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Wrench

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Everything posted by Wrench

  1. start converting tgas to bmps??? Or point only to stock items via the avionics ini, or point to a stock avionics ini? wrench kevin stein
  2. dirivitive or devant-ation??? or it's green digi-print! (be interesting to see on a Hornet --- ducks and runs...........) remember -- no posts without screenies!! So, here's one. Just flying along.... wrench kevin stein
  3. yup,much better. but you need the airbase-to jungle transitions. not bad though, not bad at all wrench kevin stein
  4. File Name: Replacement "nose" skin bmp for Warbirds Phantom File Submitter: Wrench File Submitted: 05 February 2011 File Category: SF2 Series Add On Skins Replacement texture for "Warbirds" F-4E_86: After I'd uploaded it, Dave noticed the very tip of the nose and the pitot tube were painted incorrectly. This replacement f-4e_5.bmp will fix that, adding the black at the very tip. Instructions for use (as no readme is included) A screenshot can be seen in this thread: http://combatace.com/topic/62412-phantom-tail-markings/page__view__findpost__p__474058 Unzip to a tempfolder or dessktop or where that's easy to find. Then, simply copy/paste the f-4e_5.bmp into EACH of the 3 skin folders (377,378,379) Allow for the overwrite. that'll fix ya' right up! sorry for the slight incovience! And thanks to Dave's much-sharper-than-mine eyes. Enjoy! wrench kevin stein Click here to download this file
  5. Version

    70 downloads

    Replacement texture for "Warbirds" F-4E_86: After I'd uploaded it, Dave noticed the very tip of the nose and the pitot tube were painted incorrectly. This replacement f-4e_5.bmp will fix that, adding the black at the very tip. Instructions for use (as no readme is included) A screenshot can be seen in this thread: http://combatace.com/topic/62412-phantom-tail-markings/page__view__findpost__p__474058 Unzip to a tempfolder or dessktop or where that's easy to find. Then, simply copy/paste the f-4e_5.bmp into EACH of the 3 skin folders (377,378,379) Allow for the overwrite. that'll fix ya' right up! sorry for the slight incovience! And thanks to Dave's much-sharper-than-mine eyes. Enjoy! wrench kevin stein
  6. ok people, the conversion, using mppd's basic D Loran is finished. you all want me to upload it?? wrench kevin stein
  7. I'll post that skin in the d/l section, with a quicky explination. That way, I don't have to ... a) reupload the whole package and b) folks don't have the re-download the whole package! again, MANY thanks Dave!! wrench kevin stein
  8. That's just wwrrrrooooooonnnnng, on soooooooooooo many levels. wrench kevin stein
  9. that's why one runs EACH games exe, thereby creating individual mods folder for EACH game. Then, you can change the menus as will, and it won't f*** up the main merged SF2 install. wrench kevin stein
  10. EDIT: I'd forgetten this was the SF/Wo*, 1stGen forums... In your case, it's a stock item in WoV (well, its in SF2V as well!) wrench kevin stein
  11. was pretty sure that would fix it (after all, I went through the same thing myself!!) wrench kevin stein
  12. that's a damn weird effect, for sure! do you have an 3rd Party effect package installed? If so, remove/delete (ie: just rename the /Effects folder) it. Test again with the stock effects, and see what it looks like. Might be something incompatable hiding in there, or a video driver issue (hopefull not) wrench kevin stein
  13. ah, sure, right after I upload the frakking thing!!! oh well...after all we don't want to piss of the "pitot tube pirate", do we?? wrench kevin stein
  14. don't use unlimited shadowsn, drop down one notch (btw, Korea and Ira/Irag have the same issues on Unlimited) wrench kevin stein
  15. yup, the _HM.bmps are ONLY requreies on sea or sea/land transition tiles (or rivers). Basically, anywhre there's water wrench kevin stein
  16. like me, you'll enjoy this link. http://en.wikipedia.org/wiki/Aircraft_in_fiction#F-4_Phantom_II stumbled across it complety by accident, while researching "something completly different". There are a few mistakes, and ommissions, but over all it pretty damn cool!! wrench kevin stein
  17. If You're an Aviation Movie & Novel Buff...

    Yes they did; first as the Vindicator's escorts, then when ordered to, trying to intercept and shoot them down wrench kevin stein
  18. Version

    223 downloads

    F-4E (86) Phantom II Skin Set - 45th TFW "The Warbirds" -- For SF2 (any/all) -- This skin/decal set is designed for use =ONLY= on the TMF F-4E ARN-101, as this is the proper airframe for the time period depicted. You can find/download the aircraft at the following URL: http://combatace.com/files/file/9268-mirage-factory-f-4e-phantom-arn-101-for-sf2 -series/ You MUST install this aircraft first, before applying this skinpak. This is a fictional skin, representing the 45th TFW's 3 squadrons, as seen in the Richard Herman novel "The Warbirds". The novel tells the story of a fictional Persian Gulf war, wherein the 45th are (basically) the only US Air Power ™ in the region. I won't go into the storyline, but since it all revolves around a Phantom unit (the book says it's the last USAF Phantom unit, btw), and EVERYONE love Phantoms ... it's a no brainer, eh? The 3 Squadrons of the Wing are represented. They are: 377th TFS 378th TFS 379th TFS They carry the tail badges as when assigned to RAF Stonewood. After much discussion with the Resident Experts ™, it was decieded that the 45th's deployment to Ras Assanya was just that -a deployment-, and they would still carry the codes from their parent unit or base. Each squdron also has it's own tailfin color flash. A slightly modified Loadout ini is included, with some weapons changes (back to Iron Bombs ™ ). In reality, these late-model aircraft were used more on PGM delivery (ie: laser guided bombs) than 'dumb-bombs'. The Dumb Bombs fit more with the descriptions in the book. As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). Don't forget to read the "Notes & Other Nonsense" for various and sundry ramblings of a madman, and Full Credits. Good Hunting! Wrench Kevin Stein
  19. further down in the avionics ini .... it'll be come apparent (look for TRACK) wrench kevin stein
  20. "Breaking" News: Farting to be banned in Malawi.

    and all the methane is contributing to Global Warming!!! wrench kevin stein
  21. NOT on any of my terrains! Even if I have to reuild the list from scratch wrench kevin stein
  22. rename or delete the AircrafObjects.ini. Known issue (there's a post in KB about it somewhere taht I forget) wrench kevin stein
  23. great looking 109 skins, kulbit. now, we just need some sf2 opponents... that recce pod is RIGHTEOUS!! wrench kevin stein
  24. "Toys and Videos" I heard they were trying to negotiate a 100 year contract with FedEx. ======= Sidd, you HAVE to texture the region first, setting up the airbase tiles (if available/used -depending on which tileset. VietnamSEA nd GermnayCE have AB tiles. Desert does not) Place runway via targets ini, check in game THEN flatten. Trust me on this; it's what I do every damn day!! (me every day ----> what I could use sometimes ---> (meaning, Divine Help!!) wrench kevin stein
  25. true, but not everyone wants to download multi-hundred meg things for a singe aircraft. (me being one of them!! ) wrench kevin stein
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