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Wrench

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Everything posted by Wrench

  1. control/o open ALL bomb bays by default
  2. Since we seem to be on a Grumman Felines kick... Tigers ... (sf2 conversions coming soon!!! - with new decals too!) wrench kevin stein
  3. File Name: TMF's Mirage F.1C for SF2 File Submitter: Wrench File Submitted: 28 April 2011 File Category: Mirage F1 Dassault Mirage F.1C by TMF For SF2 (any and all, Merged or not) This is a semi-complete upgrade of The Mirage Factory's Mirage F.1C to SF2 standards.I call this 'semi-complete', as some tweeks are still needed (see "Notes" below). A cockpit upgrade, loosly based on my AMI F-104S-ASA-M adds a working HUD for all modes, various A-A modes, and Ground Mapping. Some functions may be too modern, but hey, it all works!!! The cockpit is still the Zippers, as originally released with. A new userlist ini is also included, with hopefully everyone and fairly close operational years. A new SF2 style Hangar screen is also included! Several weapons are included, from the GunnyPak. Loadouts are set for mostly French weapons, with the occasional NATO slipping in (Sidewinders in the early operational years). (see Notes for comments on the desert skinned drop tank) Skins and decals included in this pak are from (iirc) the original release, and maybe some others: AdA Blue EDA Camo Greece Blue Desert As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. PLEASE read them. With special Thanks to TMF & Sony Tuckson for giving permission to modifiy and upload. Good Hunting! Wrench Kevin Stein Click here to download this file
  4. Had a posting problem like that yesturday too, Sony. Boards wouldn't accept an 41 meg attachment! As always, we look forward to ANYTHING TMF produces. So people, until the new one arrives, please consider this just a temporary fix! But enjoy it nonetheless!! And thanks again, Sony, for all your and Bpao's hard work. We still miss him wrench kevin stein
  5. all the aircraft that were involved in DS (with few exceptions), right down to the squadrons, are IN the ODS mod. Mabye downloading it and finding out??? (since I deleted my 1stGen version....actually, zipped and archived on an external)
  6. EVERYTHING works on my end; I NEVER upload something that dosent work --- EVER I suggest you look to your game install for something missing as noone else has mentioned ANY issues whatsoever; other than those I enumerated in the readmes' Notes section.
  7. just don't try activating the wingfold animations....they'll flap like a birds, and wrap them completly around the bottom of the aircraft!!! Looks funnier than hell!! wrench kevin stein
  8. 1) have you looked in the File Announcement Thread recently (like, the last 24 hours?) 2) you may need to nationalize* the aircraft; the edit the data ini pointers for the droptanks to read: FuelTankName=Tank_RP-35D, (or whatever it's called in the tank's data ini) edit the loadout ini accordingly to match; create a nation-specific userlist, and hope for the best wrench kevin sein *covered in the SF/Wo* KB
  9. cool.. because after 3 attempts to attach the zip, it wasn't going up!! here's a link the SAM Modelers Datafiles at farposst: http://www.farposst.ru/phpBB2/viewtopic.php?t=8633 wrench kevin stein
  10. let me zip up the Modelers Data file on the Merlin Spit (I have the Griffon one, too) It'll be huge, even zipped...but well worth it There are utterly fanastic line drawing, breaking down all the components. wrench kevin stein or they can be found a farposst. which ever you want!
  11. what about the surprise twist at the ending?? ... bet you didnt see THAT coming!!! (no, it WASN'T the butler!!) wrench kevin stein
  12. Twister

    look up Ben Bova's old scifi book "The Weathermakers" I'd reccomend dumping liquid nitrogen in the region of the funnel; after all, tornados and hurricanes are heat engines; remove the heat, and the engine stalls wrench kevin stein
  13. Fluctuat nec mergitur

    Boston Whalers might beg to differ...up to a point, I"m sure wrench kevin stein
  14. the old Bunypak should have it. it'll need a quick run-through the 08 level WepEditor....and maybe folderization, but it should be there. if you can't find it, let me know. Hopefully, i've still got it around someplace! wrench kevin stein
  15. Looking Good!! some thoughts... obviously, the underwing radiators/oil cooler needs changing/swaping out/whatever what about using a 'fake pilot method' of adding the smaller underwing cooler, and 3-port exhaust stacks? Using the remove component trick -if the right side rad mesh can be located- and a 3D guy can make the correct exhaust stack as a matched pair left/right, it's just a matter of dailing in the correct positions. Might be somewhat easier than building totaly new models. Same could be done for the, say, Mk.V Trops -- just need the dust filter as the fake pilot's seat....hmmmmmmm (would 2 different filter housing be wanted, or would just the 'standard' type be used?) Wonder if the SAM Modelers Guide on the Merlin Spits has the size measurments? Have to check the views in there. (if anyone needs said book, I have it on PDF) wrench kevin stein
  16. File Name: IL-28 Beagle, Fuerza Aérea Revolucionara (Cuba) File Submitter: Wrench File Submitted: 28 April 2011 File Category: Other IL-28 Beagle, Fuerza Aérea Revolucionara (Cuba) (semi-fictional) = For SF2, Any and All, Merged or Not, With Access to the IL-28 = This skin pak creates Cuban Air Force (FAR) IL-28s, had they been assembled and put into service during The Crisis of Oct/Nov 1962. (as everyone knows, of course, they weren't) A new, edited Userlist.ini is included adding Cuba, with a VERY short operational life span (2 years). No other changes have been effected. All markings, etc, are stock; with the exception of the tail's skin bmp -it was partly retemplated to redraw panel and rivet lines to add the FAR flash. An 'optional' folder includes a set of inis and will make the IL-28 player-flyable (if you've not done so already), using all stock in-game items (ie: F-4B pit, due to it's twin-engine annunciators, and GM radar. Probably not perfect, but it works! <grin>). The cockpit ini has had all the readings/measurments converted to metric standard (Kilometers per hour, Meters-per-second, etc). An audio-only RWR is included (don't know IF they actualy had one...but it'll help out somewhat). Small data ini tweeks add landing lights and some AI data. A new Hangar screen is included for those so inclined to use it. As always, fairly easy to follow, somewhat detailed install instructions are included. So, please read them .... Duck and Cover! Wrench kevin stein Click here to download this file
  17. Version

    153 downloads

    IL-28 Beagle, Fuerza Aérea Revolucionara (Cuba) (semi-fictional) = For SF2, Any and All, Merged or Not, With Access to the IL-28 = This skin pak creates Cuban Air Force (FAR) IL-28s, had they been assembled and put into service during The Crisis of Oct/Nov 1962. (as everyone knows, of course, they weren't) A new, edited Userlist.ini is included adding Cuba, with a VERY short operational life span (2 years). No other changes have been effected. All markings, etc, are stock; with the exception of the tail's skin bmp -it was partly retemplated to redraw panel and rivet lines to add the FAR flash. An 'optional' folder includes a set of inis and will make the IL-28 player-flyable (if you've not done so already), using all stock in-game items (ie: F-4B pit, due to it's twin-engine annunciators, and GM radar. Probably not perfect, but it works! <grin>). The cockpit ini has had all the readings/measurments converted to metric standard (Kilometers per hour, Meters-per-second, etc). An audio-only RWR is included (don't know IF they actualy had one...but it'll help out somewhat). Small data ini tweeks add landing lights and some AI data. A new Hangar screen is included for those so inclined to use it. As always, fairly easy to follow, somewhat detailed install instructions are included. So, please read them .... Duck and Cover! Wrench kevin stein
  18. File Name: A-1H Skyraider, VA-65 Tigers Skin Pak File Submitter: Wrench File Submitted: 27 April 2011 File Category: A-1 A-1H Skyraider VA-65 Tigers Skin Pak -- For SF2, Full-4 Merged (Prefered), and/or SF2V -- (it can acutally be used in any SF2 install that has the access to the stock A-1H) This skin/decal represents VA-65 Tigers as seen in 1962/63 when based USS ENTERPRISE (CVAN-65) during her Mediterranean Cruise and "Caribbean Cruise" of Oct/Nov 62 as part of CvG-6. All new decals have been created for the various markings and such. (well, not ALL -- some are reused from my other Skyraider skin paks, but you get the idea). For use with or without my A-1H Skyraider Upgrade Pak. (available in the CombatAce SF2/Skins/Downloads section) As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Happy Landings! Wrench kevin stein Click here to download this file
  19. Version

    155 downloads

    A-1H Skyraider VA-65 Tigers Skin Pak -- For SF2, Full-4 Merged (Prefered), and/or SF2V -- (it can acutally be used in any SF2 install that has the access to the stock A-1H) This skin/decal represents VA-65 Tigers as seen in 1962/63 when based USS ENTERPRISE (CVAN-65) during her Mediterranean Cruise and "Caribbean Cruise" of Oct/Nov 62 as part of CvG-6. All new decals have been created for the various markings and such. (well, not ALL -- some are reused from my other Skyraider skin paks, but you get the idea). For use with or without my A-1H Skyraider Upgrade Pak. (available in the CombatAce SF2/Skins/Downloads section) As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Happy Landings! Wrench kevin stein
  20. yes, armor values are in mm ... and that's DAMN heavy for any airplane!! I"d reduce it 5, max. wrench kevin stein
  21. Stumbled onto this movie tonight

    Turner Classic Movies was doing a 'group' of Ray Milland films, and while channel surfing, popped into the RAF movie 'High Flight'. GREAT scenes (what little I saw) of Hunters. I'd never even heard of this film!! Here's the Wiki entry on it: http://en.wikipedia.org/wiki/High_Flight_(film) and IMDB: http://www.imdb.com/title/tt0049313/ Not a lot of info. Anyone else heard of, or seen it? wrench kevin stein
  22. File Name: A-4C Skyhawk VA-76 "Spirits" File Submitter: Wrench File Submitted: 27 April 2011 File Category: A-4 A-4C Skyhawk VA-76 Sprits Skin Pak -- For SF2, Any and All that have the A-4C Accessable -- This skin/decal represents VA-76 Spirits as seen in 1962/63 when based USS ENTERPRISE (CVAN-65) during her Med Cruise and during the Cuban Missile Crisis quarantine as part of CVG-6. All new decals (plus one "borrowed" stock one and editated to suit) have been created for the various markings and such. Other mods include tweeked data and loadout inis. The loadout ini changes the STRIKE loadout to use a TER with 2 Mk82s each (I Like a little more striking power); if you don't want to carry 4 Mk 82 bombs, just delete the loadout ini, and it'll revert back to stock. Or, you can re-edit, remove the RackType reference, and replace with 2 1000 pound Mk.83s. Your choice!. Data ini changes include activating the canopy via a manual animation key (use Shift/0 to open and close), and the addition of the landing light. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Good Hunting! Wrench Kevin Stein Click here to download this file
  23. A-4C Skyhawk VA-76 "Spirits"

    Version

    133 downloads

    A-4C Skyhawk VA-76 Sprits Skin Pak -- For SF2, Any and All that have the A-4C Accessable -- This skin/decal represents VA-76 Spirits as seen in 1962/63 when based USS ENTERPRISE (CVAN-65) during her Med Cruise and during the Cuban Missile Crisis quarantine as part of CVG-6. All new decals (plus one "borrowed" stock one and editated to suit) have been created for the various markings and such. Other mods include tweeked data and loadout inis. The loadout ini changes the STRIKE loadout to use a TER with 2 Mk82s each (I Like a little more striking power); if you don't want to carry 4 Mk 82 bombs, just delete the loadout ini, and it'll revert back to stock. Or, you can re-edit, remove the RackType reference, and replace with 2 1000 pound Mk.83s. Your choice!. Data ini changes include activating the canopy via a manual animation key (use Shift/0 to open and close), and the addition of the landing light. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Good Hunting! Wrench Kevin Stein
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