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Everything posted by Wrench
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MIG-21 MF cockpit 1980 CSSR
Wrench replied to lukasmig's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
NO README!!!! The most unforgivable of sins .... And yes .. PLEASE make sure the announcement has at least a description in English wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
More... (after disassembling the 568, cleaning out 6+years of dust, cigarete ashes and cat fuzz), got button 6 working .. but broke the wire to the main trigger -button 1. Good thing 568s have 2 trigger buttons ... and TK gave us customizable key in the /Options/Controls .... Gonna order a new one this week sometime. Meanwihle, back in Iraq .... Target Sighted! Bombs Gone! Low alt BDA wrench kevin stein -
SF2: Modern Warfare Taiwan V1.01 Part 1
Wrench replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'd check the Armor valuse on the Hip ... maybe overprotcted??? wrench kevin stein -
Persian Gulf?
Wrench replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Jeez!!! FC, That's exacly what I thought!!! (insert munchy smilely HERE -> _ <- How about a full Desert tileset? How about try pointing it to the Desert.cat? As the terrain ain't got any tiles inclued the download, other than the roads. A quick look a the folder will confirm this.... wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would of my stick hadn't load the "down" section of the 4-way switch. I can select all A-A but no A-G ordanance. AND... I that to test the CAS and ARMED_RECON routes (which follow the roads between cities) However, I'll see what I can come up with In the meantime, how about an Iranian Herc? Fly over some city or another...(reskin of Dels E). Still need serial number decals... or maybe one of the Shah's Vipers??? (well, 79 of the order found their way to Isreal, after the revolution, so I guess it wasn't a total loss!) wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For FrankD ... he requested some action shots Intercepting bombers bound for Tehran.. 1) Departing Mehrabad Int'l (yes, those ARE QRA shelters..) 2) FOX 1!!! 3) Got a piece of him... (unfortunately, I forgot about the escorting Fishbeds, and took an Atoll in butt -didn't get a picture of me spirialing into the ground in flames) wrench kevin stein -
Decal problem on different LOD
Wrench replied to ekek's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
open the LOD with a hex editor (if no OUT file is available), and search for the mesh names you're using. Then, I guess it's experiment with different positioning? (fore/aft, up/down) wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
some shots from the Iran/Iraq map rebuild... 1) near Nasriyah 2) near Basra, with Al Faw in the background, and the Shatt-al-Arab (Basra airport below) wrench kevin stein -
TU 95's for download
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
EVERYTHING is easily importable ... although terrains require about 5 minutes (or Less) of work to convert the shader statements to those used by SF2. A very neat tutorial was written by one of the Terrain Guru's in the SF2 KB on 'how to'. Ships, vheicles are just drag/drop into the /GroundObjects folder. Aircraft are nearly as easy, just the decals need moving to the /Decals folder wrench kevin stein -
Decal problem on different LOD
Wrench replied to ekek's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
or, the 2 LODs share completly different mesh names??? wrench kevin stein -
Weapons number
Wrench replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Could you possibly enlighten us as to WHICH patch level for WHICH weapons editor? Meaning: 06 patch levels and lower require the original weapons editor 08 patch levels REQUIRE the 08 level editor. That's all there is too it. wrench kevin stein -
Creating an airbase
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
My pleasure! Glad its working out! wrench kevin stein -
shaking cargos and helos
Wrench replied to fougamagister's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
maybe because they're 08 and above level FMs?? Without 'downgrading' them, or having someone rebuild them to 2 generations-ago patch levels ... you might not be able to fix it. Or, just patch to 08 level (create a new install, patch, and re-test). another reason the 'big birds' are best left as AI (bombers, transports, etc). wrench kevin stein -
TU 95's for download
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yup; that's how I use them! (and they're a 1st Class Bitch to shoot down!) lots of ECM and CMs, and very pissed off gunners!!! wrench kevin stein -
EA-6B Prowler for SF2
Wrench replied to 331Killerbee's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice!!! good to see an updated version! wrench kevin stein -
SR-71A UPGRADE PACKAGE
Wrench replied to X RAY's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
see above, from the Dev A-Teams site. http://cplengineerin...d69516a4ece53ec you'll see a forum thingy called "Boards & File Policies" . Info to register is in there; you'll need to register twice, once for the message boards, another for the file downloads wrench Kevin stein -
TU 95's for download
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they should be in the SF/Wo* downloads section, either under Transport/Multi-Engine or Soviet (can't remember whick!) wrench kevin stein -
None of my aircraft have drop tanks?
Wrench replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
for 3rd Party tanks and missles and bombs and etc, you may have to edit the items main ini, adding the lod pointer and shadow lines example: as to WHY nothing shows up, that's usually an install fault. Here's a test: rename the /Weapons folder to /xWeapons folder, and see if all the stock stuff comes back. Another thing to double/triple check are the AttachtmentType= line in the each and every one of the data inis for the aircraft in question. wrench kevin stein -
Creating an airbase
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
don't forget to add the IsraelME_Targets.ini and IsrealME_Types. ini from the 48/56 pak. They 'store' the new items, and if they're not there, you'll probably crash/lock up EDIT: you'll also need the _Nations.ini, which is expaned to include RAF/RN/FN/ADA You may also want to add the other arab nations BACK to it (jordan, etc) EDIT: yet again! Ok, just tested it, started a mission editatated it to move my flight to Akrotiri, and no issues, even with stock tiles. The screenie below is the folder. The planning maps (well, pm3 at least) is Kulbrits with the additon of the Cypriot ABs. Here's the mission I generate/editated. Unfortunatly, due to a dead control stick I can't actually fly it...so you can test it. Must have flyable Hunter 5s copy/paste, and "save as..." Hunter5CAP.msn wrench kevin stein -
Lightning Speed
Wrench replied to Mig_eater's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Fubars tweeks to the Zipper are NICE!!! Live up to it's billing as the 'missile with a man in it' You should upload it, Ed. I think the other Zipper-heads would like it! wrench kevin stein -
Creating an airbase
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I forgot to mention, you'll also need the _targets and _types inis, although if you want the 'red' side to annoy the Cypriot bases, you'll have to change ALL the items at Phaphos and Akrotiri (they use a "special" cloned item, set with a 0 target value. That's to keep the EAF/SyAF/whoever from trying to fly there in there in them short legged Migs. They'd never make it!!) EricJ: aren't you happy with the Afghanistan tweeks I made? Was actually thinking about releaseing that as an "Modern Era" upgrade pack. What other maps are you thinking about??? I still have the Central America to finish, along with Iran/Iraq. (nearly done, btw) wrench kevin stein -
Creating an airbase
Wrench replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
why not just use that, that's already done??? (meaning do you reeeeeeealllllllllyyyyyyyyy want to start learing the Terrain Editor?? :suicide2: <--me every day!!) From the Suez'56 campaign mod ... included are the needed TFD, HFD and tile set (albeit Stary's IsraelME - which looks better than the stock ones) IIRC, the way I built it, even withOUT stary's tile set, it'll revert to the stock airbase tile for the 2 on Cyprus. Linky ..... http://combatace.com/files/file/11024-1948-war-for-independence1956-suez-crisis/ wrench kevin stein -
Problem with Mirage Factory F-5E cockpit
Wrench replied to exhausted's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Isn't there a listing of the needed bmps and/or tgas in the SF2 Knowledge Base, under "Cockpit Fixes for SF2" or word to that effect ... possibly on Page 2 of the SF2 KB.... wrench kevin stein -
Version
448 downloads
Junkers Ju-87R Stuka, for SF/SFG/WoV/WoE MTO Style Installs -06 Patch Level Installs ONLY This is a mod of Pasko's Ju-87B Stuka into the slightly later, long range version, the Ju-87R. The main difference is the 'duplication' of 2 of the under-wing hardpoints for the use of 2 300 ltr drop tanks. The 'stock' stations for the 4 small bombs are still intact for short-ranged use for CAS type mission. No other changes in the flight model or other data have been effected. A completly new skin, from home-made templates based off the original skins, represents 4/StG.2 in North Africa in the approximate 1941-43 time frame. The aircraft carries a MTO/Desert finish (see Notes below for more info.) All new decals are included for individual aircraft, however research has shown that some letters were NOT used on the call sign/ID, so there's only 23. No number list is included; this will force the Game Engine to cycle back to the beginning of the number set, when the last number is reached, allowing all aircraft to have -something- on their fuselage. Data ini and loadout edits included all the lights being dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for just how). As stated above, 2 of the wing stations now carry drop tanks, but all are usable for bombs on shorter ranged missions. This is handled via the Loadout.ini. I took a 'SWAG' as to the STRIKE and Anti-Ship loadouts, and used the heavier 1000kg bomb. My research has been unable to determine if this is historically correct, but switching back to the 500kg is a simple text edit. A new WoE-style Hangar Screen is included, as are the damage tgas I did some years back. = IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. = =This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.= As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered. Happy Landings! Wrench Kevin Stein -
SF2 Exp2 UPDATE Jan2011
Wrench replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
why not just scan the entire book, and convert to PDF??? It isn't that hard! (and if had any money, I'd PAY for a copy of it!!) wrench kevin stein