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Everything posted by Wrench
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SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
couldn't resist this pose, it just looked so nice wrench kevin stein -
Updating the Bombing Range
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i like the ideas!!! don't know if this'll be of much help...but here's a quick/dirty HunDrone I did last year (mabye the ini edits might be helpful .. ) http://combatace.com/files/file/10296-qf-100d-super-sabre-target-drone/ leaves/allows for player flyable wrench kevin stein -
Status Report 1948/1956 Mods
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
isn't the Hunter 9 stock in SF2I??? just point to that pit wrench kevin stein -
how about wetting down the hood, and using a toilet plunger? It just might pop back depending on the year, there should be a paint code on a placard (used to be in the trunk). If not, a trip to the dealership for color matching, possible via the VIN, or they should know where the tag is wrench kevin stein
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Vampire jet cockpit almost finished
Wrench replied to ordway's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
looing REAL good!!! Great work! wrench kevin stein -
Calliing Shreck and Ludo
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can't add the "physical" hook without rebuilding the model (ie: having the MAX file) But, otherwise it's 3 simple ini edits to add a 'virtual' hook. Many examples already exist (FJ-3M Fury comes right to mind, some of my Luftwaffe/Kriegsmarine WW2 What Ifs...) just have to figure out where you want it to (virtually) hang from. For position, I'd reccomend just aft of the belly light wrench kevin stein -
Cuba terrain on SF2?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This should help some, I hope. http://forum.combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ wrench kevin stein -
French Vampires
Wrench replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So, what IS a Vampire in French??? looking good guys! wrench kevin stein -
bmp to tga for gunsights
Wrench replied to Nightshift82's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
irfan dosen't create the alpha layer needed to "hold out" parts of the background. (think of the alpha as a matte, like used to be used on motion pictures, before CGI) You'd need PhotoShop or GIMP (gimp is a free d/l) you make gunsight tgas just like you would a decal wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
paulo & co's revamped Vemon... Departing Luqa, overflying Valletta's Grand Harbor I'm liking how this turned out!! wrench kevin stein -
DH Venom
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
WOOT WOOT!!! 1st downloader!! Been waiting for this !!! (btw, the hunter pit works a charm!!!) wrench kevin stein -
Southern Watch
Wrench replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
in the 08 patch level, you CAN turn targets on and off with dates (in SF2, also) [TargetArea073] Name=Tajura Nuclear Center Position=349808,563641 Radius=3000 ActiveDate=1/31/1981 InactiveDate=12/21/2012 Location=2 Alignment=ENEMY nothing to it, really wrench kevin stein -
CsAF skin for Avia S-199
Wrench replied to Kulbit80's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
maybe these decals will help... http://wrench1smog.com/wrench19.html scroll down till you find the S-99 wrench kevin stein -
Can Somebody model this.
Wrench replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We were supposed to be getting the -2 (?) for KAW. Haven't seen it yet, unfortunately wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Libyan Mirage, out to cause some trouble wrench kevin stein -
Newer patches for SF2/E/V Merged without Israel
Wrench replied to DarthRevan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it really dosen't matter with the "LimitedNations" statement ... all mine are merged =mind you, each DOES have it's own exe=, and it;s VERY cool not having region-inappropriate aircarft showing up (like Indian Fishbeds, and Chinese J-6s!! over the Canary Islands, or Southern California) I know of someone that experimentating with an all-in-one merged install that INCUDES WW2 aircraft. You just need UsersLists for each bird, the LimitedNations= statmenet in the terrain, and no worries! wrench kevin stein -
Question about postion lights!
Wrench replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
the strobing??? You could put 2 lights on the same spot, and white and a red, and have the white a fairly bright (0.35 - 0.55), CanFlash=TRUE, and give it a long delay time. Start at 2.0, and see what it look like //strobe// [TailLight2] SystemType=LIGHT Color=0.42,0.42,0.55 Position= 0.06,-5.63,1.03 LightSrcOffset= 0.07,0.07,0.0 Brightness=0.35 LightSrcRange=0.3 CanFlash=TRUE FlashTime=2.0 (these are postions off the mustang; obviously different for a mirage) worth experimentating with. YOu can even have the left and right flash at different time by adjusting the FlashTime= to whatever your want (2.5 on right, 3.5 of left or whatever you like) wrench kevin stein *I Hate Electrical Work!!* (old mechanic joke from an old mechanic!) -
DH Venom
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am utterly AMAZED!!! This never worked before in 1st Gens ... just renamed the extracted Hunter 9 cockpit ini, to Vampire and Venom, adjusted each pilot positon to match the data ini, dropped in their folder and THEY WORK PERFECTLY!!! They're right were they should be (matching internal and external views). Unbelievable!! Some internal coding must have gotten changed. Works for the stock Vautour, using the Metor pit too. this is SUPERB!!! RIGHTEOUS!!!!! (you can tell, it makes me kinda happy!) wrench kevin stein -
1948 War for Independence Campaign
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
needs a "cleaner" prop-exhaust emitter. Didn't we have one that had almost no trail??? wrench kevin stein -
F-117a in Desert Storm Mod?
Wrench replied to shadeone's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've always wondered if I didn't OVERDUE the Iraqi air defenses.... I guess not!! wrench kevin stein -
1948 War for Independence Campaign
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
NICE NM skin dude!!! I like it!!!! wrench kevin stein -
Adding a 'back seat' to the F-22
Wrench replied to Chaser617's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
reminds me of ATF/Fighters Anthology ... there was a Sea Raptor in ther (albeit single seat) wrench kevin stein -
Lockheed A-12 Cygnus
Wrench replied to X RAY's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
did they have a RWR gauge? Cause you can convert a gauge mesh to create a working RWR screen (like the 2ndary ADI) I did that on the F100 and F104s. Not wholey historically accurate, but it works! wrench kevin stein -
Updating the Bombing Range
Wrench replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
drone Hun's would be nice too ... there should be a skin for it around here somewheres too. with the limited nations, as I understand it, should prevent standard/garden varitey MiGs from showing up (hopefully). Creating an unarmed aircraft, AI controlled that attacks you shouldn't be too hard wrench kevin stein -
DH Venom
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and all the gauges/interiors are there? and the position is correct??? (meaning: your cockpit view to the wings matching the exteranl view's pilot position, in the relation to the wings) Hmm... I'll try to find time today to test this with the Hunter 9 pit (wait...does that exist in SF2I/Exp1??). Rebuilding Libya right now .... wrench kevin stein