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Everything posted by Wrench
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German Mirage III upgrade programme
Wrench replied to PraetorH's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Take a look at the "What If.." Panamanian Mirage I did ... it's got a (nearly) full ROSE-1 upgrade. Requires a Full-4 merged, as it uses bits and stuff from more modern aircraft (HUD, TEWS, etc) wrench kevin stein -
Masquerade!
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Found one! Ar-296, Arado-built version of the B6N 'Jill', as flown from land bases or the KM Graf Zepellin (carrier) wrench kevin stein -
Masquerade!
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
AH HA! The Admins restored a couple of the Moderator functions, and I've stickied this, as per your request Spinners! Now,to find some of screenies of my other mods for the Masquerade.... wrench kevin stein -
Is this a record?
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Havoc and Blenheim look REALLLY good!! Never had CFS3 ... 1 and expecially 2 burned me out wrench kevin stein -
Black Sea v2.0
Wrench replied to a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you look over my recent rebuild of the Iran/Iraq map, you'll see thats what I've been doing (also in Korea, Libya, and a couple forthcoming -MidWest USA, Central America and the Cuba rebuild) etc) Putting the various and sundry factories INTO the cities themselves is far easier; as is adding 'integrel' (sp?) AD units (check out the HAWKs in Teheran) It eliminates a boatload of issues caused by the overlaps. The only way to fly. OTH, there ARE several 'standalone' target areas, simply because they AREN't acutally in a city (ie: Baghdad's SAM ring, the Nuclear Research center etc) It may cause some issues during missions, where you are supposed to 'strike the such-and-such factory', as to now it'sll say "strike the steel mill in Hooterville" My 'newish' philosophy is: if the thing is in a city, it goes there. If its NOT exacly within the city limits (like an oil refinery, example- Shah-e-ray south of/outside Teheran), it's gets its own. AFTER finishing off targeting the nearby city. wrench kevin stein -
Spitfire MkIXc D-Day
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Swwwwwweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeetttttttttttttttttttttttttttttttt!!!!! wrench kevin stein -
NUTS!!! How'd I miss seeing this one?? Happy Birthday man!! wrench kevin stein
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Dude!!! Happy Birthday!!! Have SEVERAL for me!!! wrench kevin stein
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EGYPT !
Wrench replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Black Sea v2.0
Wrench replied to a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"you'll be sorry" if you do!! (not to detract ...I assume 'modified' is the operative word!) Everything on those tiles is twisted 45 degs, or more, OFF from center, making it nearly impossible to bridge rivers with any accuracy; to say nothing of cardinal point orientation of any target objects (NOT TOD objects -which are even more difficult to place). I made the mistake of choosing that tile set for MidWest USA ... and it's a nightmare! OTH, it's good to hear a new version of Black Sea is in the works!!! wrench kevin stein -
Is this a record?
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no, that's the Mk9 that came with expansion Pak 1 for SF2:I (also, the clipped wing version, too. exp1 also gave us the Mig-15, Meteor8, P-51D, T-34-85 and M-51 Shermans, amongst some other stuff) I think the most decals I ever listed was somewhere in the high 20s ... but I did over 300 individual decals for one skin mod (the 498th BGs B-29) wrench kevin stein -
Coming soon...
Wrench replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You can upload the cockpit ... Kess is cool with that. LOOOKING GOOD!!! wrench kevin stein -
same with IE8 ... can't EVEN get to the forums, without using the links off the front page, and then takes 7-10 minutes to loads (yes, clered and relooged in too) wrench kevin stein
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What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the whole 509th pak I did IS 100% accurate (except for not having the 'pumpkin' mission markings) Hope you added a radar to the Fibber, Spinners! (hhhmmmm...wonder if the 17pf or 17pfu nose/pylon kit would fit??) wrench kevin stein -
Any Good A-6 Intruder Skins
Wrench replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
aren't there some over at Paul Nortess' old site "FIst of the Fleet" (linked here at CA)?? otherwise, it's just simply decals for various markings and such (btw: check the various cat files ... squadron badges may already exist) wrench kevin stein -
Newbie Help.
Wrench replied to OneoftheLost's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Mirage Factory has several F-16 variants (albeit for series1, but readily adaptable). In the downloads section you'll find a boatload of F-15s, recently updated for the last patch. and, whilst not updated for (quite) some time .... there's this listing (covers mostly 1stGen series,but will give you an idea as to what's available) http://combatace.com/topic/21870-the-mods-thread-a-listing-of-whats-available/ Of course, browsing each of the download sections, while a bit time consuming, is worth at least looking through wrench kevin stein -
since there is no "What if" forum for SF2...
Wrench replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
well, if it get US usage, and follows "standard designation doctrine", it would have the "A" prefix, for attack, followed by the maunfactures letter designation, then a model number, like the AV-8; so, given a time frame of 'before Harriers', maybe something like A(letter)-2 (note: pre-MacNamara, it was type-of-use/modelnumber/manufacturer/variant example, the firt Skyhawk was A4D-1 A=Attack 4=4th model by manufacturer D=manufactuer (in this case Douglas Aircraft) 1=variant post-MacNamara, just like nowadays, as he started it! (1962ish??) hope that helps! wrench kevin stein edit: manufactuer designator didn't always follow it's name - Lockheed was V, Vought was U. I"ve a list somewhere... -
Who does he belong to?
Wrench replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
was that the SA=7 guy? if so, it's was Pasko's from teh "SAMs and Vehicles Pak" wrench kevin stein -
turn F-104G to F-104S
Wrench replied to Catfish's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No. you're not reading what I wrote.... you see all those f-104s **** mod folders? THOSE are the plyon/ventral strake sets. They will ALL be needing conversion to SF2 standards, as they are used IF they are being usedweapon, mounted TO the aircraft via data ini edits adding them as a 'new' station (as was originally done 7 years ago, when first released.) Instructions for converting weapons are in the SF2 KNowledge Base. ***unless, as appears to be the case, the pylon/strake pakcages are being used as a 'pilot seat', then -yet again -- you'll have to be rewriting THEIR individual ini to make them into pilot seats, as yet again, SF2 handles pilots and pilot seats differently. A quick look at the data inis of the aircraft will confirm this*** (There's also a really good ASA-M, with upgraded cockpit, with full, Working HUD by me in the 1stGEn downloads section ... but, again, you'll have to convert the "f104s" pylons object/weapon to sf2 standards) AND ... since SF2 handles droptanks in a completly different way (NOT a seperate LOD, but built into the aircraft itself), you'll have to take ALL those drop tanks (expecially the skins FOR each tank) match them to the aircraft skins for each and everone of the versions in the package, and upconvert/repaint/tweek/pullhair/etc to get the associated with the correct skins. So, you got a LOT of work ahead to upconvert this for SF2. Maybe a PM to Spillone is order, to see if it's something HE might want to take on???? Admittedly, the 'readme' contained in the package is NOT clear on what needs to be done, other than saying to drop everything in -- which don't exactly work in SF2, WITHOUT the necessary edits to the various 'pilots'. wrench kevin stein -
since there is no "What if" forum for SF2...
Wrench replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
oh, I sooooo glad that it got saved! It's too cool to loose! For which nation/service? That'll help determine 'model type' number wrench kevin stein -
turn F-104G to F-104S
Wrench replied to Catfish's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sound like it wasn't installed properly. I'd delete the mod, READ THE README, and try again. Obvioulsy, a step got missed somewhere (like either weapons or 'pilot-parts' not installed) and since it's a 1stGen mod, you'll have to do some 'conversions' of the weapons to bring them to SF2 standards wrench kevin stein -
Truck? What Truck??? Which flatscreens? What boot??? wrench kevin stein
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DO NOT POST IN THIS FORUM!
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
This Forum should be considiered as an ancillary to the SF/Wo* and SF2 Knowledge Bases Therefore, ALL questions, comments, requests and so forth MUST be posted in either the SF2 General Discussion or the Mods/Skinning Chat Forum Thank you for your cooperation -
DO NOT POST IN THIS FORUM!
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
As the stated purpose OF this Forum in to have ANSWERS, and Operational Guidelines, similar to what the Knowledge Base is. Questions WILL be posted in the General Discussion or Mods/Skinning Chat Thank You wrench kevin stein -
Airfield Objects.
Wrench replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
hehehehehe....right now, I can use the green ones in Cuba!! Thanks Ant!! wrench kevin stein