don't really have a way to block the whole state of Nebraska; and he keeps spooffing using various and sundry proxy server thingys. One day he might actually grow up, move out of his mothers storm cellar, and become an actual, functioning human being. Or, they'll just up the meds -
landing light question...
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
as seen in the screenie below, how do I get them OUT farther away from the aircraft (more forward) I can't rmemeber WHICH of the numbers to tweek these are the data ini entries: [LandingLightLeft] SystemType=LIGHT Position=-3.60,-0.8,-0.80 LightSrcOffset=0.0,6.0,-0.2 Color=0.66,0.66,0.6 Brightness=0.02 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [LandingLightRight] SystemType=LIGHT Position=3.70,-0.8,-0.80 LightSrcOffset=0.0,6.0,-0.2 Color=0.66,0.66,0.6 Brightness=0.02 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE I know it's either the LightSrcRange or the Light RAnge, but can't remember which!! TIA!! wrench kevin stein -
landing light question...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
got it sorted! thanks guys!! -
Carrier Landings not right
Wrench replied to serg900232005's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
that's because the OTC setup predates the 08 patch, and won't properly work it in. Without a complete rebuild....well, you get the picture wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
just a another dead Bear or 2... -
Loading ODS
Wrench replied to newport54's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
and most importantly ... WHERE is you WoE install???? if you've installed to the defalut location (C/ProgramFiles(x86), you won't be able to mod/edit it. For Win7, ALL 1stGen game need to be installed in the root if C/ --there's even a mention of this somewhere in KB, and in several post by folks with the same issue. so, your path would be: C:\Wings Over Europe and, as been menitoned above, it don't work in SF2. Yet wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
agreed! But I remember reading in one of my aviation magazines, speculating on Sea Flankers for the USN (even had a nice photoshoped picture! looked VERY believable!) -------- I just liked the crescent moon and contrials in this one.... W -
What went wrong?
Wrench replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
minum 5 pixels, is what I use (usually MUCH more!! -- I'm paranoid about decal bleeds!!) wrench kevin stein -
HAPPY BIRTHDAY ISRAEL!!! wrench kevin stein
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Happy Birthday man!!! wrench kevin stein