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Everything posted by Wrench
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SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
They're back, bitches!!! You can, however, "Expect No Mercy" -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I stand corrected .. somehow didn't notice the props!! (old age????) You want the Viking? I'll never find time to finsh it off... wrench kevin stein -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
did that in 2007 (at least, that's the date on the _data.ini)... called it "Viking Mk.3" to keep with the V-Bomber family (have it in anti-flash white too) wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
you need to use stary's TODs (and associated terobject bmps and tgas) from his Enhanced GermanyCE set (as this is the tileset seemingly being used -even if the screenie above says different- rather than taking the easy way, and just learning from a stock setup -like everyone else has! Start with stock, then as experience is gained begin adding/creating/whatever new tiles) What you need to do, is open the STOCK GermanyCE_Data.ini, and stary's enhanced GermanyCE_Data.ini, and go line by line in the tile descriptors, and see what the differences are. They'll be quite obvious. The major one, being the difference between 123 vs 142 tiles If you're going to use star's tiles/tods, you MUST use his data ini (and by inference, texturelist.ini, and a TFD created FROM the enhanced tileset). -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
there is no such stock tile as "outskirts". that one's Stary's. wrong terobjects_buildings.bmp wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
missing the associated TOD files (which includes not only the buildings, but the trees as well) wrench kevin stein -
Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2
Wrench replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
yes wrench kevin stein -
SF2V/XP Gold - F-4B with NL and NAVY script on wings
Wrench replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you'll be concerned with the _2.bmp and 3_bmp (or PSD as the case may be). Those are the 2 wing skins/templates easiest way to do it; resize teh original skin as needed to match the psd size, copy/paste it in as a new layer (UNDER all the panel, rivet lines, and other details), create ANOTHER new layer directly over the original skin, and just paint over the NAVY section of the wing on this new layer, keeping all the little details intact. Flatten, save as bmp, drop into skin folder wrench kevin stein -
windows 7
Wrench replied to topcat II's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
moved to correct forum (sorry, I don't have an answer, just putting this where the right folks will see it) wrench kevin stein -
I guess this section somehow got missed....?????????? don't work without SF2:I wrench kevin stein
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SF2V/XP Gold - F-4B with NL and NAVY script on wings
Wrench replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was thinking that too .. Ant would never make a mistake like that on his beloved Rhinos!! wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
just because the tiles are in the terrain folder, dosn't mean they're placed/located in TFD (in my terrains, there's sometime a few extra tiles I've made, that aren't used) Here's an idea ... go back into the TE, and hand place the corner tiles in the locations where they're supposed to go, and recheck that location in game. Then, triple check the data ini, and make sure they're listed in it wrench kevin stein -
Dassault Super Mystere (TW)
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
they'll be needed when I (FINALLY!!!) get the Central America map finished ... if I can get out of Flordia!! They look MUCH better, btw. What about the camo version? (ducks and runs....) wrench kevin stein -
SF2V/XP Gold - F-4B with NL and NAVY script on wings
Wrench replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
standard markings depending on the timeframe... going back to 1945(ish) CVW letter carried on upper left/lower right wing and tail fin. Check the Squad/Signal USN Carrier Air Units books (#6160, 6161, 6162) However, you're right about the NAVY tag -- s/b only on fues sides, not the wings, as that would be the CVW/Modex location. Looks like it's time to break out that template!!! (oddly, post-WW2 and during Korea, the service name was sometimes carried by both USN and USMC squadrons on the wings, with the Modex number. more odd stuff, eh?? You'd think there'd be a T.O. for that!!!) wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
BOMARC launches... wrench kevin stein -
Dassault Super Mystere (TW)
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
my mistake -Mystre VIA!! opps!! (well, they STILL need uploading!! ) wrench kevin stein -
SF2V/XP Gold - F-4B with NL and NAVY script on wings
Wrench replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
assuming they're painted on the skin bmps, only by RE-painting the skin bmps, and removing them. (and why would you want to, as that's a stock USN marking -NAVY, ... and the NL for that CVW) Ant's F-4B templates (SF2) are in the downloads section. Start learing to work with layers .. and really, it's not that hard! wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
then I'd start checking placements ... because I can assure you, you're missing the GC75A or GC75B on those corners. And, like I said a few posts back, you WILL be doing s**tloads of manual tiling ... trust me, there ain't no one around here that knows that better than I wrench kevin stein -
Dassault Super Mystere (TW)
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Indian AF 1 & 8 squadron are done ... aren't they in the download section already??? (if not, we need to get them up there!!!) wrench kevin stein -
Flight engine fix help
Wrench replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
sound like somebody was screwing around with the flightengineini, when they shouldn't have been. Delelte it, let it revert to stock and stop messing with things wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
missing tiles -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Adjust Sea Level (which WILL cause some very interestering effects --keep a backup of the HFD, as you're gonna need it) wrench kevin stein -
TextureList won't load !?
Wrench replied to Rapadelic's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
don't do a damn thing ... just like the 'roads' function. Ignore it; you'll have to link them by hand (see the downloads section for pre-painted alignment lined tiles) wrench kevin stein -
Added Planes Won't Show Up In Merged SF2 Install
Wrench replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wrench kevin stein -
SA-10 problem
Wrench replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
talk about throwing everything at you, including the kitchen sink!! (or the plumbers truck!!) wrench kevin stein