-
Content count
27,020 -
Joined
-
Last visited
-
Days Won
134
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Wrench
-
F-84E Template Set
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: F-84E Template Set File Submitter: Wrench File Submitted: 23 Feb 2009 File Category: Skin Templates / Decal Sets Templates Set, Partial for RussoUK's F-84E Thunderjet (straight wing) This is a VERY basic set of mulit-layered templates with redrawn panel lines. Unfortunately, I didn't do any rivet lines ... you all can do that for yourselves. (meaning: when I did these, I hadn't learned HOW to do rivets yet) The are in standard PhotoShop psd format, and include the following sections: Canopy fuselage tankspylon Wings. the other skin bmps that come with the T-Jet: cockpit engine maingear nosegear panel seat wells wheels zerolength do not need repainting. I've left all the layers and such I've created for some skins intact, so you can have a basic idea as to where things go. btw, if anyone DOES up the rivet lines, please update this template set so I can get a copy -- I"m getting lazy in my old age :) Wrench kevin stein Click here to download this file -
Version
69 downloads
Templates Set, Partial for RussoUK's F-84E Thunderjet (straight wing) This is a VERY basic set of mulit-layered templates with redrawn panel lines. Unfortunately, I didn't do any rivet lines ... you all can do that for yourselves. (meaning: when I did these, I hadn't learned HOW to do rivets yet) The are in standard PhotoShop psd format, and include the following sections: Canopy fuselage tankspylon Wings. the other skin bmps that come with the T-Jet: cockpit engine maingear nosegear panel seat wells wheels zerolength do not need repainting. I've left all the layers and such I've created for some skins intact, so you can have a basic idea as to where things go. btw, if anyone DOES up the rivet lines, please update this template set so I can get a copy -- I"m getting lazy in my old age :) Wrench kevin stein -
Rocket pods and TER rack mounts
Wrench replied to MigHound's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks Ant!!! Been tearing through all my notes and backups and can't find the cursed thing!!! I knew someone would find it, even without me asking! Wrench kevin stein -
where did the enemies go?
Wrench replied to JDSnypes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sound like the "Beginning and End of Time"* hasn't been changed.... http://forum.combatace.com/index.php?showtopic=27492 amazing what one can find in the KB, isn't it?? Wrench kevin stein *=12/21/2012, according to the Mayans -
You're not seeing all the error message...when you get the "send M$ a report" popup, there's ALWAYS a littlle tab that says "to see what this report contains click HERE" -- this goes for ANY CTD that is game generated. that will open a sub-window, and list the dll responsible for the fault. That's the info we need to know. see my post above. re: HeightField data. HINT: extract the data ini from the GermanyCE cat, and compare the top sections to the one in SoCal; that is, everything up to the start of the terrain tile listings. You'll see the differences. a note to EVERYONE: all the terrains I'm working on, excepting those for WW2, are built with the 9/08 & 10/ 10 Post-Patch world in mind. So, if you arn't patched up, you'll have to start learning HOW things work, and how to fix them. Stick: all terrain cats are listed in ALL my terrain mods, just commented out. All the End User needs to do, is READ THE DAMN README, expeically the "Selecting the Proper Terrain Cat" section, and make the necessary edits. Wrench kevin stein
-
Aircraft shelters in SF2 are...
Wrench replied to SFP1Ace's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Why not just extract the _types ini for the terrain in question, find the "Shelter3" (and Shelter2) item, and give it a 0 target value?? That way, it'll never show in you "items to strike list" Wrench kevin stein -
Rocket pods and TER rack mounts
Wrench replied to MigHound's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's been done already...I just don't know where I put the description notes. Try NOT using a TER as a TER ... Wrench kevin stein -
Any model maker. . .
Wrench replied to Spiff's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
yes and no the cockpit YOU sit in is a seperate physical model (lod) The cockpit seen from the OUTSIDE has to be built INTO the AIRCRAFT's physical model (LOD) Wrench kevin stein -
Thunderjet Templates
Wrench replied to russouk2004's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'll upload what I have tommorrow...mind you, there's no rivets, just panel lines. Wrench kevin stein -
You DID read the supplied readme all the way through, yes??? It's also designed for the "post patch world", as it incorporates the latest height field data readout. Stated in the readme: for prepatch use, you'll probably need to be editing out some lines in the data ini, most likely this section: [HeightField] DetailScale=1.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 you also don't mention if you're using XP or Vista ... if unpatched in Vista, makes a difference. Also didn't mention any error messages (if any). 80% is where the engine is loading the terrain objects ... search for missing items in you install. Since you say in unmodded, I'll bet real money you're missin something. WRench kevin stein
-
F-84E/G Templates
Wrench replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'll have to look...as I've done several "what if" skins for it (ie: a ww2 version). I may have a home-made template (and it'll probably need work too...) Wrench kevin stein -
F-84E/G Templates
Wrench replied to hgbn's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is that the straight wing or the swept wing??? I can never keep them straight!! Wrench kevin stein -
Anyone interested in this as a skin idea?
Wrench replied to LloydNB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I like it! Now, all we need is a 'Rasberry Ripple' Hunter... Wrench kevin stein -
Although a WIP, and therefore shoud be in the "WIP Thread", I want to add discussions to this, whereas up there, it ain't allowed... Stratos' post a few days ago about the Mosquito FACs in Korea got me inspired to finally finish off the decals I'd started early last year. Also, fixed the issue with the aircraft NOT taking off in the post-patch world (and other FM stuff).. So, without further ado... basic aircraft, please ignore the HVARs ... it was an experiment that didn't quite work.. Now, I'd made mention of mapping issues in the rudder mesh. It'll only take a decal (and sometime only partly) on the right side only (ie: mapped single face) So...original positioning: Odd to note, the "US Air Force" is a decal, and it shows, but the serial don't. So, to fix that, we use a totally inaccurate method (meaning non-regulation)...simply move them forward to be only on the fin.. and that works fine! Also, we now have tail lights that move with the rudder... What we don't have is the proper 3-rocket rail. Hence, the appeal to a 3-d modeler. These are about the best shots I could find, from Squad/Signal Texan in Action.. I'll even be very happy to zip up the entire book-on-pdf, and send it to whomever wishes to attempt this. I think new rockets might also bee needed (to say nothing of trying to figure out how to get the smoke marker effect to work - I can't seem to get that straight, either. Having a bad week, I guess ) Also, didn't someone release a better, more accuratly shaped 30 cal gun pod? The one I have don't seem to want to work... meaning it now (post patch) shoots SIDEWAYS!!, and no tracers are seen. Other than the weapons systems, this bird is pretty much ready to go. Even has a WW2 style N-3 gunsight. And it now takes off, without using twice the lenght of a Runway 4 (the LARGE runway) Wrench kevin stein
-
AT-6G Texan
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
waitign for rockets and racks On hold at present, until then Wrench kevin stein -
Ship questions...
Wrench posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Since we're a bit on the short side of freeware naval combatants (and cargo/oilers/other aux craft), I've been going over all my installs to find those types of ships and to see if they can be 'adapted' (ie: meaning creatng a faux version) for post-WW2 usage... (meaning I'm getting damn tired of used the stock Sumner for all destroyers/frigates...) So, going though and locating the following items: KriegDestroyer (maybe Geo???) KriegCruiser KriegFlakDestroyer all from Edward's EAW WW2 Eruo map Anyone know who created them??? With a little repainting, and squinting at ... they might be used to stand in for USN ships of the 50s & 60s (like the cruiser standing in for the later 8in gun types -class name escapes me now) thanks! Wrench kevin stein -
Ship questions...
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
HOLY Mackeral!!! That Shinano would be good for any late-ww2 scenario... all we need is a Serian, and you can try to bomb the Mira Flores or Gatun locks (whenever I get the panama map done) Wrench kevin stein -
Fletcher
Wrench replied to GrinchWSLG's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Yah man!! thanks alot Grinch!! These'll also look good on the Mariana's maps too!! Wrench kevin stein -
Screenshot Thread
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Wrench kevin stein -
Screenshot Thread
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
After returning from an uneventuful patorl over the Canal Zone, we were greeting by this startling bit of news.... Wrench kevin stein -
Removing HUD Text Using SFP1E Cat. Extractor
Wrench replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The information on 'how to" has also been in the Knowledge Base for several years btw, all caps means you shouting....please try and use regular type. Header edited by me Wrench kevin stein -
F-89, The Odd Mod, A bit of help please?
Wrench replied to Anthony W.'s topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Paragraph 2 of the readme: From the "To Install" Section: Why do I even bother to write detailed, step-by-step readmes, when nobody seems to use them....???? To say nothing of the extensive "notes and explinations' sections.... Wrench kevin stein -
WESTLAND WHIRLWIND
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Spinner: you're not using Hinch's "MosEngine.wav"????? Sinner!!!! It's set to use the Hurricane Pilot; but adding new pilots to SF2 since I don't have it.... How would one do it??? Just as always, or into the /users/doc/sF2 folder thingy?? Wrench kevn stein -
F-82: That Pesky Single Elevator
Wrench replied to Anthony W.'s topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The Twin Mustang was created by Pasko. I've just done a few mods for it. Wrench kevin stein -
F-89, The Odd Mod, A bit of help please?
Wrench replied to Anthony W.'s topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Which Scorpion???? There's like 4 different versions I've done..... Wrench kevin stein