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Everything posted by Wrench
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Courage is admitting it ... openly and to all. You've already done that. Does it change my opinion? Yes, and for the better. It makes ME proud to know someone with the guts to stand up and say who and what they are; something I've yet to come to terms with. Even though we've never met in person, I'm very proud to number you amongst the amazing people I've met here and in the "Real World" Like NightShift said, now it's just a matter of redirecting energy towards another goal. You CAN do it!! wrench kevin stein
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DBS Terrain, Full
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You're welcome FrankD! I should mention, that when I zipped it up, I didn't remove a couple of sub-folders. One has the water fix, and the other is the limited nations fix. You all can just toss those, as all the needed bits are in the main terrain folder. BTW, the various radars included in the _put_in_GroundObjects_folder_, are NOT fully converted to SF2 standards. They're missing the RadarFamilyName= for aircraft with TEWS (to say nothing of not having the needed RWR tgas, or additions to the various and sundry RWR lists.) They'll just show up as "U". For vector-equpped aircraft, you'l get the usual line. RedAir fliers, not to worry ... you just get dead (Nikes and Hawks oh MY!!) wrench kevin stein -
Fixing Decals to the right position of SF1 to SF2
Wrench replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
meaning: this is a VERY old skin (pre-06), where all the tgas are just dumped into the main skin folder. Also, with SF2 all the LODs are 'slightly' different, to say nothing of the skins ALL being remapped (as Piecemeal can speak to from his recent conversions) If you create a new /D subfolder, You'll need to rewrite the entire decals ini for the pathways the reference these decals. All other that don't have a pathway (ie: FilenameFormat=Insignia) are stock, cat-supplied (insigina, Modex numbers -usnattack or usnfighter) Most of the mesh names have not changed, but WHERE the decals sit has. Use the stock decals ini as a guideline (looks like the A-4F, so it'll be in objectdata003.cat) for the Modex on the nose, "eyeballing" it's position (which I'm good at in the real world), I've move it aft 1 meter. The "NA" looks like the CVW tail code, and needs moving aft ~ 2 meters, and Up ~.75 it's a bitch and a half converting the Ancient Stuff to modern settings wrench kevin stein -
news flash from the desert
Wrench replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
the fort is also used in the WW2 tunisia upgrade I did ... scan the targets ini for "Fort Zindernuff" wrench kevin stein -
Old School Jet Retooled to Slay Stealth Fighters
Wrench replied to Sparkchaser2010's topic in Military and General Aviation
why not? the Iranian's routinely used their Tomcats in an AWACS role in the Iran/Irag war. wrench kevin stein -
Lisunov Li-2 Cockpit
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
here's the cockpit ini, for Kesselbrut's pit. now reads KMPH for airspeed, MPS for the VVI, and Meters for alt. I didn't change the fuel amounts (as I'm not really very good at converting gallons to lbs to kg or whatever is needed!) You can see in the attached screenie, it's pretty damn close! EDIT: do't forget to all "UseMetricUnit=TRUE" in the data ini! spillone' did a great job on converting the sound!!! C-47s always had that distincitve note (as heard in hundreds of movies....). There's one that comes into SM airport every now and then ... and you can ALWAYS recognize that engine sound. Of course, there's the 'gate guard' DC-3 on a pole in the middle of airport. (you can see it on google earth) wrench kevin stein edit: as to pictures, numbers, etc, have you looked at Farposst and military machine blog for books on it?? -
Lisunov Li-2 Cockpit
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
just look at the userlist for the C-47!!! I think the only people that DIDN't fly them, where the penguins in Antartica! (and they probably would have, if they could've gotten their wing/flippers/whatever, on them!) wrench kevin stein -
Super Hornet and Carrier Ops in SF2E - what are my options?
Wrench replied to Helmut_AUT's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Every terrain mod I've ever done (minus the Himilayas, for obvious reasons and the Canary Islands cause it's just too small...) has CV stations "built in". Even DBS has one, south of the 'permanent pack' If it has an ocean, there's a place for carriers wrench kevin stein -
Spitfire
Wrench replied to bobrock's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
shoot, I'll take and and all marks bobrock produces!!! wrench kevin stein -
AAAArrggh! Who wants to reskin the Netz?
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For the Indo-Pak mod. (mob?) need a replacement skin, to be used on the SF2I Netz to replace the really old F-16A with a Pakistani AF skin. They've got a, well "unique" 2-tone gray pattern, and I just can't figure it out on the Netz maps. "Volenteers" respond here, please! Experienced skinners only, if you please. Decals are already done, with correct serials and such, so just the skin is needed. thank you for your attentions! wrench kevin stein -
Stratosphere sky effects
Wrench replied to Gabriele's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
iirc, I took that shot at 67000-odd feet. That's the STOCK sky, as I don't run any 'sky changers' in my main SF2 install. try flying up to that level, and have a look see. Shouldn't be any different wrench kevin stein -
Used Catpack and now games dont start up?
Wrench replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Recheck the /Progarm Files(x86)/Third Wire/SF2/Objects folder and make sure ALL the objectdatacats are still there. Just in case you mistakenly did a CUT/Paste .... thereby accidently (re)moving them from the core install. if youd didn't delete after extrction, just move the cats back. If they're gone ..... only a reinstall will bring them back wrench kevin stein -
Lisunov Li-2 Cockpit
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, I can convert the pit ini to metric, if you want. Won't be perfect, but close enough now ... if we could get the right DC-3 wav .... I do have one, but needs some 'adjustments' for SF use (attached) I've an affinity for Douglas products, living less than a mile from what used to be the Santa Monica plant. >sigh< I miss my RG Smith paintings ... I had the FULL company aircraft painting set when I was a kid, military and civilian. I wanna go back in time and slap the crap outta that little brat, so he won't destroy them (I mean, what the hell does a 6-8 year old know about the value that those AvArts will have today???) wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DA: well, f*** me!!! How the heck'd I miss that one??? RC: looks like it's all under control!! I'll s**tcan mine!! There goes 3 days work could've spent on Iraq!! Can't compete with that level of perfection!!! the only reason I was making one cause I saw a National Geographic show on them; they were a Jever 'recycling' one for its various parts. Fascinating, and sad at the same time ... watching the striped hulk being hauled off to the graveyard. wrench kevin stein -
Royal New Zealand Airforce Canberra B.2 & B(I) Mk12 for SF2
Wrench replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Might be easier to state that right of the beginning of the announcement/readme, not buried half-way down. Makes life a bit easier for those that just read through it quickly, and don't catch it. It's easy to miss (shoot, I missed it on MY first read through!) wrench kevin stein -
F4D-1 Skyray ULTIMATE PACK for SF2
Wrench replied to ChampionsVA56's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Had some extra time on your hands I see... Great Job man! BZ!! wrench kevin stein (btw, shouldn't USMC be on the _User.lst?) -
Lisunov Li-2 Cockpit
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you gonna 'tweekificate' Kess's Dakota pit, or make a complete new one? converting the measurements to metric is easy (and nearly 98.6% accurate too! ) wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Raven: which mod has the ICE??? and which stencils need removing??? Damn, nuts s*&t!! and it was looking so good too! oh, well! wrench kevin stein -
NF4+ problem
Wrench replied to crl848's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
that's a TOD issue. Are the new tiles showing up, or just the stock ones? (meaning, do you have all 4 seasons, with the changing tile colors?, or just the stock 'greens') a screenie would be helpfull, if possible!!! wrench kevin stein -
Patch December 2010-C is out!
Wrench replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm running the B patch, as I still need to take-off from runways!! That's ok, Ravenclaw has informed me I have too many stencils on the ICE, so have to redo the skin again!! wrench kevin stein -
Patch December 2010-C is out!
Wrench replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
has anyone else seen this, and/or mentioned this. Issue with LGBs and Maverick views on the 'scope (now, I have to wait on releasing the the ICE. btw, it dosn't seem to effect the weapons ability to kill the target) All Phantoms seem to have it, Vipers not so much wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd forgotten the Sundowner had uploaded his E templates (well, the F, F_80 are also mapped the same), so had to go back and redo the entire skin.... this looks much better! Coming soon wrench kevin stein -
Looking for the A-4B aircraft data.ini file
Wrench replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Do like the rest of us have ... extract all the objectdata cats. you'll need 1 2 3 6 7 9 10 12 14 16 18 that covers all the series (merged) all the others are just decals. wrench kevin stein -
Why i can´t see .JPG pics in SF2 series
Wrench replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
did you edit the aircraft's main ini to point at the correct image??? btw, the options. ini is set stock from the factory to 'jpg', as are the dlls (for menu screens) where are you placing the new menu screens? There is, by default, NO /Menu folder, so you'll need to create one. also, do the STOCK menus work?? If not, could be a faulted install wrench kevin stein -
Mod aircraft not working
Wrench replied to Helikopter's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
re-read the first paragraph in my post above. Your answer is there wrench kevin stein