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Everything posted by Wrench
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"Waddda mean, the patch dosen't work???" wrench kevin stein
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Wish List 1-2-3
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
to quote my Grandmother ... "if wishes were horses, beggers would ride" wrench kevin stein -
WWII Install ESC key
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Ok then.... I'll have to fire mine up on the new machine (all ww2 versions intalled but not run yet) and see if the problem presents itself wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I did, for KAW. Dave should have the new inis any second now... btw, ignore my statment above abou the decals on the Daring ... they dont seem to want to work in NextGens. But the boats do!!! wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Did somebody mention ships at some point??? Don't forget Hinchbrook's Daring class DD ... I've also got hull number decals for ALL of them (and they work too!!!) There's also a couple of stand-in RN cruisers, that would fit the time frame (modded from Hinch's FOCH CA) that make a passable light cruiser. LCMs from my WW2 Okinawa map (borrowed from Kesselbruts Falklands map), if you want landing boats for Royal Marines and such. Lots of good stuff floating around, just have to assemble it in one place wrench kevin stein -
WWII Install ESC key
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Ed, what operating system are you running? XP? Vista? Winge7??? If you're using the small upgrade I did for EAW WW2, the shaders are activated (for XP). If you're still running on the 06 patch level, in Vista/7 you'll have to deactive them in the EuroWW2_data.ini Just comment them out... [NormalTextureMaterial] UseEffectShader=TRUE //EffectShaderName=TerrainEffect.fx [WaterTextureMaterial] UseEffectShader=TRUE //EffectShaderName=WaterEffect.fx Hopefully, that'll fix the issue (it's the old problem from 'wwwaaay back) wrench kevin stein -
Mission map
Wrench replied to Ice Man's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
IceMan: it might help to know 1) which terrain map are we speaking of? 2) which game? 3) which generation of game (SF1 or SF2 series) 4) is it a user created mission, for that terrain, or a in-game generated single mission? More data is required for a differential diagnosis...... r5: has nothing to do with the terrain editor. Please be sure of your facts and data before posting a response. wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
dave; you check out the F4U-4B d/l in the KAW mods forum? There's some tweeks in there that imporve it somewhat. Not perfect, but better another question: safe to assume the Canberra will be incuded in the pak? Which one of Ajundars? just out of curiosity did youget the harvard? wrench kevin stein -
Screenshot Thread
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Canadair: Gepard's Isreal2. They've alwyas been there, but this is the "new and improved" version, based off info from a recently obtained book on Isreali Fortification of the Bar Lev line. This is closer to what was, but still not perfect, as most stuff was underground coming whenever; map is being redone wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
CAP and Escort, probably with some Armed Recce and CAS. Strike (at the time) was mostly handled by the Valiants, Canberras and such, iirc from the 'Warpaint: DH Venom wrench kevin stein -
Hunter 5 not only Suez pack
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
da MAN is in da house!!! wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
it's planned, based off whatever DAve adds for 48/56, then I can add the various and sundry stuff. (dont forget I stull have to finish Korea!!) It sould be there; I'll go look for it. If not...I don't know which external I archived it on!!! (one 3 to look through!) wrench kevin stein -
1948 War for Independence Campaign
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
have to dail in the decals a bit; new IDF 48 skin, Harvard. Also have to edit the cockpit ini to remove the gun breeches and repaint the manufacturers tag expect pm late today or tommorrow. Do you want the 56 skin fiddled with as well??? allen be the MAN for the OrBats and stuff!! wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Venom depart RAF Paphos for another boring CAP wrench kevin stein -
1948 War for Independence Campaign
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Most have been done over the last 5 years or since WoI made it's appearence. There's a very old thread, in the archives someplace, with a complete lisiting of aircraft for the 1947-56 time frames Dave: don't forget, I removed almost all my DAT mods from here, and they're only at my site (with a few exceptions). At my site: IDF Beaufighter, but most likely missing the LOD, as per DAT rules. Mc-205, again DAT, but complete aircraft (unfortunately needs MAJOR dataini work for 08/SF2) S-199 (stand in) -wolf's 109G10 others: Meteor F.4 EAF (correct, 10 historical serials in arabic) Meteor F.8 IDF and EAF Meteor NF14 (incomplete) -all DAT birds IDF mossie (pasko) here at CA RJAF vampire (pasko) here at CA (both skins by allenjb, iirc) Syran and EAF Texans by LloydNB Fiat G-55 is being reworked by Veltro2k; I have to dial in the cockpit for him. Would need a new skin, and correct EAF arabic serials (probly only a few dozen) But historically, they arrived AFTER the WfI, and left service ~1952ish all the others, excepting the Harvard, are basd off DAT aircraft. Like Dave said, their wishes/ruling MUST be respected. My IDF Harvard skin needs major reworking, but nothing that should take too long. I can reuse the FM off the AT-6G 'Mosquito FAC' for Korea; works in the SF2 KAW mod, don't see why it won't work here! Monty will be getting my 100% historcal "dalet -num-* serial decals for the Mule today. Yes, they ARE sequential, as should be any arab S/N too -- they were assigned as the aircrft arrived, in numberical sequence. Research has been done by your's truely ... lets get started wrench kevin stein -
Can I get some help?
Wrench replied to 00Mayday00's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, you can. However, it requres adding the 'new' engine with a 0 fuel consumption. Safe to say, I have such a data ini, from fubar for expertimental purposes only, that you can 'hear' it switch to high blower at full throttle wrench kevin stein -
SF2 Screenshot Thread
Wrench replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I TOLD you they weren't going to fit, but nnnnooooo, don't listen to me!!! Now, who's gonna pay to fix them? Not ME!!!! wrench kevin stein -
Avia S-199 Mezek (Shakin)
Wrench replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
100% historicaly accurate serial number decals are also available ... I'd just need to zip them up and send to whomever wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
isn't that the old skin on the Venom??? I thought Paulo was doing a new one? Also, check your rolling radius for the nose/main gear ... it'll need some adjusting down. As about 99.9999999999% of 1stGen birds seem to need... Have you activated the canopy? if not ... add to ]nose[ (or check to see if it's already there, and also check for a tailhook entry down near the gear statements; remove it if it's there SystemName[009]=Canopy here's some updated other bits, for pilot, upgrade armor, and the manual canopy (shift/0) -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
silver lacquer, maybe??? Like the Meteor F.4 and F.8s the EAF used wrench kevin stein -
"mods folder" question...
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok, now with the new machine I can run SF2 very happy very nice. After isntallifacation, I ran each of the exes (SF2/2V/2E), which creates mod folders for all 3 games. My question is.... when I start to add my terrains and GOs and aircraft and whatnot, WHERE do they go, to make them appear in all the different 'subsections' (desert/SEA/Europe)??? Is it safe to assume, that in single missions, everything is available from each exe? Or do the addons have to go into each mods /Objects folder? Or just any given one I also installed SF2I as a seperate stand alone; it's an old habit, so I can tailor specific aircrat/GOs to fit the time frame (ala the KAW mod - read 'nationalized' items). another question is, after extracting the F-84F bits, there only seem to be 2 lods in any/all the cats (SF2) and none in SF2I. Easy enough to transfter the stuff over -been doing that for years!. Oddly, TK's main F-84F.ini calls for 5 lods. Anybody know where they might be hiding? I've extracted every cat (hate them decals cats!), and only found the 2 TIA! wrench kevin stein -
Avia S-199 Mezek (Shakin)
Wrench replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
oh, man that's looking GOOOD!!! With that, all we need are improved FMs for the EAF Mc-205, and a few others, and we've got the entire plane set from The War for Independence to Present DAy!! excellent work, Monty!! wrench kevin stein -
"mods folder" question...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So, in the case of 'made flyable AIs' -Migs, CF104, Hunters, etc, I only have to work in one mods folder, and it'll 'see' it in all others, regardless of which exe I run it from? maybe I should have merged SF2I, what with the userslists and alll....?????? found the lods ... dopey me forgot to apply the Feb2010 patch to SF2/V/E!! They magically appeared! (and magicly delicious!) note to self ... take own adivce, and obre los ojos!! (sorry, my spanish spelling ain't perfect!) wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Duh.... dopey me. It should be noted, in the screenie above, the MG bunkers have had the camonet repainted to brown, to match the terrain Dave, can you post a screenie over Akrotiri/Paphos with stary's new tiles? btw, here's single mission flying over the area copy/paste into a blank notepad, and "save as..." IsME_Test.msn saves time in hunting around, trying to get to the area wrench kevin stein -
What I'm Working On 1956 Add on to the Add on
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
dont suppose anyone would be interested in updated Bar Lev fortifications for 73??? Of course, on the Egyptian side, the pontoon bridges would need adding too.... (screenie taken on Israel 2 upgrade/fixit in the works, hence the desert tiles) wrench kevin stein